Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bellcross1991
Chiron
Level 97
God Stats
2W - 1L
1,687 SR
Queue Stats
135W - 138L
1,569 Elo+
Party 2
Cerberus
Cerberus
Miamitoibiza
Cerberus
Level 142
God Stats
1W - 1L
1,686 SR
Queue Stats
75W - 68L
1,591 Elo+
Party 2
Team Averages
Level 121
1,624 SR
1,553 Elo+

VS

Team Averages
Level 86
1,557 SR
1,547 Elo+
Nemesis
Nemesis
DiShRaD
Nemesis
Level 48
God Stats
20W - 23L
1,504 SR
Queue Stats
35W - 49L
1,458 Elo+
Solo
King Arthur
King Arthur
Starbreaker07
King Arthur
Level 86
God Stats
4W - 3L
1,653 SR
Queue Stats
101W - 93L
1,603 Elo+
Party 1
Ra
Ra
breje203
Ra
Level 123
God Stats
2W - 1L
1,515 SR
Queue Stats
102W - 96L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 6 / 6
9,168
611
7,969
12,839
9,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 6
9,285
619
18,396
15,737
5,889
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Miamitoibiza
Cerberus
13
4 / 4 / 4
10,097
673
11,259
25,856
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DiShRaD
Nemesis
12
0 / 5 / 11
8,656
577
9,214
14,667
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Starbreaker07
King Arthur
14
6 / 3 / 8
10,346
690
18,927
21,471
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 1 / 5
11,237
749
18,645
7,176
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
8
Kills
15
15
Deaths
9
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
6
0.83
L
2
5
6
1
W
Nemesis
DiShRaD
Nemesis
0
5
11
1.1
L
Cerberus
Miamitoibiza
Cerberus
4
4
4
1.5
W
King Arthur
Starbreaker07
King Arthur
6
3
8
3.33
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
46,786
54,432
Taken
43,314
36,626
Mitigated
21,512
22,406
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,969
741
3,084
3,763
12,839
9,376
0
3,820
8,137
31,410
0
L
18,396
5,021
946
5,179
15,737
5,889
0
3,812
11,001
0
49,948
W
Nemesis
DiShRaD
Nemesis
9,214
3,664
0
4,722
14,667
5,670
234
6,659
8,008
0
20,151
L
Cerberus
Miamitoibiza
Cerberus
11,259
938
754
8,680
25,856
21,361
0
10,703
13,489
24,783
0
W
King Arthur
Starbreaker07
King Arthur
18,927
3,598
589
4,070
21,471
13,910
0
9,621
11,850
626
27,187
W
18,645
4,208
2,917
3,179
7,176
1,932
547
3,199
3,977
64,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
30,239
187
Minions Killed
157
6
Camps Cleared
4
819,419
Distance Traveled
859,531
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,168
611
58
4
3
268,775
5
L
Chiron
9,285
619
82
5
3
260,089
4
W
Nemesis
8,656
577
13
1
1
274,998
2
L
Cerberus
10,097
673
47
3
0
290,555
0
W
King Arthur
10,346
690
15
1
0
295,061
5
W
Ra
11,237
749
129
9
3
289,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role