Player Matchup

Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
HellChina
Skadi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,547 Elo+
Party 1
Bastet
Bastet
Kovalyr
Bastet
Level 69
God Stats
13W - 6L
1,784 SR
Queue Stats
185W - 142L
1,571 Elo+
Party 1
Sol
Sol
RyanBr564762
Sol
Level 138
God Stats
6W - 7L
1,559 SR
Queue Stats
267W - 281L
1,504 Elo+
Party 3
Nike
Nike
xZePequenoBR
Nike
Level 109
God Stats
1W - 5L
1,256 SR
Queue Stats
217W - 221L
1,550 Elo+
Party 1
Team Averages
Level 120
1,520 SR
1,534 Elo+

VS

Team Averages
Level 128
1,604 SR
1,525 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
CleoTorres
Chernobog
Level 84
God Stats
5W - 2L
1,785 SR
Queue Stats
108W - 85L
1,576 Elo+
Solo
Chaac
Chaac
LordAnakim
Chaac
Level 160
God Stats
4W - 5L
1,512 SR
Queue Stats
253W - 253L
1,558 Elo+
Solo
Awilix
Awilix
Narceli
Awilix
Level 144
God Stats
1W - 2L
1,722 SR
Queue Stats
165W - 170L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 2 / 4
8,054
620
7,631
7,211
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
HellChina
Skadi
14
10 / 1 / 1
8,839
680
10,106
8,694
2,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
Kovalyr
Bastet
13
6 / 2 / 7
8,224
633
9,272
8,026
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 3 / 2
8,531
656
8,381
8,195
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 8
7,913
609
5,767
13,360
7,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 6 / 1
6,442
496
8,049
8,169
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
8
0 / 5 / 3
5,711
439
2,132
12,367
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
CleoTorres
Chernobog
14
4 / 4 / 0
8,044
619
5,695
9,590
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
11
0 / 7 / 1
6,697
515
5,389
12,148
5,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Narceli
Awilix
11
3 / 6 / 1
7,249
558
6,032
10,839
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
28
Kills
9
9
Deaths
28
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
4
3
L
Poseidon
 
Poseidon
2
6
1
0.42
L
Artio
 
Artio
0
5
3
0.3
L
Chernobog
CleoTorres
Chernobog
4
4
0
1
W
Skadi
HellChina
Skadi
10
1
1
10.5
W
Bastet
Kovalyr
Bastet
6
2
7
4.75
L
Chaac
0
7
1
0.07
L
Awilix
Narceli
Awilix
3
6
1
0.58
W
4
3
2
1.67
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,157
Damage
27,297
45,486
Taken
53,113
16,611
Mitigated
21,846
16,593
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,631
283
0
1,768
7,211
2,228
0
3,352
3,633
43,772
0
L
Poseidon
 
Poseidon
8,049
1,159
0
928
8,169
2,015
0
1,830
6,133
43,256
0
L
Artio
 
Artio
2,132
575
60
2,573
12,367
7,707
0
5,154
7,025
10,899
0
L
Chernobog
CleoTorres
Chernobog
5,695
3,482
0
2,276
9,590
2,954
0
5,863
3,727
0
57,526
W
Skadi
HellChina
Skadi
10,106
4,988
0
1,504
8,694
2,661
871
0
8,694
0
48,765
W
Bastet
Kovalyr
Bastet
9,272
2,045
0
2,908
8,026
2,244
0
2,828
5,072
0
38,266
L
Chaac
5,389
1,755
0
3,132
12,148
5,853
0
669
11,449
58
43,386
L
Awilix
Narceli
Awilix
6,032
2,321
0
2,802
10,839
3,317
0
1,771
8,876
0
33,794
W
8,381
3,186
0
3,924
8,195
2,235
871
332
7,863
56,609
7,812
W
5,767
346
1,568
4,921
13,360
7,243
121
3,366
9,828
4,085
24,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
34,143
386
Minions Killed
378
0
Camps Cleared
0
1,354,556
Distance Traveled
1,298,990
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,054
620
82
6
0
247,571
3
L
Poseidon
6,442
496
94
7
0
247,361
5
L
Artio
5,711
439
14
1
0
259,536
2
L
Chernobog
8,044
619
114
9
0
273,231
3
W
Skadi
8,839
680
83
6
0
259,737
2
W
Bastet
8,224
633
70
5
0
311,726
3
L
Chaac
6,697
515
84
6
0
252,269
1
L
Awilix
7,249
558
72
6
0
266,593
2
W
Sol
8,531
656
110
8
0
240,512
5
W
Nike
7,913
609
41
3
0
295,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role