Player Matchup

Yemoja
Yemoja
AKA tsiou
Yemoja
Level 41
God Stats
7W - 17L
1,441 SR
Queue Stats
13W - 25L
1,325 Elo+
Party 3
Zeus
Zeus
DamR21
Zeus
Level 27
God Stats
12W - 12L
1,446 SR
Queue Stats
13W - 17L
1,426 Elo+
Party 3
Agni
Agni
DrLoco xi
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,011 Elo+
Party 3
Freya
Freya
DrRespectaBle
Freya
Level 15
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 5L
1,408 Elo+
Party 3
Tsukuyomi
Tsukuyomi
trolleador_joanp
Tsukuyomi
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 103L
1,335 Elo+
Solo
Team Averages
Level 25
1,434 SR
1,301 Elo+

VS

Team Averages
Level 30
1,554 SR
1,577 Elo+
Set
Set
Doofenshmood
Set
Level 18
God Stats
6W - 1L
1,591 SR
Queue Stats
39W - 26L
1,630 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mattom04
Kumbhakarna
Level 46
God Stats
50W - 28L
1,706 SR
Queue Stats
55W - 44L
1,637 Elo+
Party 1
Janus
Janus
MercSpeed
Janus
Level 26
God Stats
8W - 5L
1,678 SR
Queue Stats
52W - 35L
1,663 Elo+
Party 1
Pele
Pele
zxcSEMPL
Pele
Level 44
God Stats
3W - 9L
1,266 SR
Queue Stats
90W - 107L
1,382 Elo+
Party 2
Xbalanque
Xbalanque
zxcSEMPL_0
Xbalanque
Level 17
God Stats
2W - 2L
1,528 SR
Queue Stats
19W - 15L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AKA tsiou
Yemoja
13
0 / 1 / 0
8,283
394
2,069
11,435
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
DamR21
Zeus
12
0 / 12 / 4
8,158
388
11,843
14,093
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
10
0 / 9 / 0
6,897
328
3,168
9,830
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 9 / 1
7,693
366
6,294
14,023
5,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
11
4 / 11 / 0
8,834
421
6,908
18,167
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 9
12,801
610
22,176
14,572
16,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
Mattom04
Kumbhakarna
15
1 / 0 / 17
10,421
496
4,758
15,434
16,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
MercSpeed
Janus
19
18 / 2 / 11
12,832
611
19,327
13,815
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
7 / 2 / 1
8,875
423
5,886
7,895
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
zxcSEMPL_0
Xbalanque
3
0 / 0 / 0
6,180
294
0
21
3
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
4
Kills
41
42
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AKA tsiou
Yemoja
0
1
0
0
L
Zeus
DamR21
Zeus
0
12
4
0.17
W
15
0
9
19.5
L
Agni
0
9
0
0
L
0
9
1
0.06
W
Kumbhakarna
Mattom04
Kumbhakarna
1
0
17
9.5
W
Janus
MercSpeed
Janus
18
2
11
11.75
L
Tsukuyomi
4
11
0
0.36
W
Pele
7
2
1
3.75
W
Xbalanque
zxcSEMPL_0
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,282
Damage
52,147
67,548
Taken
51,737
34,108
Mitigated
40,684
7,701
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AKA tsiou
Yemoja
2,069
341
317
1,047
11,435
12,167
599
995
9,550
31,950
0
L
Zeus
DamR21
Zeus
11,843
1,975
0
753
14,093
4,997
0
8,809
4,917
41,765
0
W
22,176
9,492
0
5,616
14,572
16,362
1,867
6,919
7,423
0
95,203
L
Agni
3,168
392
0
504
9,830
3,555
213
1,283
8,143
23,331
0
L
6,294
1,827
0
2,871
14,023
5,246
0
5,931
7,690
34,895
0
W
Kumbhakarna
Mattom04
Kumbhakarna
4,758
491
2,226
1,897
15,434
16,889
882
8,056
6,791
25,607
0
W
Janus
MercSpeed
Janus
19,327
1,172
646
4,065
13,815
5,240
3,032
5,505
7,919
105,452
0
L
Tsukuyomi
6,908
1,462
8
2,201
18,167
8,143
0
6,437
11,317
0
32,300
W
Pele
5,886
1,125
0
2,381
7,895
2,190
0
2,062
5,475
0
28,730
W
Xbalanque
zxcSEMPL_0
Xbalanque
0
0
0
0
21
3
0
0
21
0
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
51,109
307
Minions Killed
475
0
Camps Cleared
0
1,704,782
Distance Traveled
1,511,291
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,283
394
58
3
0
357,880
2
L
Zeus
8,158
388
76
4
0
359,346
5
W
Set
12,801
610
192
9
0
415,360
11
L
Agni
6,897
328
57
3
0
312,527
6
L
Freya
7,693
366
66
3
0
371,719
2
W
Kumbhakarna
10,421
496
44
2
0
438,624
3
W
Janus
12,832
611
184
9
0
421,718
7
L
Tsukuyomi
8,834
421
50
2
0
303,310
3
W
Pele
8,875
423
54
3
0
227,445
3
W
Xbalanque
6,180
294
1
0
0
8,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role