Player Matchup

Kuzenbo
Kuzenbo
Chief_Bishop
Kuzenbo
Level 86
God Stats
5W - 4L
1,756 SR
Queue Stats
177W - 173L
1,509 Elo+
Party 2
Bastet
Bastet
FourMint
Bastet
Level 31
God Stats
2W - 3L
1,759 SR
Queue Stats
29W - 25L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
KSGx
Jing Wei
Level 48
God Stats
6W - 8L
1,439 SR
Queue Stats
9W - 17L
1,403 Elo+
Party 2
Cerberus
Cerberus
KittyKatKillerr
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 122L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MRpapabear85
Morgan Le Fay
Level 44
God Stats
31W - 32L
1,611 SR
Queue Stats
153W - 132L
1,512 Elo+
Party 2
Team Averages
Level 48
1,613 SR
1,507 Elo+

VS

Team Averages
Level 100
1,691 SR
1,509 Elo+
Olorun
Olorun
D0nt_Thr0W_B0t
Olorun
Level 147
God Stats
7W - 1L
1,780 SR
Queue Stats
287W - 267L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
SCG_Lethal
Danzaburou
Level 27
God Stats
8W - 2L
1,843 SR
Queue Stats
51W - 41L
1,505 Elo+
Party 1
Chang'e
Chang'e
Swisher-_8
Chang'e
Level 98
God Stats
29W - 13L
1,626 SR
Queue Stats
193W - 171L
1,527 Elo+
Party 1
Atlas
Atlas
anthonycookerly1
Atlas
Level 88
God Stats
23W - 24L
1,589 SR
Queue Stats
251W - 345L
1,392 Elo+
Solo
Bastet
Bastet
lilkobelovesgirl
Bastet
Level 139
God Stats
3W - 0L
1,616 SR
Queue Stats
90W - 66L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chief_Bishop
Kuzenbo
8
0 / 3 / 2
5,228
436
3,305
9,222
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
FourMint
Bastet
9
2 / 5 / 0
5,688
474
3,978
9,371
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
KSGx
Jing Wei
8
0 / 5 / 0
5,014
418
3,619
7,738
1,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
0 / 3 / 1
5,924
494
1,848
7,134
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
MRpapabear85
Morgan Le Fay
10
1 / 4 / 1
5,771
481
3,152
6,873
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,454
621
5,810
5,282
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
SCG_Lethal
Danzaburou
11
5 / 0 / 5
7,150
596
7,204
5,207
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Swisher-_8
Chang'e
12
3 / 1 / 2
7,175
598
4,547
4,597
1,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 1 / 5
5,608
467
3,883
7,114
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 6
7,696
641
5,982
6,930
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
20
20
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chief_Bishop
Kuzenbo
0
3
2
0.33
W
4
0
7
7.5
L
Bastet
FourMint
Bastet
2
5
0
0.4
L
Jing Wei
KSGx
Jing Wei
0
5
0
0
L
Cerberus
0
3
1
0.17
L
Morgan Le Fay
MRpapabear85
Morgan Le Fay
1
4
1
0.38
W
Danzaburou
SCG_Lethal
Danzaburou
5
0
5
7.5
W
Chang'e
Swisher-_8
Chang'e
3
1
2
4
W
3
1
5
5.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
27,426
40,338
Taken
29,130
18,115
Mitigated
14,001
9,044
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chief_Bishop
Kuzenbo
3,305
1,281
0
1,990
9,222
8,585
162
1,909
7,065
17,082
0
W
5,810
3,154
136
2,861
5,282
3,944
668
1,507
3,775
38,536
7,136
L
Bastet
FourMint
Bastet
3,978
596
0
2,244
9,371
2,629
0
3,633
5,620
0
24,275
L
Jing Wei
KSGx
Jing Wei
3,619
2,556
0
946
7,738
1,578
0
1,473
6,002
0
24,317
L
Cerberus
1,848
0
0
1,860
7,134
3,164
0
2,902
3,824
32,321
0
L
Morgan Le Fay
MRpapabear85
Morgan Le Fay
3,152
177
0
2,004
6,873
2,159
0
2,309
4,456
30,576
0
W
Danzaburou
SCG_Lethal
Danzaburou
7,204
3,975
0
2,028
5,207
1,492
1,485
877
4,330
0
38,672
W
Chang'e
Swisher-_8
Chang'e
4,547
503
122
2,088
4,597
1,790
584
1,235
3,109
42,885
0
W
3,883
1,518
342
2,154
7,114
4,780
0
3,040
4,074
9,171
0
W
5,982
1,701
0
3,641
6,930
1,995
0
1,354
5,537
0
38,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
35,083
258
Minions Killed
356
0
Camps Cleared
0
1,093,072
Distance Traveled
1,159,774
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,228
436
29
2
0
228,412
3
W
Olorun
7,454
621
87
7
0
213,425
0
L
Bastet
5,688
474
47
4
0
247,781
0
L
Jing Wei
5,014
418
44
4
0
213,470
1
L
Cerberus
5,924
494
71
6
0
200,769
2
L
Morgan Le Fay
5,771
481
67
6
0
202,640
4
W
Danzaburou
7,150
596
72
6
0
216,992
0
W
Chang'e
7,175
598
96
8
0
218,872
4
W
Atlas
5,608
467
17
1
0
248,433
2
W
Bastet
7,696
641
84
7
0
262,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role