Player Matchup

Thanatos
Thanatos
sammumu007
Thanatos
Level 43
God Stats
0W - 3L
1,386 SR
Queue Stats
6W - 5L
1,619 Elo+
Party 1
Khepri
Khepri
warkilleur3
Khepri
Level 26
God Stats
7W - 7L
1,716 SR
Queue Stats
30W - 21L
1,566 Elo+
Party 1
Hel
Hel
yami666
Hel
Level 29
God Stats
0W - 1L
1,802 SR
Queue Stats
14W - 34L
1,201 Elo+
Party 1
Team Averages
Level 33
1,635 SR
1,462 Elo+

VS

Team Averages
Level 123
1,880 SR
1,749 Elo+
Chaac
Chaac
Grubbyyyy
Chaac
Level 87
God Stats
9W - 2L
2,117 SR
Queue Stats
111W - 72L
1,675 Elo+
Party 2
Tiamat
Tiamat
TurnDownClutch
Tiamat
Level 129
God Stats
3W - 3L
1,735 SR
Queue Stats
107W - 60L
1,779 Elo+
Party 2
Mulan
Mulan
Zothus
Mulan
Level 152
God Stats
53W - 23L
1,787 SR
Queue Stats
184W - 105L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
sammumu007
Thanatos
10
2 / 6 / 3
6,965
697
4,443
9,318
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
11
1 / 1 / 4
7,116
712
2,850
5,585
4,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
10
1 / 5 / 3
6,436
644
3,858
8,197
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grubbyyyy
Chaac
11
2 / 2 / 6
7,003
700
4,772
7,361
6,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 6
7,502
750
5,293
5,104
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Zothus
Mulan
12
6 / 1 / 6
7,810
781
8,790
7,372
4,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
4
Kills
12
12
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Grubbyyyy
Chaac
2
2
6
2.5
W
4
2
6
3.5
W
Mulan
Zothus
Mulan
6
1
6
9
L
Thanatos
sammumu007
Thanatos
2
6
3
0.58
L
Khepri
1
1
4
3
L
Hel
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,151
Damage
18,855
23,100
Taken
19,837
10,979
Mitigated
13,492
8,477
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Grubbyyyy
Chaac
4,772
338
0
1,847
7,361
6,240
324
2,326
5,035
735
17,020
W
5,293
724
0
1,019
5,104
2,956
801
1,799
3,305
19,091
0
W
Mulan
Zothus
Mulan
8,790
1,548
0
473
7,372
4,296
0
3,759
3,613
0
24,012
L
Thanatos
sammumu007
Thanatos
4,443
1,636
279
3,515
9,318
3,385
0
2,677
6,641
0
17,496
L
Khepri
2,850
502
222
1,766
5,585
4,748
0
1,081
4,504
14,087
0
L
Hel
3,858
350
1,114
1,581
8,197
2,846
0
2,011
6,186
17,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,517
Gold Earned
22,315
101
Minions Killed
84
6
Camps Cleared
3
502,197
Distance Traveled
550,308
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,003
700
17
2
1
184,903
1
W
Tiamat
7,502
750
28
3
2
174,960
2
W
Mulan
7,810
781
39
4
0
190,445
2
L
Thanatos
6,965
697
41
4
4
169,702
3
L
Khepri
7,116
712
17
2
1
174,410
3
L
Hel
6,436
644
43
4
1
158,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role