Player Matchup

Zhong Kui
Zhong Kui
Call_Me_Dada-
Zhong Kui
Level 129
God Stats
13W - 15L
1,518 SR
Queue Stats
426W - 446L
1,401 Elo+
Party 2
Da Ji
Da Ji
DelectDelish229
Da Ji
Level 44
God Stats
20W - 28L
1,469 SR
Queue Stats
209W - 236L
1,317 Elo+
Solo
Anhur
Anhur
Noppa 007
Anhur
Level 141
God Stats
3W - 3L
1,357 SR
Queue Stats
94W - 97L
1,414 Elo+
Solo
Atlas
Atlas
RatedMonoMatt
Atlas
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
352W - 372L
1,370 Elo+
Solo
Chaac
Chaac
xxdc02101993xx
Chaac
Level 109
God Stats
82W - 75L
1,477 SR
Queue Stats
300W - 321L
1,357 Elo+
Party 2
Team Averages
Level 106
1,464 SR
1,372 Elo+

VS

Team Averages
Level 61
1,574 SR
1,359 Elo+
Nu Wa
Nu Wa
CWeeds1111
Nu Wa
Level 85
God Stats
57W - 47L
1,632 SR
Queue Stats
96W - 112L
1,426 Elo+
Solo
Da Ji
Da Ji
Kuraikage2019
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 131L
1,317 Elo+
Solo
Achilles
Achilles
iJOHNi1
Achilles
Level 49
God Stats
0W - 2L
1,683 SR
Queue Stats
22W - 47L
1,307 Elo+
Solo
Medusa
Medusa
m-mr-greenbean
Medusa
Level 49
God Stats
11W - 7L
1,555 SR
Queue Stats
147W - 171L
1,380 Elo+
Party 1
Geb
Geb
temp-437136
Geb
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 265L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Call_Me_Dada-
Zhong Kui
17
10 / 1 / 4
10,889
641
18,338
20,304
13,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 0 / 2
9,412
554
7,816
10,372
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Noppa 007
Anhur
15
5 / 1 / 0
8,919
525
8,647
10,346
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 7
7,576
446
4,445
8,448
6,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 4
9,031
531
13,120
12,829
10,853
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 8 / 1
7,181
422
11,099
12,816
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 10 / 0
7,427
437
6,698
15,676
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
iJOHNi1
Achilles
10
0 / 2 / 0
6,319
372
4,651
20,603
15,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 0
7,582
446
3,855
9,335
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 1
6,925
407
5,181
11,909
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
27
Kills
2
2
Deaths
27
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
8
1
0.19
W
Zhong Kui
Call_Me_Dada-
Zhong Kui
10
1
4
12
W
8
0
2
9
L
0
10
0
0
W
Anhur
Noppa 007
Anhur
5
1
0
5
W
0
0
7
3.5
L
Achilles
iJOHNi1
Achilles
0
2
0
0
L
1
3
0
0.33
L
0
4
1
0.13
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,366
Damage
31,484
62,299
Taken
70,339
38,358
Mitigated
33,504
36,309
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,099
3,277
99
702
12,816
4,009
0
7,856
4,834
46,596
0
W
Zhong Kui
Call_Me_Dada-
Zhong Kui
18,338
3,223
0
14,142
20,304
13,911
2,160
6,305
13,999
87,012
0
W
7,816
1,093
121
5,689
10,372
4,001
936
810
9,562
0
52,158
L
6,698
1,667
0
2,590
15,676
5,381
0
2,529
12,954
0
45,170
W
Anhur
Noppa 007
Anhur
8,647
4,080
0
4,773
10,346
3,457
0
3,911
6,435
0
65,176
W
4,445
1,508
667
1,993
8,448
6,136
0
4,251
4,197
25,574
0
L
Achilles
iJOHNi1
Achilles
4,651
1,620
136
6,795
20,603
15,730
230
5,368
14,300
0
25,715
L
3,855
1,452
0
2,463
9,335
2,034
1,030
3,344
5,991
0
38,914
L
5,181
587
247
2,079
11,909
6,350
263
3,686
8,223
21,889
0
W
13,120
3,099
0
8,924
12,829
10,853
1,624
1,256
11,573
0
51,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
35,434
498
Minions Killed
304
0
Camps Cleared
0
1,625,965
Distance Traveled
1,530,806
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,181
422
60
4
0
281,395
1
W
Zhong Kui
10,889
641
149
9
0
295,440
0
W
Da Ji
9,412
554
84
5
0
379,796
0
L
Da Ji
7,427
437
94
6
0
301,567
6
W
Anhur
8,919
525
130
8
0
294,605
6
W
Atlas
7,576
446
30
2
0
331,023
0
L
Achilles
6,319
372
36
2
0
324,229
4
L
Medusa
7,582
446
87
5
0
317,950
3
L
Geb
6,925
407
27
2
0
305,665
1
W
Chaac
9,031
531
105
6
0
325,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role