Player Matchup

Danzaburou
Danzaburou
ApexJaguar
Danzaburou
Level 105
God Stats
2W - 4L
1,558 SR
Queue Stats
74W - 82L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Zillack
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,475 Elo+
Party 1
Fenrir
Fenrir
xDoWorkSon
Fenrir
Level 125
God Stats
0W - 2L
1,345 SR
Queue Stats
39W - 41L
1,518 Elo+
Party 1
Team Averages
Level 113
1,468 SR
1,505 Elo+

VS

Team Averages
Level 117
1,550 SR
1,524 Elo+
Jormungandr
Jormungandr
GeveltLeo
Jormungandr
Level 84
God Stats
3W - 2L
1,563 SR
Queue Stats
546W - 471L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
HossBonanza
Danzaburou
Level 153
God Stats
24W - 18L
1,587 SR
Queue Stats
374W - 330L
1,479 Elo+
Party 2
Atlas
Atlas
ShadowStriker504
Atlas
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
146W - 159L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApexJaguar
Danzaburou
13
2 / 7 / 3
9,867
580
12,834
15,650
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Zillack
Kukulkan
16
5 / 5 / 2
11,993
705
12,904
13,683
4,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
xDoWorkSon
Fenrir
13
1 / 7 / 5
9,724
572
7,396
16,371
16,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeveltLeo
Jormungandr
17
7 / 3 / 12
12,312
724
21,168
17,905
17,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
HossBonanza
Danzaburou
16
8 / 2 / 8
12,235
720
10,473
11,554
4,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 14
11,464
674
9,990
15,828
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
19
19
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ApexJaguar
Danzaburou
2
7
3
0.5
W
Jormungandr
GeveltLeo
Jormungandr
7
3
12
4.33
W
Danzaburou
HossBonanza
Danzaburou
8
2
8
6
W
4
3
14
3.67
L
Kukulkan
Zillack
Kukulkan
5
5
2
1.2
L
Fenrir
xDoWorkSon
Fenrir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,134
Damage
41,631
45,704
Taken
45,287
27,056
Mitigated
39,957
6,030
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ApexJaguar
Danzaburou
12,834
4,809
0
2,338
15,650
5,349
0
11,449
3,776
0
42,982
W
Jormungandr
GeveltLeo
Jormungandr
21,168
6,670
1,085
4,106
17,905
17,936
405
6,168
11,737
58,061
0
W
Danzaburou
HossBonanza
Danzaburou
10,473
2,181
0
4,102
11,554
4,810
1,652
3,002
8,552
0
48,302
W
9,990
2,378
0
1,200
15,828
17,211
225
4,830
10,998
25,108
0
L
Kukulkan
Zillack
Kukulkan
12,904
1,287
183
2,494
13,683
4,865
0
9,882
3,647
48,680
0
L
Fenrir
xDoWorkSon
Fenrir
7,396
652
75
940
16,371
16,842
0
9,128
6,859
1,438
13,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
36,011
177
Minions Killed
210
6
Camps Cleared
10
853,015
Distance Traveled
859,436
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,867
580
58
3
3
283,275
5
W
Jormungandr
12,312
724
89
5
4
288,172
0
W
Danzaburou
12,235
720
91
5
5
289,600
1
W
Atlas
11,464
674
30
2
1
281,664
1
L
Kukulkan
11,993
705
108
6
3
279,236
5
L
Fenrir
9,724
572
11
1
0
290,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role