Player Matchup

Rama
Rama
Zyre Xai Srafam
Rama
Level 109
God Stats
1W - 2L
1,554 SR
Queue Stats
204W - 277L
1,389 Elo+
Solo
Hera
Hera
hihaterz616
Hera
Level 137
God Stats
6W - 1L
1,815 SR
Queue Stats
82W - 51L
1,586 Elo+
Party 1
Atlas
Atlas
xXScArEfAcE41Xx
Atlas
Level 160
God Stats
23W - 16L
1,531 SR
Queue Stats
693W - 592L
1,563 Elo+
Party 1
Team Averages
Level 135
1,633 SR
1,512 Elo+

VS

Team Averages
Level 84
1,711 SR
1,468 Elo+
Heimdallr
Heimdallr
Cosmo246
Heimdallr
Level 85
God Stats
6W - 4L
1,877 SR
Queue Stats
245W - 222L
1,546 Elo+
Solo
Atlas
Atlas
IsaelRamos25
Atlas
Level 129
God Stats
1W - 1L
1,801 SR
Queue Stats
150W - 188L
1,492 Elo+
Solo
Thanatos
Thanatos
reelfrostyy
Thanatos
Level 37
God Stats
61W - 101L
1,456 SR
Queue Stats
145W - 207L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
8,200
683
5,180
7,065
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 11
7,855
655
6,381
4,906
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 2 / 2
9,368
781
10,475
7,559
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cosmo246
Heimdallr
12
2 / 5 / 4
8,043
670
6,233
10,505
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 4
7,586
632
4,495
11,655
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
reelfrostyy
Thanatos
10
4 / 2 / 1
7,888
657
4,398
6,016
1,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
11
Kills
6
6
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cosmo246
Heimdallr
2
5
4
0.8
L
0
4
4
0.5
W
2
2
9
3.25
W
0
2
11
2.75
L
Thanatos
reelfrostyy
Thanatos
4
2
1
2.25
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
15,126
19,530
Taken
28,176
9,443
Mitigated
14,363
4,721
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cosmo246
Heimdallr
6,233
3,120
0
1,173
10,505
3,601
0
6,548
3,151
0
31,745
L
4,495
1,299
0
1,968
11,655
8,775
0
6,180
4,640
18,407
0
W
5,180
2,566
25
2,423
7,065
2,430
436
1,856
5,209
0
28,071
W
6,381
972
0
598
4,906
1,118
0
1,103
3,803
18,896
0
L
Thanatos
reelfrostyy
Thanatos
4,398
263
0
2,502
6,016
1,987
0
3,454
2,233
0
11,787
W
10,475
3,897
0
1,675
7,559
5,895
0
1,536
6,023
17,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
23,517
122
Minions Killed
102
4
Camps Cleared
4
620,348
Distance Traveled
655,764
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,043
670
69
6
2
185,486
2
L
Atlas
7,586
632
18
2
0
218,570
1
W
Rama
8,200
683
61
5
3
211,469
4
W
Hera
7,855
655
45
4
1
175,663
2
L
Thanatos
7,888
657
15
1
2
251,708
0
W
Atlas
9,368
781
16
1
0
233,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role