Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Cottotheking
Nu Wa
Platinum I
Level 147
God Stats
4W - 6L
1,688 SR
Queue Stats
575W - 556L
1,948 MMR
Solo
Achilles
Achilles
Platinum II
EcologicOdin457
Achilles
Platinum II
Level 126
God Stats
10W - 5L
1,686 SR
Queue Stats
239W - 227L
2,031 MMR
Solo
Bacchus
Bacchus
Platinum III
Zzikr
Bacchus
Platinum III
Level 140
God Stats
4W - 5L
1,704 SR
Queue Stats
282W - 283L
1,973 MMR
Solo
Tyr
Tyr
Diamond V
canyoubuckme_01
Tyr
Diamond V
Level 139
God Stats
5W - 6L
1,591 SR
Queue Stats
493W - 475L
1,962 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,634 SR
1,883 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,618 SR
1,999 MMR
Hercules
Hercules
Masters
JorginhoDa12_
Hercules
Masters
Level 159
God Stats
2W - 2L
1,445 SR
Queue Stats
819W - 817L
2,105 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
PomskyDadsky
Ah Muzen Cab
Diamond IV
Level 155
God Stats
94W - 68L
1,676 SR
Queue Stats
515W - 507L
2,062 MMR
Solo
Ymir
Ymir
Platinum I
SEABEEVET06
Ymir
Platinum I
Level 115
God Stats
4W - 1L
1,613 SR
Queue Stats
133W - 126L
1,823 MMR
Party 2
Chang'e
Chang'e
Diamond V
SeuEpaminondas_
Chang'e
Diamond V
Level 128
God Stats
4W - 3L
1,657 SR
Queue Stats
345W - 339L
1,959 MMR
Party 1
Mulan
Mulan
Diamond IV
jxyp
Mulan
Diamond IV
Level 148
God Stats
5W - 3L
1,701 SR
Queue Stats
92W - 94L
2,045 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 3
6,990
538
4,527
9,647
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 2
6,647
511
6,118
4,154
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
12
2 / 3 / 1
6,891
530
4,143
10,138
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Zzikr
Bacchus
10
0 / 2 / 1
6,155
473
4,027
9,184
7,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 0
6,870
528
3,034
9,674
5,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
BastetGebArtio

VS

Bans
LokiOdinAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JorginhoDa12_
Hercules
14
3 / 0 / 3
7,720
594
5,290
7,738
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
PomskyDadsky
Ah Muzen Cab
13
2 / 2 / 3
7,488
576
7,813
8,709
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 4
7,033
541
3,905
10,065
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 0
8,051
619
4,847
4,889
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
jxyp
Mulan
14
2 / 1 / 1
8,524
656
8,060
9,737
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
12
12
Deaths
3
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
3
0.38
L
0
1
2
1
L
Achilles
2
3
1
0.83
W
Hercules
JorginhoDa12_
Hercules
3
0
3
4.5
W
Ah Muzen Cab
PomskyDadsky
Ah Muzen Cab
2
2
3
1.75
W
2
0
4
4
W
3
0
0
3
L
Bacchus
Zzikr
Bacchus
0
2
1
0.25
L
1
2
0
0.5
W
Mulan
jxyp
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,849
Damage
29,915
42,797
Taken
41,138
20,157
Mitigated
21,270
16,137
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,527
1,417
0
3,062
9,647
2,257
0
732
8,915
0
51,356
L
6,118
1,317
0
938
4,154
1,309
1,144
2,167
1,853
50,422
0
L
Achilles
4,143
1,310
0
3,450
10,138
3,870
0
2,552
7,463
0
42,122
W
Hercules
JorginhoDa12_
Hercules
5,290
1,847
0
4,812
7,738
3,289
604
1,940
5,798
0
45,204
W
Ah Muzen Cab
PomskyDadsky
Ah Muzen Cab
7,813
2,829
0
4,518
8,709
2,540
0
1,128
7,581
0
56,221
W
3,905
936
0
1,707
10,065
8,070
138
3,310
6,755
16,610
0
W
4,847
226
1,519
2,984
4,889
1,641
308
2,147
2,742
61,756
0
L
Bacchus
Zzikr
Bacchus
4,027
195
1,400
2,336
9,184
7,134
0
2,701
6,276
15,749
0
L
3,034
358
0
4,951
9,674
5,587
0
811
8,311
0
33,006
W
Mulan
jxyp
Mulan
8,060
1,168
0
4,745
9,737
5,730
200
1,620
7,738
4,688
53,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
38,816
407
Minions Killed
477
0
Camps Cleared
0
1,286,389
Distance Traveled
1,360,442
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,990
538
125
10
0
232,186
7
L
Nu Wa
6,647
511
105
8
0
242,200
3
L
Achilles
6,891
530
84
6
0
263,910
1
W
Hercules
7,720
594
93
7
0
322,903
2
W
Ah Muzen Cab
7,488
576
105
8
0
223,839
3
W
Ymir
7,033
541
20
2
0
258,848
2
W
Chang'e
8,051
619
131
10
0
285,528
3
L
Bacchus
6,155
473
15
1
0
257,253
4
L
Tyr
6,870
528
78
6
0
290,840
0
W
Mulan
8,524
656
128
10
0
269,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role