Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Effinguseless
Charybdis
Level 124
God Stats
17W - 20L
1,484 SR
Queue Stats
392W - 375L
1,487 Elo+
Solo
Athena
Athena
Horunosuke
Athena
Level 114
God Stats
1W - 1L
1,277 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
INDIGENANEGROHP
Baron Samedi
Level 60
God Stats
37W - 30L
1,486 SR
Queue Stats
168W - 204L
1,443 Elo+
Solo
Chaac
Chaac
Onetwo26
Chaac
Level 141
God Stats
99W - 71L
1,630 SR
Queue Stats
253W - 229L
1,538 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,439 Elo+

VS

Team Averages
Level 101
1,492 SR
1,491 Elo+
Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AXXLM
Atlas
Level 125
God Stats
2W - 2L
1,875 SR
Queue Stats
185W - 190L
1,546 Elo+
Party 1
Cupid
Cupid
IKILLER555
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,468 Elo+
Solo
Janus
Janus
Stampid88
Janus
Level 104
God Stats
0W - 3L
1,160 SR
Queue Stats
35W - 32L
1,474 Elo+
Solo
Da Ji
Da Ji
niginabingtr
Da Ji
Level 107
God Stats
0W - 2L
1,425 SR
Queue Stats
23W - 20L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 4
6,610
508
4,152
8,750
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Effinguseless
Charybdis
11
3 / 1 / 2
6,673
513
5,873
6,342
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Horunosuke
Athena
9
1 / 0 / 4
6,283
483
1,842
5,344
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
INDIGENANEGROHP
Baron Samedi
13
4 / 2 / 3
7,604
585
6,144
5,501
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Onetwo26
Chaac
14
2 / 0 / 0
7,948
611
6,727
11,155
7,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 2 / 1
6,640
511
7,407
9,445
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
AXXLM
Atlas
9
0 / 0 / 0
5,728
441
2,636
8,112
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
9
0 / 4 / 0
5,087
391
2,400
4,503
1,116
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Stampid88
Janus
11
3 / 4 / 0
6,614
509
5,049
6,126
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
6,289
484
1,707
8,321
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
4
4
L
Vamana
 
Vamana
0
2
1
0.25
L
Atlas
AXXLM
Atlas
0
0
0
0
W
Charybdis
Effinguseless
Charybdis
3
1
2
4
W
Athena
Horunosuke
Athena
1
0
4
3
L
Cupid
0
4
0
0
W
Baron Samedi
INDIGENANEGROHP
Baron Samedi
4
2
3
2.75
W
Chaac
Onetwo26
Chaac
2
0
0
2
L
Janus
Stampid88
Janus
3
4
0
0.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
19,199
37,092
Taken
36,507
21,789
Mitigated
18,321
14,338
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,152
1,120
0
1,656
8,750
5,590
46
993
7,531
30,031
0
L
Vamana
 
Vamana
7,407
4,509
0
3,602
9,445
7,202
0
632
8,813
0
44,966
L
Atlas
AXXLM
Atlas
2,636
1,028
0
2,349
8,112
5,448
0
2,743
5,309
18,099
0
W
Charybdis
Effinguseless
Charybdis
5,873
2,638
0
4,011
6,342
1,891
478
1,955
4,361
0
50,924
W
Athena
Horunosuke
Athena
1,842
565
0
1,390
5,344
3,861
282
2,298
2,972
4,967
0
L
Cupid
2,400
1,143
297
348
4,503
1,116
0
1,448
3,019
0
16,938
W
Baron Samedi
INDIGENANEGROHP
Baron Samedi
6,144
751
115
1,484
5,501
2,782
0
2,274
3,082
39,805
0
W
Chaac
Onetwo26
Chaac
6,727
1,509
0
5,682
11,155
7,665
160
0
10,488
0
56,396
L
Janus
Stampid88
Janus
5,049
53
0
500
6,126
1,918
0
4,409
1,409
36,242
0
L
1,707
262
0
3,791
8,321
2,637
0
2,395
5,819
0
36,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
30,358
359
Minions Killed
300
0
Camps Cleared
0
1,231,957
Distance Traveled
1,187,816
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,610
508
52
4
0
247,005
3
L
Vamana
6,640
511
92
7
0
250,705
3
L
Atlas
5,728
441
29
2
0
236,779
7
W
Charybdis
6,673
513
101
8
0
224,174
5
W
Athena
6,283
483
4
0
0
266,983
4
L
Cupid
5,087
391
36
3
0
200,288
1
W
Baron Samedi
7,604
585
78
6
0
239,988
2
W
Chaac
7,948
611
124
10
0
253,807
3
L
Janus
6,614
509
70
5
0
236,170
0
L
Da Ji
6,289
484
73
6
0
263,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role