Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Nightrider344
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,526 Elo+
Solo
Da Ji
Da Ji
Tomey961
Da Ji
Level 155
God Stats
1W - 2L
1,551 SR
Queue Stats
197W - 214L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
Zalphagor
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,476 Elo+
Solo
Odin
Odin
ZickZack1990
Odin
Level 146
God Stats
2W - 6L
1,593 SR
Queue Stats
91W - 111L
1,459 Elo+
Party 1
Team Averages
Level 136
1,529 SR
1,481 Elo+

VS

Team Averages
Level 118
1,601 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlueEyedGoddess
Sol
Level 123
God Stats
6W - 4L
1,654 SR
Queue Stats
14W - 12L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dodonn
Tsukuyomi
Level 128
God Stats
3W - 2L
1,620 SR
Queue Stats
53W - 49L
1,519 Elo+
Solo
Ares
Ares
RedReaper27
Ares
Level 109
God Stats
9W - 2L
1,594 SR
Queue Stats
36W - 33L
1,468 Elo+
Party 2
Artemis
Artemis
whiteshadow2332
Artemis
Level 107
God Stats
3W - 0L
1,637 SR
Queue Stats
34W - 31L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 4 / 0
6,678
742
6,100
6,950
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
5,410
601
1,712
7,034
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Tomey961
Da Ji
11
1 / 3 / 2
6,154
684
1,551
4,547
1,670
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Zalphagor
Hou Yi
13
1 / 0 / 0
6,268
696
4,350
6,470
2,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 1
5,403
600
1,447
10,303
6,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 0 / 8
8,478
942
7,794
4,721
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 4
8,317
924
6,105
5,425
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Dodonn
Tsukuyomi
15
4 / 2 / 4
8,459
940
7,551
5,859
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 4
7,150
794
2,593
8,042
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 4
7,273
808
4,750
3,919
1,710
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
16
16
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
0
0.5
W
Agni
 
Agni
4
0
8
8
W
5
0
4
7
W
Tsukuyomi
Dodonn
Tsukuyomi
4
2
4
3
L
0
4
2
0.25
W
1
2
4
1.5
L
Da Ji
Tomey961
Da Ji
1
3
2
0.67
L
Hou Yi
Zalphagor
Hou Yi
1
0
0
1
L
0
5
1
0.1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
28,793
35,304
Taken
27,966
15,468
Mitigated
17,194
3,312
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,100
559
0
832
6,950
2,054
1
3,198
3,752
19,662
0
W
Agni
 
Agni
7,794
925
0
1,121
4,721
1,689
639
1,540
3,181
33,505
0
W
6,105
2,703
0
2,013
5,425
2,393
2,946
1,181
4,244
24,331
2,591
W
Tsukuyomi
Dodonn
Tsukuyomi
7,551
2,747
0
810
5,859
2,869
2,629
1,378
4,481
0
29,340
L
1,712
546
0
500
7,034
2,856
0
3,237
3,797
10,153
0
W
2,593
78
0
1,376
8,042
8,533
82
2,092
5,950
9,993
0
L
Da Ji
Tomey961
Da Ji
1,551
210
0
480
4,547
1,670
0
1,263
3,284
0
3,775
L
Hou Yi
Zalphagor
Hou Yi
4,350
1,762
0
1,000
6,470
2,405
0
2,756
3,714
0
23,993
L
1,447
0
0
500
10,303
6,483
0
5,752
4,551
0
9,142
W
4,750
1,971
0
289
3,919
1,710
508
1,902
2,017
0
12,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
39,677
126
Minions Killed
218
4
Camps Cleared
9
642,177
Distance Traveled
892,228
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,678
742
37
4
2
114,367
2
W
Agni
8,478
942
57
6
4
184,325
4
W
Sol
8,317
924
61
7
2
168,918
1
W
Tsukuyomi
8,459
940
63
7
3
187,944
2
L
Atlas
5,410
601
18
2
1
125,054
0
W
Ares
7,150
794
12
1
0
186,186
4
L
Da Ji
6,154
684
6
1
0
83,709
0
L
Hou Yi
6,268
696
51
6
0
168,640
2
L
Odin
5,403
600
14
2
1
150,407
1
W
Artemis
7,273
808
25
3
0
164,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role