Player Matchup

Ra
Ra
ChronosBeyond
Ra
Level 147
God Stats
0W - 1L
1,420 SR
Queue Stats
34W - 36L
1,511 Elo+
Party 1
Fafnir
Fafnir
DarkMoon666333
Fafnir
Level 128
God Stats
1W - 2L
1,543 SR
Queue Stats
128W - 130L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Praxxic-
Morgan Le Fay
Level 104
God Stats
12W - 6L
1,603 SR
Queue Stats
288W - 259L
1,484 Elo+
Solo
Tiamat
Tiamat
RisingPapaz
Tiamat
Level 145
God Stats
5W - 4L
1,532 SR
Queue Stats
125W - 119L
1,493 Elo+
Party 1
Nike
Nike
TOPOTRIXER4370
Nike
Level 123
God Stats
2W - 1L
1,780 SR
Queue Stats
139W - 131L
1,576 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,508 Elo+

VS

Team Averages
Level 72
1,582 SR
1,419 Elo+
Tiamat
Tiamat
Fernova33
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 2
Hou Yi
Hou Yi
PattyCakesFU
Hou Yi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 27L
1,582 Elo+
Solo
Hera
Hera
PvtPanda13
Hera
Level 69
God Stats
3W - 0L
1,878 SR
Queue Stats
116W - 117L
1,484 Elo+
Solo
Achilles
Achilles
imLiions
Achilles
Level 18
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 1L
1,330 Elo+
Party 2
Guan Yu
Guan Yu
weestef
Guan Yu
Level 160
God Stats
12W - 8L
1,562 SR
Queue Stats
1,074W - 1,141L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 12
11,988
705
15,055
19,895
15,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 4 / 10
10,862
639
9,729
26,502
41,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Praxxic-
Morgan Le Fay
19
6 / 5 / 8
11,483
675
32,802
19,096
7,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
19
8 / 6 / 9
12,670
745
21,244
19,690
13,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 6 / 12
10,993
647
15,630
18,982
13,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fernova33
Tiamat
20
3 / 3 / 18
12,358
727
17,686
19,463
13,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
20
13 / 4 / 9
13,572
798
34,035
20,681
11,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 5 / 8
12,025
707
18,490
16,197
8,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
imLiions
Achilles
19
4 / 3 / 12
11,804
694
9,479
23,096
30,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
weestef
Guan Yu
19
4 / 7 / 17
11,944
703
13,206
34,961
52,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
91
22
Kills
27
27
Deaths
22
51
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
6
12
1.5
L
2
4
10
1.75
W
Tiamat
Fernova33
Tiamat
3
3
18
4
W
Hou Yi
13
4
9
4.38
L
Morgan Le Fay
Praxxic-
Morgan Le Fay
6
5
8
2
W
3
5
8
1.4
L
Tiamat
8
6
9
2.08
L
3
6
12
1.5
W
Achilles
imLiions
Achilles
4
3
12
3.33
W
Guan Yu
weestef
Guan Yu
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,460
Damage
92,896
104,165
Taken
114,398
91,961
Mitigated
116,329
50,427
Healing
52,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,055
527
9,018
7,310
19,895
15,983
357
8,680
10,740
39,238
0
L
9,729
3,129
4,025
8,606
26,502
41,521
74
12,382
13,594
27,998
0
W
Tiamat
Fernova33
Tiamat
17,686
1,364
2,034
6,944
19,463
13,440
1,108
13,979
5,011
38,495
0
W
Hou Yi
34,035
11,680
2,014
3,044
20,681
11,036
965
13,692
6,158
0
59,229
L
Morgan Le Fay
Praxxic-
Morgan Le Fay
32,802
4,770
3,944
4,968
19,096
7,126
631
3,382
15,463
56,235
0
W
18,490
5,629
2,009
2,995
16,197
8,987
2,172
11,549
4,345
45,145
0
L
Tiamat
21,244
1,976
1,680
5,397
19,690
13,701
74
5,694
13,481
38,541
0
L
15,630
2,181
2,104
3,375
18,982
13,630
287
5,243
13,312
0
21,291
W
Achilles
imLiions
Achilles
9,479
1,212
1,370
5,786
23,096
30,086
242
14,467
7,747
0
22,069
W
Guan Yu
weestef
Guan Yu
13,206
602
12,290
14,505
34,961
52,780
176
23,167
10,932
125
24,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,996
Gold Earned
61,703
177
Minions Killed
210
0
Camps Cleared
0
1,647,621
Distance Traveled
1,705,135
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,988
705
68
4
0
322,999
0
L
Fafnir
10,862
639
21
1
0
312,896
0
W
Tiamat
12,358
727
62
4
0
348,051
1
W
Hou Yi
13,572
798
44
3
0
334,613
1
L
Morgan Le Fay
11,483
675
39
2
0
338,222
2
W
Hera
12,025
707
66
4
0
296,539
5
L
Tiamat
12,670
745
36
2
0
310,471
0
L
Nike
10,993
647
13
1
0
363,033
0
W
Achilles
11,804
694
25
1
0
384,170
0
W
Guan Yu
11,944
703
13
1
0
341,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role