Player Matchup

Bellona
Bellona
MsGermanGoddess
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Nineveh--918
Atlas
Level 89
God Stats
0W - 1L
1,144 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 1
Apollo
Apollo
theSonofWar
Apollo
Level 128
God Stats
17W - 13L
1,680 SR
Queue Stats
101W - 74L
1,733 Elo+
Solo
Ah Puch
Ah Puch
ulvavothan
Ah Puch
Level 86
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 1
Team Averages
Level 82
1,490 SR
1,426 Elo+

VS

Team Averages
Level 108
1,503 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
FlakJaket
Tsukuyomi
Level 127
God Stats
1W - 0L
1,354 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GrecoDomenikos
Zeus
Level 67
God Stats
3W - 2L
1,529 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Skadi
Skadi
TheCurrentMeta
Skadi
Level 126
God Stats
6W - 3L
1,628 SR
Queue Stats
109W - 80L
1,664 Elo+
Solo
Atlas
Atlas
blaackmagicc
Atlas
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,661
766
4,444
8,753
7,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 0
6,848
685
4,242
14,908
7,570
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
14
3 / 3 / 0
8,151
815
4,208
8,321
3,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ulvavothan
Ah Puch
12
0 / 6 / 1
7,136
714
5,622
10,046
5,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlakJaket
Tsukuyomi
14
4 / 1 / 6
8,560
856
5,209
3,913
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 5
8,108
811
9,009
5,613
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 1 / 10
8,789
879
15,864
8,447
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 0 / 9
9,024
902
6,024
7,219
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
17
17
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FlakJaket
Tsukuyomi
4
1
6
7
W
2
3
5
1.5
L
1
2
1
0.75
L
1
6
0
0.17
W
6
1
10
11
W
5
0
9
9.5
L
Apollo
3
3
0
1
L
Ah Puch
ulvavothan
Ah Puch
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
36,106
42,028
Taken
25,192
23,287
Mitigated
15,282
9,027
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FlakJaket
Tsukuyomi
5,209
1,136
0
604
3,913
2,777
189
1,265
2,648
0
24,605
W
9,009
1,169
0
990
5,613
1,866
160
1,735
3,878
28,962
0
L
4,444
705
731
2,257
8,753
7,623
117
3,109
5,644
0
18,687
L
4,242
1,953
257
2,656
14,908
7,570
0
6,791
8,117
8,827
0
W
15,864
9,191
0
3,538
8,447
3,166
3,087
4,428
4,019
0
40,363
W
6,024
1,971
475
1,700
7,219
7,473
324
3,127
4,092
23,074
0
L
Apollo
4,208
2,577
0
901
8,321
3,057
1,039
2,295
6,026
0
33,396
L
Ah Puch
ulvavothan
Ah Puch
5,622
189
445
1,780
10,046
5,037
125
3,588
6,458
29,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
34,481
163
Minions Killed
185
8
Camps Cleared
9
661,979
Distance Traveled
801,360
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,560
856
42
4
3
219,029
1
W
Zeus
8,108
811
57
6
2
185,942
0
L
Bellona
7,661
766
30
3
3
184,098
2
L
Atlas
6,848
685
6
1
0
138,974
0
W
Skadi
8,789
879
56
6
2
193,446
0
W
Atlas
9,024
902
30
3
2
202,943
4
L
Apollo
8,151
815
61
6
3
188,802
2
L
Ah Puch
7,136
714
66
7
2
150,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role