Player Matchup

Kali
Kali
HeavenlyChris
Kali
Level 41
God Stats
1W - 1L
1,357 SR
Queue Stats
191W - 128L
1,668 Elo+
Party 1
Freya
Freya
Hihnata
Freya
Level 136
God Stats
4W - 0L
1,588 SR
Queue Stats
182W - 159L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
JWDAKILLER
Cernunnos
Level 129
God Stats
9W - 9L
1,552 SR
Queue Stats
551W - 423L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
LEGIQN
Gilgamesh
Level 160
God Stats
18W - 6L
1,745 SR
Queue Stats
409W - 221L
1,714 Elo+
Party 1
Cabrakan
Cabrakan
RedReverend666
Cabrakan
Level 20
God Stats
1W - 0L
1,460 SR
Queue Stats
2W - 0L
1,776 Elo+
Party 1
Team Averages
Level 97
1,541 SR
1,662 Elo+

VS

Team Averages
Level 42
1,636 SR
1,404 Elo+
Danzaburou
Danzaburou
BANDIDO9997
Danzaburou
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 280L
1,372 Elo+
Party 2
Bellona
Bellona
Eyeeless-jack
Bellona
Level 49
God Stats
2W - 1L
1,900 SR
Queue Stats
58W - 69L
1,449 Elo+
Solo
Thanatos
Thanatos
Lax4life123315
Thanatos
Level 45
God Stats
5W - 7L
1,433 SR
Queue Stats
59W - 58L
1,416 Elo+
Solo
Atlas
Atlas
madara_uchihazxm
Atlas
Level 36
God Stats
1W - 5L
1,771 SR
Queue Stats
134W - 156L
1,361 Elo+
Solo
Zeus
Zeus
pulpotactico11
Zeus
Level 13
God Stats
1W - 2L
1,576 SR
Queue Stats
24W - 34L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
4,519
753
2,779
4,234
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
Hihnata
Freya
8
6 / 1 / 1
5,367
895
3,624
4,845
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
JWDAKILLER
Cernunnos
7
1 / 0 / 0
4,138
690
1,794
2,306
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
LEGIQN
Gilgamesh
9
3 / 0 / 0
5,151
859
2,904
3,105
1,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
5
0 / 2 / 1
3,689
615
1,088
3,956
2,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BANDIDO9997
Danzaburou
3
1 / 0 / 0
3,103
517
725
522
154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
7
1 / 2 / 2
3,777
630
1,503
4,867
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
6
1 / 2 / 1
3,928
655
1,928
4,144
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 0
3,354
559
412
3,843
2,177
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
1 / 5 / 0
4,000
667
2,421
3,650
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BANDIDO9997
Danzaburou
1
0
0
1
L
Bellona
1
2
2
1
W
1
1
6
4
W
Freya
Hihnata
Freya
6
1
1
6.5
W
Cernunnos
JWDAKILLER
Cernunnos
1
0
0
1
W
Gilgamesh
LEGIQN
Gilgamesh
3
0
0
3
L
Thanatos
1
2
1
0.75
W
Cabrakan
0
2
1
0.25
L
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,189
Damage
6,989
18,446
Taken
17,026
6,843
Mitigated
7,032
9,238
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BANDIDO9997
Danzaburou
725
452
0
69
522
154
0
0
522
0
3,627
L
Bellona
1,503
244
55
1,301
4,867
2,469
0
1,088
3,779
0
9,008
W
2,779
1,495
0
1,623
4,234
1,116
0
573
3,661
0
13,125
W
Freya
Hihnata
Freya
3,624
1,632
0
2,704
4,845
1,453
0
1,733
3,112
18,761
0
W
Cernunnos
JWDAKILLER
Cernunnos
1,794
890
0
1,616
2,306
640
102
0
2,306
0
21,072
W
Gilgamesh
LEGIQN
Gilgamesh
2,904
947
0
1,845
3,105
1,338
298
266
2,839
0
23,779
L
Thanatos
1,928
538
0
2,342
4,144
1,045
0
923
3,221
0
15,584
W
Cabrakan
1,088
248
63
1,387
3,956
2,296
0
0
3,956
5,454
0
L
412
162
0
658
3,843
2,177
0
0
3,583
5,604
0
L
2,421
758
0
185
3,650
1,187
494
2,701
949
11,221
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,864
Gold Earned
18,162
199
Minions Killed
94
0
Camps Cleared
0
656,005
Distance Traveled
515,077
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,103
517
8
1
0
35,964
0
L
Bellona
3,777
630
9
2
0
125,324
3
W
Kali
4,519
753
35
6
0
139,775
0
W
Freya
5,367
895
46
8
0
139,553
3
W
Cernunnos
4,138
690
53
9
0
113,837
0
W
Gilgamesh
5,151
859
63
11
0
140,939
1
L
Thanatos
3,928
655
35
6
0
137,743
0
W
Cabrakan
3,689
615
2
0
0
121,901
2
L
Atlas
3,354
559
14
2
0
110,342
0
L
Zeus
4,000
667
28
5
0
105,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role