Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Emmý
Sol
Level 145
God Stats
1W - 0L
1,916 SR
Queue Stats
148W - 72L
1,660 Elo+
Party 2
Atlas
Atlas
PhoenixJDive
Atlas
Level 160
God Stats
1W - 2L
1,156 SR
Queue Stats
96W - 51L
1,627 Elo+
Party 2
Loki
Loki
Tellahskaboo
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
emooli
Medusa
Level 47
God Stats
1W - 1L
1,191 SR
Queue Stats
140W - 69L
1,619 Elo+
Party 2
Team Averages
Level 105
1,453 SR
1,581 Elo+

VS

Team Averages
Level 60
1,552 SR
1,650 Elo+
Nu Wa
Nu Wa
Agneeja
Nu Wa
Level 39
God Stats
87W - 93L
1,428 SR
Queue Stats
104W - 112L
1,369 Elo+
Solo
Loki
Loki
Dinozs
Loki
Level 123
God Stats
0W - 1L
1,451 SR
Queue Stats
17W - 13L
1,664 Elo+
Party 1
Hercules
Hercules
Dogstile
Hercules
Level 110
God Stats
16W - 8L
1,708 SR
Queue Stats
78W - 65L
1,584 Elo+
Party 1
Neith
Neith
MayPeX
Neith
Level 25
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 2L
1,816 Elo+
Party 1
Ra
Ra
Timmmee
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 1 / 15
11,142
1,114
12,050
6,465
2,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Emmý
Sol
18
11 / 1 / 9
11,689
1,169
22,041
9,146
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 19
11,029
1,103
14,360
13,030
17,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 12
9,822
982
4,577
6,990
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
emooli
Medusa
17
3 / 2 / 10
9,773
977
3,961
5,348
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

276

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Agneeja
Nu Wa
15
0 / 6 / 4
8,880
888
6,963
10,160
3,288
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Loki
Dinozs
Loki
15
4 / 4 / 2
10,269
1,027
9,670
12,118
4,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dogstile
Hercules
16
1 / 4 / 4
9,292
929
11,004
18,937
18,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MayPeX
Neith
15
1 / 3 / 3
9,324
932
7,543
10,065
3,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 8 / 2
8,603
860
3,954
10,822
3,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
25
Kills
6
6
Deaths
25
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
15
12.5
L
Nu Wa
Agneeja
Nu Wa
0
6
4
0.33
L
Loki
Dinozs
Loki
4
4
2
1.25
L
Hercules
Dogstile
Hercules
1
4
4
0.75
W
Sol
Emmý
Sol
11
1
9
15.5
L
Neith
MayPeX
Neith
1
3
3
0.83
W
4
1
19
13.5
W
2
1
12
8
L
0
8
2
0.13
W
Medusa
emooli
Medusa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,989
Damage
39,134
40,979
Taken
62,102
28,062
Mitigated
33,364
9,998
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,050
984
1,657
1,812
6,465
2,635
0
2,129
4,215
32,601
0
L
Nu Wa
Agneeja
Nu Wa
6,963
1,632
603
721
10,160
3,288
0
7,859
1,929
19,526
0
L
Loki
Dinozs
Loki
9,670
2,651
0
0
12,118
4,221
0
8,732
3,174
0
36,844
L
Hercules
Dogstile
Hercules
11,004
1,897
0
5,021
18,937
18,213
0
13,458
5,092
0
14,853
W
Sol
Emmý
Sol
22,041
10,438
0
5,228
9,146
3,417
0
1,134
7,807
50,089
0
L
Neith
MayPeX
Neith
7,543
4,284
0
805
10,065
3,661
0
8,116
1,736
0
37,392
W
14,360
4,031
0
1,031
13,030
17,202
0
4,066
8,671
27,508
0
W
4,577
894
0
0
6,990
2,391
0
2,330
4,575
0
27,262
L
3,954
996
461
270
10,822
3,981
0
8,791
1,720
15,080
0
W
Medusa
emooli
Medusa
3,961
926
0
270
5,348
2,417
0
1,258
3,982
0
12,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,455
Gold Earned
46,368
229
Minions Killed
183
8
Camps Cleared
6
1,108,072
Distance Traveled
966,673
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,142
1,114
51
5
1
227,288
3
L
Nu Wa
8,880
888
44
4
3
177,424
0
L
Loki
10,269
1,027
39
4
2
225,469
0
L
Hercules
9,292
929
9
1
0
225,801
0
W
Sol
11,689
1,169
76
8
2
193,034
1
L
Neith
9,324
932
62
6
0
172,377
0
W
Atlas
11,029
1,103
18
2
1
226,932
0
W
Loki
9,822
982
52
5
2
237,304
1
L
Ra
8,603
860
29
3
1
165,602
1
W
Medusa
9,773
977
32
3
2
223,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role