Player Matchup

Chiron
Chiron
Myst DANGER
Chiron
Level 108
God Stats
6W - 2L
1,564 SR
Queue Stats
293W - 283L
1,465 Elo+
Solo
Hachiman
Hachiman
klucze
Hachiman
Level 109
God Stats
3W - 2L
1,491 SR
Queue Stats
49W - 67L
1,421 Elo+
Solo
Aphrodite
Aphrodite
tapemoifort
Aphrodite
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 241L
1,313 Elo+
Solo
Atlas
Atlas
vampireregion
Atlas
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 142L
1,459 Elo+
Solo
Merlin
Merlin
xXmigueldakXx064
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,270 Elo+
Solo
Team Averages
Level 99
1,511 SR
1,386 Elo+

VS

Team Averages
Level 76
1,534 SR
1,381 Elo+
Freya
Freya
 
Freya
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chesnoon
Hachiman
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 122L
1,401 Elo+
Party 1
Yemoja
Yemoja
cebulkowy-parow
Yemoja
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
134W - 192L
1,311 Elo+
Solo
Raijin
Raijin
christafari
Raijin
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,249 Elo+
Solo
Fenrir
Fenrir
mayorcrazy
Fenrir
Level 116
God Stats
1W - 3L
1,456 SR
Queue Stats
104W - 111L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
10 / 2 / 13
12,745
750
26,950
16,299
7,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
klucze
Hachiman
20
7 / 2 / 18
12,664
745
19,759
15,096
6,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
tapemoifort
Aphrodite
19
2 / 2 / 19
11,519
678
5,371
13,452
8,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 19
13,053
768
10,370
18,970
27,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 6 / 7
10,993
647
13,515
17,397
7,929
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 7 / 6
9,366
551
7,967
14,887
8,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Chesnoon
Hachiman
18
2 / 3 / 11
10,276
604
21,683
14,916
5,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 4 / 12
11,242
661
11,497
20,038
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
17
0 / 8 / 12
9,958
586
9,733
15,460
11,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
mayorcrazy
Fenrir
18
9 / 7 / 4
11,863
698
13,663
17,894
9,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
59
29
Kills
14
14
Deaths
29
76
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
7
6
0.71
L
Hachiman
Chesnoon
Hachiman
2
3
11
2.5
W
Chiron
10
2
13
8.25
L
1
4
12
1.75
L
Raijin
0
8
12
0.75
W
Hachiman
klucze
Hachiman
7
2
18
8
L
Fenrir
mayorcrazy
Fenrir
9
7
4
1.57
W
Aphrodite
tapemoifort
Aphrodite
2
2
19
5.75
W
5
2
19
7.25
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,965
Damage
64,543
81,214
Taken
83,195
58,239
Mitigated
57,489
46,201
Healing
27,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,967
1,706
872
2,838
14,887
8,034
0
7,178
7,709
21,041
0
L
Hachiman
Chesnoon
Hachiman
21,683
11,286
1,960
6,074
14,916
5,710
0
5,565
9,351
0
35,229
W
Chiron
26,950
6,432
4,359
7,934
16,299
7,439
1,278
4,623
11,676
0
47,763
L
11,497
1,158
4,208
5,656
20,038
22,951
0
6,294
13,744
28,341
0
L
Raijin
9,733
871
1,569
1,976
15,460
11,086
0
4,616
10,844
33,275
0
W
Hachiman
klucze
Hachiman
19,759
7,594
1,419
4,622
15,096
6,519
305
4,037
11,059
0
51,121
L
Fenrir
mayorcrazy
Fenrir
13,663
2,907
551
1,958
17,894
9,708
0
5,603
12,291
0
15,908
W
Aphrodite
tapemoifort
Aphrodite
5,371
582
13,296
8,089
13,452
8,494
929
6,045
7,407
22,757
0
W
10,370
2,062
362
3,688
18,970
27,858
464
7,166
11,804
17,149
0
W
13,515
1,258
0
2,432
17,397
7,929
1,740
7,326
10,071
25,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,974
Gold Earned
52,705
178
Minions Killed
138
0
Camps Cleared
0
1,522,031
Distance Traveled
1,291,288
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,366
551
31
2
0
241,831
0
L
Hachiman
10,276
604
33
2
0
283,482
0
W
Chiron
12,745
750
44
3
0
301,882
3
L
Yemoja
11,242
661
28
2
0
269,865
0
L
Raijin
9,958
586
42
2
0
215,087
4
W
Hachiman
12,664
745
52
3
0
290,912
0
L
Fenrir
11,863
698
4
0
0
281,023
0
W
Aphrodite
11,519
678
49
3
0
337,495
0
W
Atlas
13,053
768
14
1
0
334,403
4
W
Merlin
10,993
647
19
1
0
257,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role