Player Matchup

King Arthur
King Arthur
lorddeadpool44
King Arthur
Level 140
God Stats
12W - 12L
1,366 SR
Queue Stats
191W - 188L
1,380 Elo+
Party 2
Yemoja
Yemoja
thekingdinospino
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 2
Zeus
Zeus
yawn-eee
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,429 Elo+
Party 2
Team Averages
Level 55
1,455 SR
1,421 Elo+

VS

Team Averages
Level 103
1,530 SR
1,365 Elo+
Atlas
Atlas
Enuma-HD-Gaming
Atlas
Level 116
God Stats
2W - 3L
1,654 SR
Queue Stats
411W - 519L
1,387 Elo+
Party 1
Poseidon
Poseidon
PeetSamuel
Poseidon
Level 108
God Stats
3W - 7L
1,363 SR
Queue Stats
386W - 478L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
Weeedson13
Danzaburou
Level 86
God Stats
15W - 21L
1,574 SR
Queue Stats
118W - 175L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
lorddeadpool44
King Arthur
11
2 / 1 / 6
6,916
692
4,735
6,302
5,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 1 / 5
6,404
640
1,648
3,624
1,124
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
11
5 / 2 / 2
7,206
721
10,990
4,819
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,160
616
3,917
7,625
3,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
PeetSamuel
Poseidon
11
3 / 4 / 1
6,898
690
5,434
7,724
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Weeedson13
Danzaburou
7
1 / 2 / 3
6,053
605
1,863
4,943
1,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
4
4
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Poseidon
PeetSamuel
Poseidon
3
4
1
0.88
L
Danzaburou
Weeedson13
Danzaburou
1
2
3
1.25
W
King Arthur
lorddeadpool44
King Arthur
2
1
6
5
W
1
1
5
3.5
W
Zeus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,373
Damage
11,214
14,745
Taken
20,292
7,828
Mitigated
7,498
4,050
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,917
1,431
413
2,292
7,625
3,859
0
4,097
3,332
13,369
0
L
Poseidon
PeetSamuel
Poseidon
5,434
169
0
908
7,724
2,155
0
4,519
2,855
21,648
0
L
Danzaburou
Weeedson13
Danzaburou
1,863
691
28
922
4,943
1,484
0
3,624
1,059
0
4,729
W
King Arthur
lorddeadpool44
King Arthur
4,735
639
0
500
6,302
5,275
0
3,496
2,526
0
14,816
W
1,648
548
1,731
673
3,624
1,124
0
2,630
734
11,343
0
W
Zeus
10,990
183
8
1,138
4,819
1,429
0
2,800
1,827
25,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,526
Gold Earned
19,111
98
Minions Killed
73
3
Camps Cleared
4
498,975
Distance Traveled
426,000
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,160
616
15
2
1
176,484
0
L
Poseidon
6,898
690
50
5
3
149,439
0
L
Danzaburou
6,053
605
8
1
0
100,077
1
W
King Arthur
6,916
692
22
2
0
170,538
1
W
Yemoja
6,404
640
25
3
1
153,005
0
W
Zeus
7,206
721
51
5
2
175,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role