Player Matchup

Heimdallr
Heimdallr
Godzilakillaa
Heimdallr
Level 45
God Stats
4W - 6L
1,474 SR
Queue Stats
153W - 188L
1,407 Elo+
Party 2
Sol
Sol
SeriousJan03
Sol
Level 11
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 15L
1,327 Elo+
Party 2
Atlas
Atlas
ToXicBoWser
Atlas
Level 101
God Stats
8W - 9L
1,775 SR
Queue Stats
121W - 144L
1,482 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,405 Elo+

VS

Team Averages
Level 65
1,514 SR
1,543 Elo+
Awilix
Awilix
Ayadene
Awilix
Level 78
God Stats
1W - 2L
1,459 SR
Queue Stats
148W - 111L
1,571 Elo+
Party 1
Anhur
Anhur
Giorgos201
Anhur
Level 95
God Stats
1W - 1L
1,471 SR
Queue Stats
68W - 53L
1,529 Elo+
Solo
Jormungandr
Jormungandr
LeCrayonOdin7
Jormungandr
Level 23
God Stats
29W - 13L
1,613 SR
Queue Stats
48W - 24L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Godzilakillaa
Heimdallr
14
1 / 10 / 1
10,808
569
9,677
18,664
5,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 13 / 1
9,715
511
9,146
17,712
4,689
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 3 / 1
12,312
648
13,420
26,005
28,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ayadene
Awilix
18
15 / 2 / 7
13,829
728
26,231
13,797
6,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
16
6 / 2 / 16
12,882
678
9,992
12,525
4,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LeCrayonOdin7
Jormungandr
17
5 / 0 / 21
13,289
699
17,189
16,792
20,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
4
Kills
26
26
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ayadene
Awilix
15
2
7
9.25
W
Anhur
6
2
16
7
L
Heimdallr
Godzilakillaa
Heimdallr
1
10
1
0.15
W
Jormungandr
LeCrayonOdin7
Jormungandr
5
0
21
15.5
L
0
13
1
0.04
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
53,412
62,381
Taken
43,114
39,146
Mitigated
31,344
6,506
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ayadene
Awilix
26,231
8,808
0
2,881
13,797
6,699
1,111
7,350
6,447
0
59,259
W
Anhur
9,992
5,430
0
3,139
12,525
4,334
1,341
7,419
5,106
0
54,788
L
Heimdallr
Godzilakillaa
Heimdallr
9,677
3,766
153
665
18,664
5,514
0
4,000
14,239
0
40,633
W
Jormungandr
LeCrayonOdin7
Jormungandr
17,189
5,216
0
6,463
16,792
20,311
594
8,128
8,664
45,200
0
L
9,146
2,440
0
695
17,712
4,689
0
4,792
12,431
29,485
0
L
13,420
4,437
0
4,993
26,005
28,943
0
9,331
16,174
41,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,835
Gold Earned
40,000
154
Minions Killed
183
7
Camps Cleared
10
893,686
Distance Traveled
1,170,762
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,829
728
49
3
4
397,130
0
W
Anhur
12,882
678
89
5
5
401,598
4
L
Heimdallr
10,808
569
77
4
2
313,736
0
W
Jormungandr
13,289
699
45
2
1
372,034
1
L
Sol
9,715
511
40
2
1
264,277
0
L
Atlas
12,312
648
37
2
4
315,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role