Player Matchup

Cthulhu
Cthulhu
Beanz116
Cthulhu
Level 45
God Stats
5W - 22L
1,039 SR
Queue Stats
27W - 86L
1,299 Elo+
Party 2
Thor
Thor
Old_Man_Pops_
Thor
Level 7
God Stats
0W - 3L
1,498 SR
Queue Stats
12W - 42L
1,177 Elo+
Party 2
Agni
Agni
RaggedShot
Agni
Level 101
God Stats
27W - 29L
1,520 SR
Queue Stats
274W - 348L
1,450 Elo+
Solo
Team Averages
Level 51
1,352 SR
1,309 Elo+

VS

Team Averages
Level 62
1,459 SR
1,364 Elo+
Achilles
Achilles
SetAim
Achilles
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,399 Elo+
Party 1
Rama
Rama
The Wolf Factor
Rama
Level 63
God Stats
9W - 19L
1,486 SR
Queue Stats
55W - 77L
1,312 Elo+
Solo
Ra
Ra
beastyb0y82
Ra
Level 69
God Stats
8W - 13L
1,391 SR
Queue Stats
93W - 129L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beanz116
Cthulhu
13
3 / 6 / 5
9,814
701
9,146
16,790
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 7 / 5
7,906
565
2,991
12,502
6,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
5 / 4 / 3
9,993
714
15,122
10,120
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SetAim
Achilles
13
7 / 4 / 8
10,373
741
9,996
13,109
12,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 0 / 11
10,904
779
11,208
8,725
2,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 4 / 10
10,655
761
10,594
13,560
4,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
17
17
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beanz116
Cthulhu
3
6
5
0.92
L
0
7
5
0.36
L
5
4
3
1.63
W
Achilles
SetAim
Achilles
7
4
8
2.75
W
5
0
11
10.5
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
31,798
39,412
Taken
35,394
24,738
Mitigated
20,423
6,668
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beanz116
Cthulhu
9,146
497
363
2,514
16,790
14,806
0
4,575
12,215
22,791
0
L
2,991
826
0
760
12,502
6,560
0
2,711
9,791
98
8,274
L
15,122
974
294
2,737
10,120
3,372
0
3,835
6,285
45,626
0
W
Achilles
SetAim
Achilles
9,996
3,680
145
1,184
13,109
12,542
250
8,241
3,975
207
15,098
W
11,208
9,501
0
4,076
8,725
2,970
1,232
5,315
2,797
0
51,371
W
10,594
1,604
2,522
6,362
13,560
4,911
794
8,917
3,659
39,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
31,932
109
Minions Killed
150
6
Camps Cleared
5
667,598
Distance Traveled
719,997
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,814
701
31
2
2
226,698
0
L
Thor
7,906
565
3
0
0
199,675
1
L
Agni
9,993
714
75
5
4
241,225
9
W
Achilles
10,373
741
11
1
0
239,450
1
W
Rama
10,904
779
82
6
5
243,151
1
W
Ra
10,655
761
57
4
0
237,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role