Player Matchup

Vamana
Vamana
HunterH14
Vamana
Level 84
God Stats
4W - 0L
1,635 SR
Queue Stats
48W - 28L
1,584 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFishy
Gilgamesh
Level 125
God Stats
27W - 15L
1,640 SR
Queue Stats
113W - 90L
1,564 Elo+
Party 2
Mulan
Mulan
Zalow
Mulan
Level 106
God Stats
3W - 1L
1,566 SR
Queue Stats
33W - 24L
1,561 Elo+
Party 2
Team Averages
Level 105
1,614 SR
1,570 Elo+

VS

Team Averages
Level 56
1,500 SR
1,551 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MACH-HETE
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,654 Elo+
Party 1
Discordia
Discordia
Psychoaktiv
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HunterH14
Vamana
14
9 / 0 / 17
11,246
803
14,293
13,573
10,077
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
TheFishy
Gilgamesh
14
12 / 1 / 14
11,513
822
19,442
15,066
8,689
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Zalow
Mulan
14
6 / 2 / 17
10,634
760
9,299
11,336
5,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 8 / 1
9,083
649
6,416
17,508
15,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
MACH-HETE
Cthulhu
11
0 / 9 / 1
7,833
560
8,234
23,863
16,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Psychoaktiv
Discordia
9
0 / 10 / 1
7,514
537
3,280
10,867
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
27
Kills
2
3
Deaths
27
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
1
0.31
W
Vamana
HunterH14
Vamana
9
0
17
17.5
L
Cthulhu
MACH-HETE
Cthulhu
0
9
1
0.06
L
Discordia
Psychoaktiv
Discordia
0
10
1
0.05
W
Gilgamesh
TheFishy
Gilgamesh
12
1
14
19
W
Mulan
Zalow
Mulan
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,034
Damage
17,930
39,975
Taken
52,238
24,202
Mitigated
35,436
8,931
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,416
1,170
0
274
17,508
15,950
0
2,113
15,395
0
14,879
W
Vamana
HunterH14
Vamana
14,293
5,584
0
3,125
13,573
10,077
774
2,927
10,385
6,541
25,734
L
Cthulhu
MACH-HETE
Cthulhu
8,234
725
22
4,456
23,863
16,702
0
1,086
22,777
23,980
0
L
Discordia
Psychoaktiv
Discordia
3,280
831
53
343
10,867
2,784
0
245
10,622
8,560
0
W
Gilgamesh
TheFishy
Gilgamesh
19,442
7,299
1,224
3,620
15,066
8,689
1,107
4,347
9,006
2,019
38,606
W
Mulan
Zalow
Mulan
9,299
925
0
962
11,336
5,436
703
3,643
7,327
0
31,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
24,430
129
Minions Killed
67
7
Camps Cleared
2
826,819
Distance Traveled
612,713
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,083
649
22
2
1
265,089
0
W
Vamana
11,246
803
33
2
2
279,006
2
L
Cthulhu
7,833
560
30
2
0
216,126
3
L
Discordia
7,514
537
15
1
1
131,498
1
W
Gilgamesh
11,513
822
35
3
2
268,756
4
W
Mulan
10,634
760
61
4
3
279,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role