Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DreDaKing66
Skadi
Level 109
God Stats
56W - 51L
1,469 SR
Queue Stats
377W - 464L
1,402 Elo+
Party 3
Neith
Neith
JPx4
Neith
Level 66
God Stats
9W - 19L
1,269 SR
Queue Stats
192W - 219L
1,406 Elo+
Party 3
Atlas
Atlas
Supportality
Atlas
Level 106
God Stats
2W - 1L
1,728 SR
Queue Stats
192W - 201L
1,371 Elo+
Solo
Bastet
Bastet
enormouswheel334
Bastet
Level 109
God Stats
71W - 63L
1,524 SR
Queue Stats
146W - 181L
1,431 Elo+
Solo
Team Averages
Level 88
1,498 SR
1,422 Elo+

VS

Team Averages
Level 77
1,487 SR
1,411 Elo+
Chang'e
Chang'e
Chilly3378
Chang'e
Level 84
God Stats
17W - 14L
1,641 SR
Queue Stats
83W - 68L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
DrMatt7Blazers
Gilgamesh
Level 26
God Stats
4W - 5L
1,521 SR
Queue Stats
17W - 19L
1,403 Elo+
Party 2
Nemesis
Nemesis
EeryPaladin3838
Nemesis
Level 59
God Stats
4W - 6L
1,500 SR
Queue Stats
108W - 172L
1,337 Elo+
Party 1
Ullr
Ullr
Wanderingking21
Ullr
Level 106
God Stats
0W - 5L
1,139 SR
Queue Stats
225W - 235L
1,453 Elo+
Party 1
Terra
Terra
WonderlandPsyco
Terra
Level 109
God Stats
2W - 1L
1,637 SR
Queue Stats
128W - 163L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
8 / 0 / 0
8,862
682
6,112
8,801
3,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 0
8,493
653
6,413
3,686
1,587
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
JPx4
Neith
12
2 / 1 / 2
6,827
525
6,014
6,231
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 4
6,944
534
6,357
6,293
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 1
5,403
416
485
4,580
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chilly3378
Chang'e
11
0 / 4 / 1
6,051
465
2,021
6,912
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
DrMatt7Blazers
Gilgamesh
8
0 / 8 / 0
5,419
417
5,595
9,986
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 0
5,937
457
156
5,557
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 0
6,123
471
4,185
9,123
2,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
5,808
447
2,357
9,717
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
16
Kills
2
3
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
0
8
L
Chang'e
Chilly3378
Chang'e
0
4
1
0.13
L
Gilgamesh
DrMatt7Blazers
Gilgamesh
0
8
0
0
W
6
0
0
6
L
0
0
0
0
W
Neith
JPx4
Neith
2
1
2
3
W
0
1
4
2
L
2
2
0
1
L
0
2
2
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
14,314
29,591
Taken
41,295
11,094
Mitigated
17,399
12,852
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,112
1,670
0
4,829
8,801
3,615
207
0
8,269
0
50,430
L
Chang'e
Chilly3378
Chang'e
2,021
93
143
2,547
6,912
2,026
186
0
6,912
33,155
0
L
Gilgamesh
DrMatt7Blazers
Gilgamesh
5,595
2,087
0
870
9,986
6,339
0
0
9,986
0
26,779
W
6,413
2,908
0
0
3,686
1,587
3,196
1,491
2,195
0
57,889
L
156
0
0
3,207
5,557
1,568
0
86
5,471
0
32,076
W
Neith
JPx4
Neith
6,014
1,871
260
2,829
6,231
2,143
816
759
5,472
0
41,135
W
6,357
2,855
340
2,920
6,293
2,736
220
1,956
4,337
24,624
0
L
4,185
1,372
0
2,328
9,123
2,535
0
3,361
5,762
0
38,125
L
2,357
534
2,059
4,592
9,717
4,931
0
2,910
6,807
14,291
0
W
485
0
0
1,674
4,580
1,013
0
172
4,408
0
13,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
29,338
343
Minions Killed
311
0
Camps Cleared
0
1,124,657
Distance Traveled
1,193,310
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,862
682
96
7
0
258,630
5
L
Chang'e
6,051
465
71
5
0
221,470
3
L
Gilgamesh
5,419
417
52
4
0
227,840
0
W
Skadi
8,493
653
113
9
0
257,791
0
L
Nemesis
5,937
457
69
5
0
283,558
0
W
Neith
6,827
525
70
5
0
221,690
2
W
Atlas
6,944
534
35
3
0
216,715
0
L
Ullr
6,123
471
82
6
0
213,839
0
L
Terra
5,808
447
37
3
0
246,603
0
W
Bastet
5,403
416
29
2
0
169,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role