Player Matchup

Cthulhu
Cthulhu
Komodo9006
Cthulhu
Level 125
God Stats
7W - 4L
1,791 SR
Queue Stats
176W - 152L
1,555 Elo+
Party 1
Mulan
Mulan
PyschoticTonic
Mulan
Level 143
God Stats
30W - 31L
1,563 SR
Queue Stats
145W - 127L
1,607 Elo+
Solo
Da Ji
Da Ji
ScorpionStorm53
Da Ji
Level 109
God Stats
2W - 5L
1,329 SR
Queue Stats
918W - 863L
1,546 Elo+
Solo
Cupid
Cupid
lI Ryuk lI
Cupid
Level 149
God Stats
3W - 3L
1,641 SR
Queue Stats
129W - 125L
1,570 Elo+
Party 1
Sol
Sol
omniz58
Sol
Level 129
God Stats
2W - 10L
1,193 SR
Queue Stats
501W - 504L
1,572 Elo+
Solo
Team Averages
Level 131
1,503 SR
1,570 Elo+

VS

Team Averages
Level 129
1,555 SR
1,554 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
TheYoungSimbaa
Sol
Level 157
God Stats
19W - 12L
1,708 SR
Queue Stats
271W - 250L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
Valky115
Cthulhu
Level 98
God Stats
2W - 0L
1,677 SR
Queue Stats
81W - 98L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
capIucky
Ah Muzen Cab
Level 155
God Stats
12W - 13L
1,391 SR
Queue Stats
242W - 223L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Komodo9006
Cthulhu
11
0 / 1 / 4
6,945
496
5,087
9,442
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 1
7,523
537
8,221
12,156
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 7 / 0
7,104
507
4,390
11,304
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
12
3 / 3 / 0
7,194
514
4,471
8,011
2,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
11
1 / 3 / 4
6,867
491
3,564
6,961
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
8 / 3 / 4
8,504
607
9,259
9,875
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
 
Atlas
13
1 / 1 / 2
7,458
533
4,123
8,911
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 5
8,229
588
7,998
5,713
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Valky115
Cthulhu
12
2 / 1 / 5
7,161
512
7,070
9,849
7,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
capIucky
Ah Muzen Cab
13
1 / 2 / 2
7,582
542
4,769
6,930
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
17
17
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
4
3.33
W
Atlas
 
Atlas
1
1
2
2
L
Cthulhu
Komodo9006
Cthulhu
0
1
4
2
L
1
3
1
0.5
L
3
7
0
0.43
W
5
1
5
7.5
W
Cthulhu
Valky115
Cthulhu
2
1
5
4.5
W
Ah Muzen Cab
capIucky
Ah Muzen Cab
1
2
2
1
L
Cupid
3
3
0
1
L
Sol
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
33,219
47,874
Taken
41,278
21,613
Mitigated
23,704
16,485
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,259
3,170
0
9,456
9,875
3,293
0
1,463
8,342
0
41,901
W
Atlas
 
Atlas
4,123
1,196
0
3,588
8,911
8,738
0
150
8,320
35,596
0
L
Cthulhu
Komodo9006
Cthulhu
5,087
1,291
100
2,458
9,442
5,522
0
5,855
3,587
33,487
0
L
8,221
1,550
0
4,725
12,156
8,259
0
5,327
6,189
0
51,106
L
4,390
1,067
0
3,614
11,304
3,495
0
3,715
7,589
0
40,523
W
7,998
2,607
0
2,905
5,713
2,030
1,461
2,392
3,279
56,203
0
W
Cthulhu
Valky115
Cthulhu
7,070
869
626
3,670
9,849
7,969
0
3,812
5,813
24,245
0
W
Ah Muzen Cab
capIucky
Ah Muzen Cab
4,769
1,479
0
3,696
6,930
1,674
1,080
1,001
5,929
0
52,778
L
Cupid
4,471
2,741
234
2,467
8,011
2,450
0
967
7,044
0
46,632
L
Sol
3,564
1,331
0
2,887
6,961
1,887
406
2,687
4,274
34,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
38,934
450
Minions Killed
419
0
Camps Cleared
0
1,307,882
Distance Traveled
1,378,000
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,504
607
80
6
0
311,561
2
W
Atlas
7,458
533
87
6
0
259,110
2
L
Cthulhu
6,945
496
48
3
0
281,410
2
L
Mulan
7,523
537
118
8
0
264,492
4
L
Da Ji
7,104
507
77
6
0
263,629
1
W
Sol
8,229
588
104
7
0
253,061
1
W
Cthulhu
7,161
512
34
2
0
282,369
6
W
Ah Muzen Cab
7,582
542
114
8
0
271,899
1
L
Cupid
7,194
514
130
9
0
228,480
5
L
Sol
6,867
491
77
6
0
269,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role