Player Matchup

Atlas
Atlas
Split121
Atlas
Level 22
God Stats
2W - 3L
1,345 SR
Queue Stats
64W - 64L
1,469 Elo+
Party 3
Anhur
Anhur
Wolfbridge
Anhur
Level 34
God Stats
4W - 5L
1,272 SR
Queue Stats
132W - 129L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Yoda_mhm
Tsukuyomi
Level 126
God Stats
6W - 2L
1,627 SR
Queue Stats
260W - 265L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
drexminq
Aphrodite
Level 28
God Stats
9W - 0L
1,694 SR
Queue Stats
34W - 10L
1,551 Elo+
Party 2
Artio
Artio
prosnipz
Artio
Level 7
God Stats
5W - 1L
1,696 SR
Queue Stats
19W - 7L
1,605 Elo+
Party 2
Team Averages
Level 43
1,527 SR
1,513 Elo+

VS

Team Averages
Level 37
1,536 SR
1,618 Elo+
Mercury
Mercury
Hurry_Tower_Boy
Mercury
Level 20
God Stats
1W - 1L
1,629 SR
Queue Stats
25W - 8L
1,780 Elo+
Party 1
Zeus
Zeus
IOveRxIISKunK-
Zeus
Level 105
God Stats
0W - 2L
1,462 SR
Queue Stats
208W - 169L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
MoAlha2711
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
OhhBombat
Morgan Le Fay
Level 39
God Stats
3W - 5L
1,418 SR
Queue Stats
165W - 148L
1,428 Elo+
Party 4
Hou Yi
Hou Yi
SecsiRexsi
Hou Yi
Level 20
God Stats
4W - 1L
1,672 SR
Queue Stats
24W - 8L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Split121
Atlas
16
0 / 6 / 16
10,740
448
9,337
23,928
25,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
18
4 / 5 / 10
12,004
500
8,126
14,210
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Yoda_mhm
Tsukuyomi
20
12 / 6 / 10
13,878
578
25,066
19,644
9,959
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
drexminq
Aphrodite
20
7 / 4 / 12
13,439
560
15,482
20,873
12,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
prosnipz
Artio
20
4 / 3 / 9
13,225
551
12,444
22,892
32,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 13
12,310
513
15,162
24,448
23,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 8 / 7
12,966
540
25,746
19,603
8,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
MoAlha2711
Guan Yu
17
0 / 2 / 0
10,758
448
3,094
13,992
12,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
OhhBombat
Morgan Le Fay
17
4 / 7 / 7
10,731
447
7,716
15,921
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
SecsiRexsi
Hou Yi
18
5 / 5 / 9
11,928
497
13,049
19,053
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
27
Kills
24
24
Deaths
27
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
9
5
13
3.1
L
6
8
7
1.19
L
Guan Yu
MoAlha2711
Guan Yu
0
2
0
0
L
Morgan Le Fay
OhhBombat
Morgan Le Fay
4
7
7
1.07
L
Hou Yi
SecsiRexsi
Hou Yi
5
5
9
1.9
W
Atlas
Split121
Atlas
0
6
16
1.33
W
Anhur
4
5
10
1.8
W
Tsukuyomi
Yoda_mhm
Tsukuyomi
12
6
10
2.83
W
Aphrodite
drexminq
Aphrodite
7
4
12
3.25
W
Artio
prosnipz
Artio
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,455
Damage
64,767
101,547
Taken
93,017
84,708
Mitigated
56,349
45,962
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,162
5,041
290
2,787
24,448
23,347
0
9,832
14,616
643
58,128
L
25,746
5,050
0
5,665
19,603
8,088
0
6,183
13,420
102,446
8,897
L
Guan Yu
MoAlha2711
Guan Yu
3,094
742
0
1,817
13,992
12,014
506
8,992
5,000
3,649
50,904
L
Morgan Le Fay
OhhBombat
Morgan Le Fay
7,716
738
0
2,290
15,921
5,564
720
5,085
10,836
48,915
0
L
Hou Yi
SecsiRexsi
Hou Yi
13,049
7,019
0
5,848
19,053
7,336
1,052
7,271
11,782
0
85,649
W
Atlas
Split121
Atlas
9,337
2,922
0
1,680
23,928
25,717
624
8,292
15,208
27,983
0
W
Anhur
8,126
3,585
0
2,829
14,210
4,481
3,751
2,310
11,656
0
75,388
W
Tsukuyomi
Yoda_mhm
Tsukuyomi
25,066
7,375
0
4,862
19,644
9,959
2,757
7,366
12,054
0
117,680
W
Aphrodite
drexminq
Aphrodite
15,482
3,273
11,843
14,371
20,873
12,348
964
8,624
12,009
95,610
0
W
Artio
prosnipz
Artio
12,444
775
2,203
8,174
22,892
32,203
490
7,192
15,510
85,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,286
Gold Earned
58,693
626
Minions Killed
540
0
Camps Cleared
0
2,203,105
Distance Traveled
2,219,976
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,310
513
71
3
0
472,874
8
L
Zeus
12,966
540
143
6
0
430,402
1
L
Guan Yu
10,758
448
126
5
0
465,718
0
L
Morgan Le Fay
10,731
447
74
3
0
468,366
6
L
Hou Yi
11,928
497
126
5
0
382,616
2
W
Atlas
10,740
448
27
1
0
442,004
2
W
Anhur
12,004
500
123
5
0
407,695
3
W
Tsukuyomi
13,878
578
135
6
0
490,800
2
W
Aphrodite
13,439
560
165
7
0
419,753
8
W
Artio
13,225
551
176
7
0
442,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role