Player Matchup

Nu Wa
Nu Wa
NumbA1Player7
Nu Wa
Level 139
God Stats
2W - 1L
1,510 SR
Queue Stats
38W - 35L
1,456 Elo+
Solo
Hun Batz
Hun Batz
ULTIMATE BLANCO
Hun Batz
Level 158
God Stats
1W - 2L
1,457 SR
Queue Stats
127W - 167L
1,408 Elo+
Solo
Rama
Rama
briskingsaber
Rama
Level 44
God Stats
1W - 0L
1,796 SR
Queue Stats
6W - 6L
1,461 Elo+
Solo
Poseidon
Poseidon
camGrizzly099
Poseidon
Level 35
God Stats
1W - 0L
1,706 SR
Queue Stats
23W - 21L
1,590 Elo+
Solo
Bacchus
Bacchus
classifiedid63
Bacchus
Level 67
God Stats
6W - 2L
1,517 SR
Queue Stats
253W - 295L
1,378 Elo+
Solo
Team Averages
Level 89
1,597 SR
1,459 Elo+

VS

Team Averages
Level 79
1,510 SR
1,442 Elo+
Jing Wei
Jing Wei
Aposkiasmos
Jing Wei
Level 141
God Stats
1W - 7L
1,409 SR
Queue Stats
92W - 111L
1,433 Elo+
Solo
Mulan
Mulan
JayRR-_-
Mulan
Level 37
God Stats
39W - 44L
1,551 SR
Queue Stats
155W - 194L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Tomascrusero
Cabrakan
Level 47
God Stats
1W - 1L
1,511 SR
Queue Stats
29W - 44L
1,371 Elo+
Solo
Janus
Janus
Tykii--
Janus
Level 144
God Stats
2W - 5L
1,400 SR
Queue Stats
522W - 529L
1,466 Elo+
Party 1
Athena
Athena
usujia
Athena
Level 27
God Stats
4W - 2L
1,680 SR
Queue Stats
47W - 44L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,225
923
9,242
6,121
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
12
1 / 3 / 8
7,876
788
5,597
6,425
2,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 1 / 10
8,148
815
7,816
5,857
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
camGrizzly099
Poseidon
16
9 / 1 / 6
10,555
1,056
12,449
5,757
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 9
9,323
932
6,694
6,802
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aposkiasmos
Jing Wei
15
0 / 2 / 4
7,310
731
3,555
5,696
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
JayRR-_-
Mulan
14
5 / 4 / 4
8,955
896
6,977
11,241
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Tomascrusero
Cabrakan
12
2 / 6 / 4
7,099
710
2,716
10,874
6,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Tykii--
Janus
12
3 / 6 / 5
7,332
733
4,352
8,657
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
usujia
Athena
12
0 / 2 / 8
6,529
653
2,044
10,835
9,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
20
Kills
10
10
Deaths
20
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aposkiasmos
Jing Wei
0
2
4
1
L
Mulan
JayRR-_-
Mulan
5
4
4
1.75
W
4
4
6
1.75
L
Cabrakan
Tomascrusero
Cabrakan
2
6
4
0.67
L
Janus
Tykii--
Janus
3
6
5
0.92
W
Hun Batz
1
3
8
1.67
W
1
1
10
6
W
Poseidon
camGrizzly099
Poseidon
9
1
6
12
W
5
1
9
9.5
L
Athena
usujia
Athena
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,798
Damage
19,644
30,962
Taken
47,303
17,297
Mitigated
28,448
5,238
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aposkiasmos
Jing Wei
3,555
2,667
0
230
5,696
1,998
0
3,231
2,181
0
35,053
L
Mulan
JayRR-_-
Mulan
6,977
1,285
588
2,779
11,241
8,071
0
6,821
4,110
0
26,142
W
9,242
3,897
0
1,070
6,121
2,137
3,133
1,623
4,274
33,157
0
L
Cabrakan
Tomascrusero
Cabrakan
2,716
456
0
918
10,874
6,066
0
7,177
3,387
8,879
0
L
Janus
Tykii--
Janus
4,352
376
0
500
8,657
2,524
120
4,322
4,147
20,392
0
W
Hun Batz
5,597
1,348
0
0
6,425
2,674
29
2,108
4,163
0
17,853
W
7,816
6,415
0
2,254
5,857
1,961
1,676
1,791
3,865
0
31,298
W
Poseidon
camGrizzly099
Poseidon
12,449
2,066
0
820
5,757
1,966
1,159
1,723
3,934
38,066
0
W
6,694
597
0
1,094
6,802
8,559
33
2,012
4,508
9,049
0
L
Athena
usujia
Athena
2,044
420
0
225
10,835
9,789
0
5,753
4,808
12,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
37,225
267
Minions Killed
216
9
Camps Cleared
6
939,054
Distance Traveled
861,985
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,310
731
83
8
4
191,426
2
L
Mulan
8,955
896
55
6
1
176,108
0
W
Nu Wa
9,225
923
77
8
2
180,146
3
L
Cabrakan
7,099
710
15
2
1
166,478
1
L
Janus
7,332
733
49
5
0
158,831
2
W
Hun Batz
7,876
788
23
2
6
165,974
2
W
Rama
8,148
815
74
7
0
188,351
2
W
Poseidon
10,555
1,056
84
8
1
188,627
2
W
Bacchus
9,323
932
9
1
0
215,956
0
L
Athena
6,529
653
14
1
0
169,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role