Player Matchup

Chiron
Chiron
Boudda_Sec
Chiron
Level 129
God Stats
15W - 7L
1,628 SR
Queue Stats
247W - 254L
1,482 Elo+
Party 2
Hera
Hera
CharmedImSur
Hera
Level 104
God Stats
1W - 1L
1,310 SR
Queue Stats
105W - 106L
1,419 Elo+
Party 3
Thanatos
Thanatos
CommonSMG
Thanatos
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
137W - 128L
1,568 Elo+
Party 3
Chaac
Chaac
SoulReapper99
Chaac
Level 127
God Stats
8W - 4L
1,571 SR
Queue Stats
198W - 208L
1,402 Elo+
Solo
Ymir
Ymir
ket_maman51tr4ap
Ymir
Level 102
God Stats
40W - 31L
1,594 SR
Queue Stats
105W - 98L
1,390 Elo+
Party 2
Team Averages
Level 121
1,520 SR
1,452 Elo+

VS

Team Averages
Level 133
1,482 SR
1,429 Elo+
Skadi
Skadi
CuChiWrangler
Skadi
Level 125
God Stats
3W - 3L
1,531 SR
Queue Stats
423W - 383L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Lasagnaed
The Morrigan
Level 102
God Stats
2W - 1L
1,399 SR
Queue Stats
55W - 56L
1,445 Elo+
Solo
Pele
Pele
LurkingMonk7992
Pele
Level 156
God Stats
4W - 3L
1,460 SR
Queue Stats
165W - 187L
1,417 Elo+
Party 1
Bellona
Bellona
MeezyThaGr8
Bellona
Level 137
God Stats
14W - 8L
1,513 SR
Queue Stats
216W - 252L
1,377 Elo+
Party 1
Cerberus
Cerberus
ScarbondoSV
Cerberus
Level 147
God Stats
175W - 166L
1,505 SR
Queue Stats
933W - 910L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boudda_Sec
Chiron
19
12 / 1 / 7
12,604
600
17,723
16,901
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 4
10,729
511
11,012
12,326
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
CommonSMG
Thanatos
18
9 / 5 / 5
11,342
540
19,061
17,564
12,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
0 / 5 / 4
10,353
493
6,389
14,294
16,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 7
9,826
468
6,916
12,264
11,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
9,742
464
5,816
13,599
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Lasagnaed
The Morrigan
15
2 / 3 / 4
9,965
475
6,009
9,071
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 5 / 7
11,381
542
10,624
15,622
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
MeezyThaGr8
Bellona
18
9 / 1 / 7
11,806
562
15,393
19,037
15,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ScarbondoSV
Cerberus
13
2 / 7 / 7
9,223
439
9,088
25,193
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
26
Kills
20
20
Deaths
26
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chiron
Boudda_Sec
Chiron
12
1
7
15.5
W
2
6
4
0.67
W
Thanatos
CommonSMG
Thanatos
9
5
5
2.3
L
0
10
3
0.15
L
The Morrigan
Lasagnaed
The Morrigan
2
3
4
1.33
L
7
5
7
2.1
L
Bellona
MeezyThaGr8
Bellona
9
1
7
12.5
L
Cerberus
ScarbondoSV
Cerberus
2
7
7
0.79
W
0
5
4
0.4
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,101
Damage
46,930
73,349
Taken
82,522
51,626
Mitigated
38,657
32,662
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Boudda_Sec
Chiron
17,723
8,068
644
11,383
16,901
5,972
2,804
2,064
14,837
0
104,168
W
11,012
2,895
0
1,238
12,326
4,108
720
4,794
7,532
80,920
0
W
Thanatos
CommonSMG
Thanatos
19,061
6,880
0
13,445
17,564
12,706
0
5,642
11,922
0
81,996
L
5,816
3,023
0
1,126
13,599
2,725
0
971
12,628
0
71,520
L
The Morrigan
Lasagnaed
The Morrigan
6,009
1,681
0
1,368
9,071
2,459
153
1,691
7,380
66,110
26
L
10,624
3,267
0
1,948
15,622
6,535
27
3,651
11,971
0
60,025
L
Bellona
MeezyThaGr8
Bellona
15,393
4,192
0
4,995
19,037
15,206
255
6,360
12,677
18,269
53,947
L
Cerberus
ScarbondoSV
Cerberus
9,088
708
1,292
5,874
25,193
11,732
0
5,255
19,938
34,041
0
W
6,389
1,905
0
4,913
14,294
16,861
913
2,599
11,695
0
62,284
W
6,916
1,676
159
880
12,264
11,979
424
5,517
6,747
38,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
52,117
599
Minions Killed
526
0
Camps Cleared
0
1,955,953
Distance Traveled
1,891,470
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,604
600
173
8
0
408,677
8
W
Hera
10,729
511
139
7
0
358,608
0
W
Thanatos
11,342
540
107
5
0
454,537
5
L
Skadi
9,742
464
128
6
0
323,356
4
L
The Morrigan
9,965
475
126
6
0
336,088
4
L
Pele
11,381
542
99
5
0
426,386
3
L
Bellona
11,806
562
136
6
0
402,988
0
L
Cerberus
9,223
439
37
2
0
402,652
5
W
Chaac
10,353
493
126
6
0
377,068
0
W
Ymir
9,826
468
54
3
0
357,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role