Player Matchup

Khepri
Khepri
Gas Chamburr
Khepri
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,497 Elo+
Solo
Izanami
Izanami
Hvy Kenwey
Izanami
Level 95
God Stats
2W - 2L
1,574 SR
Queue Stats
105W - 93L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Hvy Slender
Hou Yi
Level 73
God Stats
3W - 1L
1,443 SR
Queue Stats
77W - 62L
1,514 Elo+
Party 2
Set
Set
bodybag2291
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,465 Elo+
Solo
Ah Puch
Ah Puch
diyey
Ah Puch
Level 108
God Stats
4W - 0L
1,619 SR
Queue Stats
187W - 171L
1,484 Elo+
Party 2
Team Averages
Level 81
1,527 SR
1,494 Elo+

VS

Team Averages
Level 96
1,418 SR
1,483 Elo+
Zhong Kui
Zhong Kui
ChulupaBatman85
Zhong Kui
Level 145
God Stats
0W - 3L
1,299 SR
Queue Stats
41W - 60L
1,406 Elo+
Solo
Thor
Thor
TheGreyFoxx89
Thor
Level 121
God Stats
6W - 8L
1,494 SR
Queue Stats
368W - 386L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
TreeBeardxx
Hou Yi
Level 104
God Stats
6W - 5L
1,592 SR
Queue Stats
343W - 332L
1,526 Elo+
Party 1
Raijin
Raijin
killerguy789
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,453 Elo+
Party 1
Chronos
Chronos
kmac1440
Chronos
Level 88
God Stats
1W - 6L
1,204 SR
Queue Stats
390W - 410L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 6 / 21
10,466
654
7,259
20,070
27,487
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Hvy Kenwey
Izanami
20
10 / 4 / 15
13,431
839
17,998
13,923
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
20
6 / 4 / 19
12,191
762
13,858
13,853
5,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 4 / 15
12,938
809
15,917
16,842
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
diyey
Ah Puch
20
7 / 3 / 17
12,702
794
23,582
16,412
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChulupaBatman85
Zhong Kui
17
2 / 7 / 9
10,795
675
11,994
17,768
9,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 12
10,838
677
12,258
19,581
25,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
19
7 / 5 / 8
12,135
758
18,392
15,682
7,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
18
6 / 8 / 9
12,405
775
8,756
16,804
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
kmac1440
Chronos
18
3 / 8 / 10
11,462
716
10,841
17,479
7,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
69
34
Kills
21
21
Deaths
34
87
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChulupaBatman85
Zhong Kui
2
7
9
0.93
W
Khepri
0
6
21
1.75
W
Izanami
Hvy Kenwey
Izanami
10
4
15
4.38
W
Hou Yi
6
4
19
3.88
L
3
6
12
1.5
L
Hou Yi
7
5
8
2.2
W
11
4
15
4.63
W
Ah Puch
diyey
Ah Puch
7
3
17
5.17
L
Raijin
6
8
9
1.31
L
Chronos
kmac1440
Chronos
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,614
Damage
62,241
81,100
Taken
87,314
59,986
Mitigated
55,554
35,575
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChulupaBatman85
Zhong Kui
11,994
854
1,596
4,659
17,768
9,791
0
4,599
12,961
29,808
0
W
Khepri
7,259
257
1,575
1,901
20,070
27,487
98
7,013
12,272
15,031
0
W
Izanami
Hvy Kenwey
Izanami
17,998
11,836
2,182
3,767
13,923
5,838
2,680
7,081
6,532
0
41,903
W
Hou Yi
13,858
5,263
2,065
2,874
13,853
5,960
1,601
6,614
6,882
0
31,061
L
12,258
1,515
1,628
3,345
19,581
25,308
0
7,628
11,527
0
23,838
L
Hou Yi
18,392
9,064
2,262
4,456
15,682
7,228
820
6,213
8,999
0
34,157
W
15,917
4,243
2,258
6,887
16,842
13,531
382
4,009
12,287
0
20,752
W
Ah Puch
diyey
Ah Puch
23,582
1,043
2,846
9,220
16,412
7,170
1,132
5,934
10,104
55,892
0
L
Raijin
8,756
1,542
868
1,889
16,804
6,160
0
6,317
10,362
16,509
0
L
Chronos
kmac1440
Chronos
10,841
2,035
1,571
1,558
17,479
7,067
916
6,084
11,251
26,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,728
Gold Earned
57,635
165
Minions Killed
162
0
Camps Cleared
0
1,393,039
Distance Traveled
1,205,676
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,795
675
48
3
0
234,805
0
W
Khepri
10,466
654
10
1
0
284,881
0
W
Izanami
13,431
839
62
4
0
265,498
0
W
Hou Yi
12,191
762
31
2
0
270,301
0
L
Thor
10,838
677
13
1
0
255,665
0
L
Hou Yi
12,135
758
41
3
0
265,854
0
W
Set
12,938
809
7
0
0
284,618
0
W
Ah Puch
12,702
794
55
3
0
287,741
0
L
Raijin
12,405
775
22
1
0
206,404
2
L
Chronos
11,462
716
38
2
0
242,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role