Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GINGERNINJA12498
Atlas
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 59L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hectorduro
Morgan Le Fay
Level 72
God Stats
15W - 10L
1,621 SR
Queue Stats
363W - 448L
1,389 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,476 Elo+

VS

Team Averages
Level 108
1,445 SR
1,420 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
NinjaaMatt
Hercules
Level 141
God Stats
10W - 19L
1,396 SR
Queue Stats
254W - 264L
1,500 Elo+
Solo
Vulcan
Vulcan
zfh777
Vulcan
Level 53
God Stats
2W - 5L
1,440 SR
Queue Stats
5W - 10L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
3 / 1 / 1
4,892
978
2,637
3,224
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 1
4,281
856
2,178
3,486
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
hectorduro
Morgan Le Fay
8
0 / 0 / 4
4,475
895
4,075
2,602
788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 0 / 1
4,554
911
3,297
5,334
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
NinjaaMatt
Hercules
8
1 / 3 / 2
4,553
911
2,456
5,956
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
zfh777
Vulcan
4
0 / 1 / 2
3,916
783
799
812
258
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
3
3
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
1
3.5
L
Atlas
 
Atlas
2
0
1
2.5
W
1
2
1
0.75
L
Hercules
NinjaaMatt
Hercules
1
3
2
0.67
W
Morgan Le Fay
hectorduro
Morgan Le Fay
0
0
4
2
L
Vulcan
zfh777
Vulcan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
6,552
9,312
Taken
12,102
3,480
Mitigated
6,500
2,839
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,637
1,291
0
310
3,224
911
52
1,737
1,250
0
9,694
L
Atlas
 
Atlas
3,297
1,139
0
1,774
5,334
3,536
0
2,775
2,426
10,140
0
W
2,178
488
0
828
3,486
1,781
0
884
2,501
8,362
0
L
Hercules
NinjaaMatt
Hercules
2,456
619
0
1,400
5,956
2,706
0
2,557
3,109
0
6,833
W
Morgan Le Fay
hectorduro
Morgan Le Fay
4,075
189
0
1,701
2,602
788
0
1,368
1,161
12,600
0
L
Vulcan
zfh777
Vulcan
799
296
28
40
812
258
0
731
50
3,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,648
Gold Earned
13,023
45
Minions Killed
30
3
Camps Cleared
2
311,445
Distance Traveled
235,117
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,892
978
16
3
1
97,818
0
L
Atlas
4,554
911
13
3
0
108,547
2
W
Atlas
4,281
856
8
2
1
103,529
1
L
Hercules
4,553
911
11
2
1
98,994
1
W
Morgan Le Fay
4,475
895
21
4
1
110,098
0
L
Vulcan
3,916
783
6
1
1
27,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role