Player Matchup

Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LordGodziuPL
Fenrir
Level 29
God Stats
0W - 2L
1,578 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Hercules
Hercules
SlogiranoPile
Hercules
Level 83
God Stats
2W - 5L
1,587 SR
Queue Stats
13W - 17L
1,371 Elo+
Solo
Ra
Ra
SpclSnwflk
Ra
Level 146
God Stats
8W - 2L
1,767 SR
Queue Stats
80W - 93L
1,436 Elo+
Solo
Team Averages
Level 91
1,586 SR
1,413 Elo+

VS

Team Averages
Level 103
1,556 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Darkristal
Artio
Level 126
God Stats
2W - 3L
1,610 SR
Queue Stats
280W - 303L
1,457 Elo+
Party 2
Hercules
Hercules
SlaSh512
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,601 Elo+
Solo
Heimdallr
Heimdallr
hunted-conjurer4
Heimdallr
Level 29
God Stats
11W - 5L
1,659 SR
Queue Stats
49W - 41L
1,470 Elo+
Solo
Kukulkan
Kukulkan
iiReSseTzZ
Kukulkan
Level 139
God Stats
8W - 6L
1,511 SR
Queue Stats
296W - 314L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 4 / 0
7,441
676
8,223
11,274
5,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
 
Apollo
13
2 / 5 / 0
7,061
642
4,657
8,456
3,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
0 / 3 / 1
6,266
570
5,149
11,731
6,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SlogiranoPile
Hercules
13
0 / 1 / 2
6,493
590
5,618
12,050
11,875
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 3 / 3
7,042
640
6,572
9,300
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 13
8,677
789
11,981
8,603
3,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
16
6 / 1 / 4
9,974
907
10,564
13,022
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SlaSh512
Hercules
13
2 / 0 / 6
8,266
751
3,286
9,349
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
15
1 / 2 / 7
8,058
733
8,302
7,097
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
iiReSseTzZ
Kukulkan
16
6 / 0 / 5
9,537
867
10,621
3,708
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
16
16
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
L
Apollo
 
Apollo
2
5
0
0.4
W
Nu Wa
 
Nu Wa
1
0
13
7.5
W
Artio
6
1
4
8
L
Fenrir
0
3
1
0.17
W
Hercules
SlaSh512
Hercules
2
0
6
5
L
Hercules
SlogiranoPile
Hercules
0
1
2
1
L
0
3
3
0.5
W
Heimdallr
1
2
7
2.25
W
Kukulkan
iiReSseTzZ
Kukulkan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,219
Damage
44,754
52,811
Taken
41,779
30,387
Mitigated
31,570
13,975
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,223
424
0
4,489
11,274
5,311
138
8,980
2,294
38,676
0
L
Apollo
 
Apollo
4,657
2,279
0
726
8,456
3,050
560
5,637
2,819
0
22,757
W
Nu Wa
 
Nu Wa
11,981
2,689
0
2,392
8,603
3,455
595
3,509
5,038
39,181
0
W
Artio
10,564
1,488
790
5,301
13,022
16,413
394
3,604
9,306
32,203
0
L
Fenrir
5,149
1,296
0
1,378
11,731
6,500
516
6,065
5,666
0
13,171
W
Hercules
SlaSh512
Hercules
3,286
789
0
4,111
9,349
7,131
201
3,698
5,485
0
9,433
L
Hercules
SlogiranoPile
Hercules
5,618
512
0
3,104
12,050
11,875
0
8,181
3,869
0
15,807
L
6,572
309
1,944
2,334
9,300
3,651
0
4,575
4,725
26,736
0
W
Heimdallr
8,302
2,649
0
1,233
7,097
2,951
2,101
2,413
4,528
0
28,589
W
Kukulkan
iiReSseTzZ
Kukulkan
10,621
852
0
550
3,708
1,620
641
1,631
1,945
31,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
44,512
239
Minions Killed
253
7
Camps Cleared
11
1,135,477
Distance Traveled
1,064,436
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,441
676
84
8
2
215,701
4
L
Apollo
7,061
642
53
5
3
198,437
0
W
Nu Wa
8,677
789
63
6
5
209,772
4
W
Artio
9,974
907
34
3
1
208,436
2
L
Fenrir
6,266
570
22
2
1
229,617
5
W
Hercules
8,266
751
18
2
0
229,640
1
L
Hercules
6,493
590
24
2
0
236,940
0
L
Ra
7,042
640
56
5
1
254,782
4
W
Heimdallr
8,058
733
57
5
2
195,143
3
W
Kukulkan
9,537
867
81
7
3
221,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role