Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Stephano_Leef
Cliodhna
Level 83
God Stats
2W - 1L
1,534 SR
Queue Stats
82W - 98L
1,411 Elo+
Party 2
Bellona
Bellona
camelcow1
Bellona
Level 53
God Stats
3W - 3L
1,603 SR
Queue Stats
15W - 24L
1,343 Elo+
Party 2
Heimdallr
Heimdallr
iLiKeToEs69420
Heimdallr
Level 106
God Stats
1W - 5L
1,242 SR
Queue Stats
239W - 231L
1,447 Elo+
Party 2
Atlas
Atlas
vCINORHCv
Atlas
Level 123
God Stats
1W - 1L
1,268 SR
Queue Stats
219W - 261L
1,375 Elo+
Party 2
Team Averages
Level 95
1,429 SR
1,415 Elo+

VS

Team Averages
Level 115
1,539 SR
1,439 Elo+
Jing Wei
Jing Wei
CamoKarasu
Jing Wei
Level 123
God Stats
5W - 2L
1,484 SR
Queue Stats
74W - 76L
1,421 Elo+
Party 1
Mulan
Mulan
Gaseousss_Snake
Mulan
Level 124
God Stats
2W - 4L
1,446 SR
Queue Stats
165W - 180L
1,448 Elo+
Solo
Geb
Geb
Lavish92
Geb
Level 107
God Stats
5W - 6L
1,496 SR
Queue Stats
29W - 32L
1,381 Elo+
Party 1
Thanatos
Thanatos
MatiGorbaran04
Thanatos
Level 111
God Stats
4W - 3L
1,636 SR
Queue Stats
247W - 250L
1,478 Elo+
Solo
Chang'e
Chang'e
Riot_Rabin
Chang'e
Level 109
God Stats
32W - 17L
1,635 SR
Queue Stats
154W - 152L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 5 / 2
4,769
477
2,452
7,443
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Stephano_Leef
Cliodhna
8
2 / 5 / 0
5,119
512
6,470
9,006
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
camelcow1
Bellona
1
0 / 0 / 0
3,480
348
0
0
0
Heimdallr
iLiKeToEs69420
Heimdallr
9
3 / 4 / 2
5,838
584
6,781
7,300
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
vCINORHCv
Atlas
7
0 / 3 / 4
5,000
500
4,320
11,646
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CamoKarasu
Jing Wei
10
0 / 2 / 1
6,237
624
4,517
7,294
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 6
7,244
724
8,633
5,456
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 2 / 10
5,961
596
4,368
7,846
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
11
6 / 1 / 8
6,832
683
5,594
6,963
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
Riot_Rabin
Chang'e
11
3 / 0 / 7
6,805
681
4,324
6,836
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
17
17
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
2
0.2
W
Jing Wei
CamoKarasu
Jing Wei
0
2
1
0.25
W
7
0
6
10
W
1
2
10
3
W
Thanatos
6
1
8
10
W
Chang'e
Riot_Rabin
Chang'e
3
0
7
6.5
L
Cliodhna
Stephano_Leef
Cliodhna
2
5
0
0.4
L
Bellona
camelcow1
Bellona
0
0
0
0
L
Heimdallr
iLiKeToEs69420
Heimdallr
3
4
2
1
L
Atlas
vCINORHCv
Atlas
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,023
Damage
27,436
35,395
Taken
34,395
11,752
Mitigated
17,102
6,973
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,452
1,548
76
1,346
7,443
2,152
0
1,963
5,361
20,583
0
W
Jing Wei
CamoKarasu
Jing Wei
4,517
2,942
0
3,030
7,294
1,877
441
1,206
6,088
0
39,277
W
8,633
822
0
1,437
5,456
4,709
2,127
827
4,629
0
32,094
W
4,368
541
428
3,143
7,846
6,024
255
1,752
6,094
11,363
0
W
Thanatos
5,594
845
0
7,439
6,963
2,136
55
1,575
5,388
0
30,458
W
Chang'e
Riot_Rabin
Chang'e
4,324
466
1,358
4,217
6,836
2,356
754
1,633
5,203
39,338
0
L
Cliodhna
Stephano_Leef
Cliodhna
6,470
1,301
0
1,688
9,006
2,427
0
2,162
6,663
0
24,099
L
Bellona
camelcow1
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
iLiKeToEs69420
Heimdallr
6,781
3,607
0
550
7,300
2,843
815
1,479
5,745
0
33,103
L
Atlas
vCINORHCv
Atlas
4,320
1,564
925
2,388
11,646
4,330
0
3,088
8,518
12,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
33,079
170
Minions Killed
304
0
Camps Cleared
0
763,853
Distance Traveled
1,103,508
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,769
477
53
5
0
171,391
1
W
Jing Wei
6,237
624
86
9
0
207,686
1
W
Mulan
7,244
724
70
7
0
233,006
0
W
Geb
5,961
596
13
1
0
229,317
1
W
Thanatos
6,832
683
58
6
0
226,975
3
W
Chang'e
6,805
681
77
8
0
206,524
2
L
Cliodhna
5,119
512
45
5
0
211,673
1
L
Bellona
3,480
348
0
0
0
0
0
L
Heimdallr
5,838
584
61
6
0
191,165
0
L
Atlas
5,000
500
11
1
0
189,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role