Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Abyl0
Olorun
Level 69
God Stats
46W - 22L
1,637 SR
Queue Stats
295W - 288L
1,463 Elo+
Party 1
Nemesis
Nemesis
ThePhantomShadow
Nemesis
Level 48
God Stats
3W - 2L
1,645 SR
Queue Stats
17W - 23L
1,356 Elo+
Party 1
Mulan
Mulan
Tiovwvoto
Mulan
Level 82
God Stats
1W - 5L
1,431 SR
Queue Stats
54W - 58L
1,479 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,460 Elo+

VS

Team Averages
Level 67
1,498 SR
1,455 Elo+
Xing Tian
Xing Tian
BigRodSenpai
Xing Tian
Level 52
God Stats
5W - 3L
1,649 SR
Queue Stats
14W - 12L
1,517 Elo+
Party 2
Neith
Neith
BlowDryMyBalls
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Joltx7
Sol
Level 158
God Stats
7W - 6L
1,424 SR
Queue Stats
309W - 302L
1,494 Elo+
Party 2
Discordia
Discordia
LAVENDERWINDSONG
Discordia
Level 117
God Stats
2W - 9L
1,411 SR
Queue Stats
134W - 167L
1,305 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OnimaskO
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,507 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,333
633
2,776
5,493
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 0 / 2
5,547
555
2,949
1,360
391
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Abyl0
Olorun
10
2 / 0 / 2
5,760
576
4,249
4,211
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 5
5,350
535
1,611
4,053
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Tiovwvoto
Mulan
12
6 / 0 / 0
7,205
721
4,839
6,118
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigRodSenpai
Xing Tian
7
0 / 2 / 0
4,720
472
1,054
9,519
3,531
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
4,310
431
879
3,189
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Joltx7
Sol
9
0 / 5 / 0
5,311
531
3,574
7,176
1,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
9
0 / 2 / 0
5,110
511
2,548
3,424
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
OnimaskO
Morgan Le Fay
7
0 / 2 / 0
4,498
450
1,156
4,882
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
14
Kills
0
0
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
W
Olorun
Abyl0
Olorun
2
0
2
3
L
Xing Tian
BigRodSenpai
Xing Tian
0
2
0
0
L
0
3
0
0
L
Sol
Joltx7
Sol
0
5
0
0
L
Discordia
0
2
0
0
L
Morgan Le Fay
OnimaskO
Morgan Le Fay
0
2
0
0
W
0
0
5
2.5
W
Mulan
Tiovwvoto
Mulan
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,424
Damage
9,211
21,235
Taken
28,190
7,901
Mitigated
8,215
10,694
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,776
369
0
2,291
5,493
1,603
335
2,979
2,086
38,539
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,949
1,131
0
535
1,360
391
0
232
1,128
0
27,101
W
Olorun
Abyl0
Olorun
4,249
1,902
0
1,959
4,211
1,271
0
822
3,389
37,176
0
L
Xing Tian
BigRodSenpai
Xing Tian
1,054
158
0
2,326
9,519
3,531
0
3,108
6,411
12,644
0
L
879
663
0
208
3,189
831
0
1,440
1,749
0
21,308
L
Sol
Joltx7
Sol
3,574
1,070
0
2,089
7,176
1,332
0
0
6,825
28,393
0
L
Discordia
2,548
0
0
0
3,424
913
0
1,494
1,930
22,921
0
L
Morgan Le Fay
OnimaskO
Morgan Le Fay
1,156
185
0
1,184
4,882
1,608
0
1,282
3,560
13,660
4,484
W
1,611
595
0
2,732
4,053
1,189
0
771
3,282
0
23,626
W
Mulan
Tiovwvoto
Mulan
4,839
1,017
0
3,177
6,118
3,447
0
3,021
3,097
0
40,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
23,949
355
Minions Killed
238
0
Camps Cleared
0
1,010,953
Distance Traveled
890,279
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,333
633
84
8
0
187,184
3
W
Ah Muzen Cab
5,547
555
60
6
0
205,232
0
W
Olorun
5,760
576
59
6
0
192,376
4
L
Xing Tian
4,720
472
26
3
0
186,962
1
L
Neith
4,310
431
49
5
0
160,359
1
L
Sol
5,311
531
58
6
0
186,478
0
L
Discordia
5,110
511
64
6
0
172,861
1
L
Morgan Le Fay
4,498
450
41
4
0
183,619
0
W
Nemesis
5,350
535
58
6
0
232,091
2
W
Mulan
7,205
721
94
9
0
194,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role