Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Gau Mido
Scylla
Level 129
God Stats
0W - 2L
1,260 SR
Queue Stats
32W - 32L
1,513 Elo+
Solo
King Arthur
King Arthur
LETH96
King Arthur
Level 99
God Stats
0W - 2L
1,274 SR
Queue Stats
534W - 544L
1,522 Elo+
Solo
Raijin
Raijin
Miwell
Raijin
Level 160
God Stats
10W - 14L
1,439 SR
Queue Stats
966W - 971L
1,582 Elo+
Solo
Persephone
Persephone
jon12004
Persephone
Level 157
God Stats
15W - 15L
1,489 SR
Queue Stats
714W - 773L
1,398 Elo+
Party 1
Team Averages
Level 141
1,392 SR
1,503 Elo+

VS

Team Averages
Level 82
1,504 SR
1,478 Elo+
Ganesha
Ganesha
CAPMEME
Ganesha
Level 28
God Stats
3W - 0L
1,763 SR
Queue Stats
87W - 74L
1,573 Elo+
Solo
Freya
Freya
Gizmooooooo
Freya
Level 125
God Stats
3W - 4L
1,358 SR
Queue Stats
128W - 128L
1,480 Elo+
Party 2
Chaac
Chaac
Sinibol
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,476 Elo+
Party 2
Janus
Janus
UwUSwaggins
Janus
Level 22
God Stats
2W - 1L
1,511 SR
Queue Stats
14W - 27L
1,346 Elo+
Solo
Nu Wa
Nu Wa
kakosbanan
Nu Wa
Level 109
God Stats
1W - 1L
1,385 SR
Queue Stats
158W - 136L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 3 / 9
8,301
755
9,307
9,331
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Gau Mido
Scylla
13
3 / 4 / 7
7,892
717
6,833
8,270
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LETH96
King Arthur
12
0 / 6 / 7
7,141
649
3,285
11,680
12,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Miwell
Raijin
13
4 / 5 / 7
8,174
743
6,735
8,938
3,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
jon12004
Persephone
18
5 / 3 / 4
10,318
938
12,743
10,391
4,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CAPMEME
Ganesha
15
0 / 2 / 16
8,791
799
6,392
11,653
15,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 3 / 7
9,872
897
11,804
11,449
5,186
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Sinibol
Chaac
15
11 / 4 / 5
9,763
888
13,463
11,944
11,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 12
8,349
759
4,428
7,200
3,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
2 / 1 / 12
9,046
822
10,026
4,708
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
13
Kills
21
21
Deaths
13
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
9
1.83
W
Ganesha
CAPMEME
Ganesha
0
2
16
4
L
Scylla
Gau Mido
Scylla
3
4
7
1.63
W
7
3
7
3.5
L
King Arthur
LETH96
King Arthur
0
6
7
0.58
L
Raijin
Miwell
Raijin
4
5
7
1.5
W
Chaac
Sinibol
Chaac
11
4
5
3.38
W
1
3
12
2.33
L
Persephone
jon12004
Persephone
5
3
4
2.33
W
Nu Wa
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
46,113
48,610
Taken
46,954
26,180
Mitigated
37,346
16,107
Healing
21,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,307
187
1,310
3,028
9,331
3,725
0
5,719
3,612
27,167
0
W
Ganesha
CAPMEME
Ganesha
6,392
671
2,196
3,089
11,653
15,548
28
9,441
2,054
16,710
0
L
Scylla
Gau Mido
Scylla
6,833
86
282
1,291
8,270
2,761
0
6,441
1,829
11,804
0
W
11,804
3,589
2,560
5,511
11,449
5,186
1,216
6,906
4,365
18,632
0
L
King Arthur
LETH96
King Arthur
3,285
318
851
1,366
11,680
12,253
0
6,724
4,956
0
3,598
L
Raijin
Miwell
Raijin
6,735
581
485
843
8,938
3,411
0
7,630
1,308
15,105
0
W
Chaac
Sinibol
Chaac
13,463
1,205
1,227
3,087
11,944
11,086
276
8,307
3,379
203
18,191
W
4,428
96
1,155
761
7,200
3,299
774
6,688
512
8,749
0
L
Persephone
jon12004
Persephone
12,743
641
2,377
4,274
10,391
4,030
0
6,338
4,050
42,897
0
W
Nu Wa
10,026
974
987
457
4,708
2,227
821
4,276
432
29,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
45,821
142
Minions Killed
123
0
Camps Cleared
0
963,254
Distance Traveled
1,030,038
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,301
755
30
3
0
221,237
2
W
Ganesha
8,791
799
2
0
0
234,134
2
L
Scylla
7,892
717
13
1
0
201,987
0
W
Freya
9,872
897
22
2
0
189,111
0
L
King Arthur
7,141
649
3
0
0
162,386
0
L
Raijin
8,174
743
27
2
0
166,116
2
W
Chaac
9,763
888
22
2
0
199,680
1
W
Janus
8,349
759
22
2
0
199,644
0
L
Persephone
10,318
938
69
6
0
211,528
0
W
Nu Wa
9,046
822
55
5
0
207,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role