Player Matchup

Raijin
Raijin
Marksman427
Raijin
Level 88
God Stats
4W - 2L
1,737 SR
Queue Stats
156W - 174L
1,312 Elo+
Party 2
Pele
Pele
McCarty I25I243
Pele
Level 64
God Stats
7W - 2L
1,569 SR
Queue Stats
59W - 69L
1,402 Elo+
Solo
Nemesis
Nemesis
Papo6ix
Nemesis
Level 60
God Stats
4W - 6L
1,544 SR
Queue Stats
212W - 234L
1,415 Elo+
Party 3
Izanami
Izanami
Santi7983
Izanami
Level 18
God Stats
41W - 32L
1,556 SR
Queue Stats
48W - 49L
1,422 Elo+
Party 3
Atlas
Atlas
onesickpuppy5
Atlas
Level 70
God Stats
4W - 0L
1,500 SR
Queue Stats
154W - 179L
1,307 Elo+
Party 2
Team Averages
Level 60
1,581 SR
1,372 Elo+

VS

Team Averages
Level 78
1,413 SR
1,335 Elo+
Cernunnos
Cernunnos
CasualThrower80
Cernunnos
Level 84
God Stats
6W - 3L
1,510 SR
Queue Stats
44W - 55L
1,310 Elo+
Solo
Chaac
Chaac
Ezdoesit4292
Chaac
Level 103
God Stats
8W - 14L
1,414 SR
Queue Stats
305W - 370L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
MasterKiller_28
Tsukuyomi
Level 37
God Stats
3W - 10L
1,329 SR
Queue Stats
149W - 171L
1,374 Elo+
Party 1
Freya
Freya
SIDEYKO
Freya
Level 76
God Stats
4W - 9L
1,310 SR
Queue Stats
349W - 429L
1,306 Elo+
Party 1
Atlas
Atlas
locosmashto
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 399L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
6 / 4 / 2
8,523
568
8,076
9,154
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 0 / 5
9,413
628
11,960
10,708
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Papo6ix
Nemesis
14
6 / 1 / 4
8,538
569
6,789
9,586
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Santi7983
Izanami
14
5 / 1 / 2
8,320
555
7,208
7,643
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 8
7,987
532
5,175
8,688
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CasualThrower80
Cernunnos
12
0 / 5 / 1
7,103
474
5,285
8,090
2,833
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,496
500
6,101
11,421
8,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MasterKiller_28
Tsukuyomi
12
4 / 8 / 0
7,619
508
6,414
12,874
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
SIDEYKO
Freya
9
1 / 9 / 0
6,285
419
5,633
12,093
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 6 / 1
5,971
398
4,425
13,911
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
30
Kills
6
6
Deaths
31
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CasualThrower80
Cernunnos
0
5
1
0.1
L
1
3
0
0.33
W
Raijin
6
4
2
1.75
L
Tsukuyomi
MasterKiller_28
Tsukuyomi
4
8
0
0.5
W
9
0
5
11.5
W
Nemesis
Papo6ix
Nemesis
6
1
4
8
L
Freya
SIDEYKO
Freya
1
9
0
0.11
W
Izanami
Santi7983
Izanami
5
1
2
6
L
0
6
1
0.08
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,208
Damage
27,858
45,779
Taken
58,389
23,142
Mitigated
25,106
15,192
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CasualThrower80
Cernunnos
5,285
2,116
0
17
8,090
2,833
272
5,848
1,730
0
43,910
L
6,101
497
47
3,843
11,421
8,677
248
0
11,421
213
43,586
W
Raijin
8,076
603
0
906
9,154
3,513
1,009
569
8,585
43,965
0
L
Tsukuyomi
MasterKiller_28
Tsukuyomi
6,414
1,670
0
2,784
12,874
3,523
0
1,273
11,553
0
32,073
W
11,960
2,845
0
5,080
10,708
3,845
668
2,051
8,657
0
66,386
W
Nemesis
Papo6ix
Nemesis
6,789
3,210
329
4,839
9,586
5,312
378
548
9,038
0
36,479
L
Freya
SIDEYKO
Freya
5,633
2,370
0
2,534
12,093
2,541
0
2,617
9,434
23,440
0
W
Izanami
Santi7983
Izanami
7,208
4,636
0
1,802
7,643
2,778
2,253
3,566
4,077
0
57,578
L
4,425
1,397
0
1,444
13,911
7,532
0
2,867
11,000
19,546
0
W
5,175
2,325
0
2,236
8,688
7,694
663
3,537
5,151
14,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
34,474
406
Minions Killed
301
0
Camps Cleared
0
1,399,849
Distance Traveled
1,269,847
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,103
474
83
6
0
204,505
0
L
Chaac
7,496
500
90
6
0
266,130
6
W
Raijin
8,523
568
91
6
0
259,216
2
L
Tsukuyomi
7,619
508
68
5
0
287,152
0
W
Pele
9,413
628
123
8
0
319,492
4
W
Nemesis
8,538
569
73
5
0
287,090
2
L
Freya
6,285
419
38
3
0
246,492
0
W
Izanami
8,320
555
105
7
0
262,432
0
L
Atlas
5,971
398
22
1
0
265,568
0
W
Atlas
7,987
532
14
1
0
271,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role