Player Matchup

Awilix
Awilix
DivadVC
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 25L
1,764 Elo+
Party 2
Atlas
Atlas
JohannIV
Atlas
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,515 Elo+
Party 2
Freya
Freya
TboKamp
Freya
Level 138
God Stats
1W - 1L
1,735 SR
Queue Stats
172W - 89L
1,663 Elo+
Party 2
Team Averages
Level 62
1,578 SR
1,647 Elo+

VS

Team Averages
Level 75
1,477 SR
1,604 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Chazdini
Cerberus
Level 17
God Stats
34W - 6L
1,776 SR
Queue Stats
107W - 23L
1,710 Elo+
Party 1
Apollo
Apollo
rsouluk93
Apollo
Level 104
God Stats
1W - 2L
1,154 SR
Queue Stats
143W - 142L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DivadVC
Awilix
11
2 / 6 / 2
7,251
604
4,158
9,885
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
JohannIV
Atlas
9
0 / 7 / 5
6,955
580
4,315
13,586
9,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
TboKamp
Freya
12
4 / 6 / 1
8,210
684
10,702
12,496
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 1 / 10
8,976
748
7,640
4,814
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Chazdini
Cerberus
13
4 / 3 / 12
9,395
783
8,173
11,932
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
rsouluk93
Apollo
15
11 / 2 / 6
10,246
854
14,687
10,501
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
19
19
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
10
9
W
Cerberus
Chazdini
Cerberus
4
3
12
3.33
L
Awilix
DivadVC
Awilix
2
6
2
0.5
L
Atlas
JohannIV
Atlas
0
7
5
0.36
L
Freya
TboKamp
Freya
4
6
1
0.75
W
Apollo
rsouluk93
Apollo
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,175
Damage
30,500
35,967
Taken
27,247
16,887
Mitigated
17,236
5,447
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,640
785
0
1,175
4,814
1,781
602
2,547
2,051
28,759
0
W
Cerberus
Chazdini
Cerberus
8,173
922
0
2,339
11,932
11,364
198
6,884
4,658
19,953
0
L
Awilix
DivadVC
Awilix
4,158
987
0
768
9,885
3,698
0
4,267
5,254
0
17,231
L
Atlas
JohannIV
Atlas
4,315
1,745
378
975
13,586
9,588
0
4,173
8,782
10,117
0
L
Freya
TboKamp
Freya
10,702
4,894
0
3,326
12,496
3,601
0
6,171
5,864
27,520
0
W
Apollo
rsouluk93
Apollo
14,687
9,745
0
3,908
10,501
4,091
1,038
5,163
4,885
0
58,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
28,617
85
Minions Killed
159
3
Camps Cleared
8
555,577
Distance Traveled
642,034
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,976
748
44
4
4
221,015
1
W
Cerberus
9,395
783
26
2
0
214,047
2
L
Awilix
7,251
604
29
2
0
191,744
3
L
Atlas
6,955
580
9
1
1
189,189
3
L
Freya
8,210
684
47
4
2
174,644
1
W
Apollo
10,246
854
89
7
4
206,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role