Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Mr Tapirman
Atlas
Level 128
God Stats
17W - 18L
1,372 SR
Queue Stats
94W - 77L
1,546 Elo+
Solo
Nu Wa
Nu Wa
TUpApI0000
Nu Wa
Level 108
God Stats
15W - 18L
1,465 SR
Queue Stats
255W - 251L
1,489 Elo+
Solo
Izanami
Izanami
TorgonTTV
Izanami
Level 38
God Stats
1W - 9L
1,500 SR
Queue Stats
275W - 344L
1,316 Elo+
Solo
Poseidon
Poseidon
YeomanEros
Poseidon
Level 58
God Stats
16W - 18L
1,524 SR
Queue Stats
364W - 400L
1,412 Elo+
Solo
Team Averages
Level 90
1,472 SR
1,452 Elo+

VS

Team Averages
Level 115
1,477 SR
1,464 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Gharny
Bastet
Level 67
God Stats
11W - 10L
1,452 SR
Queue Stats
85W - 66L
1,514 Elo+
Solo
Cupid
Cupid
Sir Gaga7
Cupid
Level 142
God Stats
3W - 4L
1,350 SR
Queue Stats
77W - 75L
1,419 Elo+
Solo
Atlas
Atlas
Spion7
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 280L
1,410 Elo+
Solo
Anubis
Anubis
VINKELA
Anubis
Level 157
God Stats
7W - 5L
1,585 SR
Queue Stats
125W - 136L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 3 / 5
6,978
436
5,360
9,146
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 1 / 5
8,117
507
5,361
11,907
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
14
4 / 2 / 0
8,424
527
6,599
8,038
2,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TorgonTTV
Izanami
12
0 / 7 / 1
7,001
438
7,379
11,661
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
YeomanEros
Poseidon
14
3 / 4 / 4
8,441
528
8,558
9,160
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 1 / 0
9,398
587
7,388
9,647
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Gharny
Bastet
13
3 / 2 / 2
8,017
501
2,981
8,647
2,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Sir Gaga7
Cupid
13
5 / 3 / 3
8,163
510
8,015
12,567
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Spion7
Atlas
11
1 / 2 / 7
7,491
468
3,837
13,212
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
VINKELA
Anubis
14
5 / 4 / 5
8,749
547
10,900
10,129
4,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
17
17
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
5
1.5
W
Mulan
 
Mulan
3
1
0
3
W
Bastet
Gharny
Bastet
3
2
2
2
L
3
1
5
5.5
W
Cupid
Sir Gaga7
Cupid
5
3
3
2.17
W
Atlas
Spion7
Atlas
1
2
7
2.25
L
Nu Wa
4
2
0
2
L
Izanami
TorgonTTV
Izanami
0
7
1
0.07
W
Anubis
VINKELA
Anubis
5
4
5
1.88
L
Poseidon
YeomanEros
Poseidon
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
33,121
49,912
Taken
54,202
21,275
Mitigated
26,260
14,236
Healing
21,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,360
1,271
0
3,957
9,146
3,132
0
1,398
7,708
0
26,012
W
Mulan
 
Mulan
7,388
582
0
6,745
9,647
6,254
689
3,570
6,077
0
62,241
W
Bastet
Gharny
Bastet
2,981
609
0
1,119
8,647
2,451
0
2,101
6,546
0
44,706
L
5,361
1,932
0
1,842
11,907
11,054
0
6,112
5,753
17,000
0
W
Cupid
Sir Gaga7
Cupid
8,015
4,527
121
5,051
12,567
3,659
1,108
4,633
7,934
0
45,463
W
Atlas
Spion7
Atlas
3,837
1,903
492
3,508
13,212
9,649
457
4,735
8,477
21,266
0
L
Nu Wa
6,599
1,179
0
3,306
8,038
2,227
848
200
7,365
52,487
0
L
Izanami
TorgonTTV
Izanami
7,379
6,187
0
2,379
11,661
2,564
712
1,734
9,927
0
45,909
W
Anubis
VINKELA
Anubis
10,900
225
0
4,628
10,129
4,247
335
5,479
4,650
50,961
0
L
Poseidon
YeomanEros
Poseidon
8,558
1,407
13
2,739
9,160
2,298
475
5,363
3,797
58,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
41,818
384
Minions Killed
423
0
Camps Cleared
0
1,278,636
Distance Traveled
1,355,914
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,978
436
58
4
0
234,711
2
W
Mulan
9,398
587
137
9
0
280,252
4
W
Bastet
8,017
501
72
5
0
257,192
1
L
Atlas
8,117
507
27
2
0
286,357
8
W
Cupid
8,163
510
88
6
0
244,875
5
W
Atlas
7,491
468
31
2
0
299,055
3
L
Nu Wa
8,424
527
109
7
0
216,757
5
L
Izanami
7,001
438
89
6
0
248,256
2
W
Anubis
8,749
547
95
6
0
274,540
6
L
Poseidon
8,441
528
101
6
0
292,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role