Player Matchup

Eset
Eset
Bl0ndieXD
Eset
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 135L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
blueboxt40
Guan Yu
Level 28
God Stats
2W - 2L
1,189 SR
Queue Stats
74W - 74L
1,392 Elo+
Party 2
Bastet
Bastet
evilteddy18
Bastet
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 54L
1,489 Elo+
Party 2
Team Averages
Level 78
1,396 SR
1,427 Elo+

VS

Team Averages
Level 57
1,439 SR
1,446 Elo+
Ra
Ra
CorentX
Ra
Level 24
God Stats
1W - 1L
1,406 SR
Queue Stats
25W - 32L
1,399 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Stalfosse
Ah Muzen Cab
Level 121
God Stats
5W - 12L
1,367 SR
Queue Stats
195W - 181L
1,525 Elo+
Party 1
Bacchus
Bacchus
puhrefun
Bacchus
Level 25
God Stats
11W - 5L
1,544 SR
Queue Stats
15W - 17L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
4 / 1 / 6
11,868
625
14,853
11,872
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
blueboxt40
Guan Yu
15
2 / 1 / 8
12,152
640
4,490
15,998
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
15
5 / 1 / 4
11,583
610
14,092
9,415
3,547
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
10,247
539
8,275
11,899
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Stalfosse
Ah Muzen Cab
13
3 / 3 / 0
11,586
610
7,994
6,268
1,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
puhrefun
Bacchus
14
0 / 2 / 3
11,025
580
7,579
18,539
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
4
1
6
7
L
0
6
3
0.25
L
Ah Muzen Cab
Stalfosse
Ah Muzen Cab
3
3
0
1
W
Guan Yu
blueboxt40
Guan Yu
2
1
8
6
W
Bastet
5
1
4
7
L
Bacchus
puhrefun
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
23,848
37,285
Taken
36,706
27,019
Mitigated
30,193
16,076
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
14,853
988
672
3,413
11,872
4,334
459
5,332
6,540
88,588
0
L
8,275
646
2,125
2,101
11,899
4,016
0
5,678
6,221
44,986
0
L
Ah Muzen Cab
Stalfosse
Ah Muzen Cab
7,994
1,289
0
497
6,268
1,347
0
2,581
3,687
0
34,033
W
Guan Yu
blueboxt40
Guan Yu
4,490
656
2,446
8,157
15,998
19,138
210
8,390
7,608
0
18,511
W
Bastet
14,092
3,444
0
1,388
9,415
3,547
1,215
3,695
5,720
0
35,321
L
Bacchus
puhrefun
Bacchus
7,579
610
0
2,304
18,539
24,830
0
6,792
11,747
16,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
32,858
244
Minions Killed
185
7
Camps Cleared
5
1,056,575
Distance Traveled
842,121
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,868
625
175
9
3
339,058
2
L
Ra
10,247
539
97
5
2
343,540
2
L
Ah Muzen Cab
11,586
610
66
3
3
181,318
1
W
Guan Yu
12,152
640
21
1
2
343,005
3
W
Bastet
11,583
610
48
3
2
374,512
3
L
Bacchus
11,025
580
22
1
0
317,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role