Player Matchup

Ares
Ares
ArnaldoEloy
Ares
Level 108
God Stats
2W - 5L
1,281 SR
Queue Stats
177W - 153L
1,501 Elo+
Solo
Atlas
Atlas
DE4TH RE4P3R460
Atlas
Level 108
God Stats
27W - 26L
1,667 SR
Queue Stats
73W - 84L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
FlyingPotato147
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 366L
1,398 Elo+
Solo
Cernunnos
Cernunnos
GHOR10STRIKE
Cernunnos
Level 154
God Stats
7W - 9L
1,459 SR
Queue Stats
291W - 289L
1,476 Elo+
Party 1
Loki
Loki
Nekosenpai900
Loki
Level 123
God Stats
36W - 33L
1,544 SR
Queue Stats
536W - 608L
1,525 Elo+
Solo
Team Averages
Level 114
1,490 SR
1,474 Elo+

VS

Team Averages
Level 125
1,537 SR
1,485 Elo+
Danzaburou
Danzaburou
ChanDaMan9
Danzaburou
Level 64
God Stats
36W - 49L
1,454 SR
Queue Stats
84W - 89L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ban17
Morgan Le Fay
Level 148
God Stats
23W - 19L
1,500 SR
Queue Stats
260W - 225L
1,537 Elo+
Solo
Fenrir
Fenrir
iPenguinator
Fenrir
Level 148
God Stats
6W - 4L
1,585 SR
Queue Stats
55W - 59L
1,493 Elo+
Solo
Nu Wa
Nu Wa
one_all_man
Nu Wa
Level 155
God Stats
7W - 5L
1,647 SR
Queue Stats
175W - 166L
1,408 Elo+
Solo
Ganesha
Ganesha
xStop The Dropx
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 291L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,805
981
5,562
23,831
23,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 0 / 1
9,356
936
7,419
12,738
16,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
FlyingPotato147
Heimdallr
15
1 / 4 / 2
9,395
940
6,593
12,349
4,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
GHOR10STRIKE
Cernunnos
15
0 / 5 / 1
9,097
910
7,952
12,498
4,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 1 / 1
9,364
936
4,380
4,598
1,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

187

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChanDaMan9
Danzaburou
16
1 / 1 / 11
9,881
988
10,605
8,145
3,279
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
ban17
Morgan Le Fay
17
3 / 1 / 11
10,345
1,035
16,398
6,124
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
8 / 0 / 2
11,069
1,107
9,421
5,961
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 1 / 8
9,776
978
16,430
5,691
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 0 / 13
10,733
1,073
7,313
10,769
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
3
Kills
14
14
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Danzaburou
ChanDaMan9
Danzaburou
1
1
11
6.5
L
0
0
1
0.5
L
Heimdallr
FlyingPotato147
Heimdallr
1
4
2
0.5
L
Cernunnos
GHOR10STRIKE
Cernunnos
0
5
1
0.1
L
2
1
1
2.5
W
Morgan Le Fay
ban17
Morgan Le Fay
3
1
11
8.5
W
Fenrir
8
0
2
9
W
2
1
8
6
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,906
Damage
60,167
66,014
Taken
36,690
50,931
Mitigated
24,878
6,561
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
449
176
2,996
23,831
23,025
0
13,575
9,291
22,694
0
W
Danzaburou
ChanDaMan9
Danzaburou
10,605
2,816
0
615
8,145
3,279
0
2,470
5,675
0
32,452
L
7,419
3,707
947
680
12,738
16,933
0
7,896
4,172
21,765
0
L
Heimdallr
FlyingPotato147
Heimdallr
6,593
2,436
0
0
12,349
4,776
0
7,533
4,353
0
18,424
L
Cernunnos
GHOR10STRIKE
Cernunnos
7,952
3,595
0
1,762
12,498
4,701
0
6,547
5,590
0
46,353
L
4,380
260
0
0
4,598
1,496
0
2,346
2,084
0
19,680
W
Morgan Le Fay
ban17
Morgan Le Fay
16,398
960
114
1,469
6,124
2,668
0
3,166
2,958
45,980
0
W
Fenrir
9,421
1,228
0
738
5,961
4,150
0
2,145
3,816
428
18,761
W
16,430
3,248
0
0
5,691
2,273
0
2,085
3,606
31,037
0
W
7,313
246
0
1,680
10,769
12,508
0
3,115
7,654
19,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
51,804
214
Minions Killed
217
5
Camps Cleared
13
1,016,369
Distance Traveled
1,103,290
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,805
981
20
2
0
202,504
0
W
Danzaburou
9,881
988
78
8
0
233,724
1
L
Atlas
9,356
936
34
3
2
222,935
0
L
Heimdallr
9,395
940
28
3
1
194,770
0
L
Cernunnos
9,097
910
107
11
0
172,709
0
L
Loki
9,364
936
25
3
2
223,451
0
W
Morgan Le Fay
10,345
1,035
90
9
1
216,764
0
W
Fenrir
11,069
1,107
18
2
9
249,806
2
W
Nu Wa
9,776
978
30
3
2
193,047
0
W
Ganesha
10,733
1,073
1
0
1
209,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role