Player Matchup

Apollo
Apollo
Copenhatin
Apollo
Level 52
God Stats
2W - 3L
1,427 SR
Queue Stats
170W - 189L
1,440 Elo+
Party 2
Cabrakan
Cabrakan
IceWyte
Cabrakan
Level 114
God Stats
22W - 17L
1,658 SR
Queue Stats
646W - 659L
1,546 Elo+
Party 2
Nemesis
Nemesis
MMawkus
Nemesis
Level 87
God Stats
10W - 8L
1,605 SR
Queue Stats
152W - 155L
1,472 Elo+
Party 3
Atlas
Atlas
Relix80
Atlas
Level 86
God Stats
6W - 7L
1,306 SR
Queue Stats
488W - 536L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
cinril
Baron Samedi
Level 104
God Stats
2W - 6L
1,366 SR
Queue Stats
417W - 436L
1,493 Elo+
Party 3
Team Averages
Level 89
1,472 SR
1,490 Elo+

VS

Team Averages
Level 117
1,556 SR
1,527 Elo+
Serqet
Serqet
 
Serqet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MrSweetRice
Sylvanus
Level 104
God Stats
12W - 12L
1,505 SR
Queue Stats
62W - 57L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
ProGrind
Nu Wa
Level 121
God Stats
2W - 0L
1,558 SR
Queue Stats
83W - 57L
1,561 Elo+
Solo
Nike
Nike
SovietKnife
Nike
Level 122
God Stats
2W - 0L
1,728 SR
Queue Stats
104W - 89L
1,539 Elo+
Party 1
Medusa
Medusa
Tapswell
Medusa
Level 120
God Stats
14W - 17L
1,488 SR
Queue Stats
134W - 124L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Copenhatin
Apollo
7
0 / 5 / 1
4,331
433
3,751
5,678
872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
IceWyte
Cabrakan
7
1 / 4 / 0
4,754
475
3,031
9,333
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MMawkus
Nemesis
10
1 / 2 / 0
5,365
537
2,662
6,574
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Relix80
Atlas
9
0 / 1 / 1
4,994
499
2,692
7,443
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
cinril
Baron Samedi
10
3 / 2 / 0
5,771
577
3,013
5,242
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 0 / 2
6,175
618
2,876
3,997
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MrSweetRice
Sylvanus
9
2 / 1 / 7
5,661
566
2,447
4,296
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
ProGrind
Nu Wa
10
2 / 3 / 1
6,008
601
4,013
5,065
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 1
6,346
635
5,000
6,597
2,020
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Tapswell
Medusa
10
5 / 0 / 4
6,359
636
8,671
5,234
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
14
14
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
2
5
L
Apollo
Copenhatin
Apollo
0
5
1
0.1
L
Cabrakan
IceWyte
Cabrakan
1
4
0
0.25
L
Nemesis
MMawkus
Nemesis
1
2
0
0.5
W
Sylvanus
MrSweetRice
Sylvanus
2
1
7
5.5
W
Nu Wa
ProGrind
Nu Wa
2
3
1
0.83
L
Atlas
Relix80
Atlas
0
1
1
0.5
W
1
1
1
1.5
W
Medusa
Tapswell
Medusa
5
0
4
7
L
Baron Samedi
cinril
Baron Samedi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
23,007
34,270
Taken
25,189
17,278
Mitigated
9,629
9,190
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,876
575
0
2,502
3,997
1,113
0
544
3,381
0
23,344
L
Apollo
Copenhatin
Apollo
3,751
2,469
0
598
5,678
872
0
884
4,794
0
20,727
L
Cabrakan
IceWyte
Cabrakan
3,031
835
131
2,327
9,333
8,111
0
1,959
7,374
14,817
0
L
Nemesis
MMawkus
Nemesis
2,662
690
0
2,316
6,574
2,101
0
836
5,657
0
30,076
W
Sylvanus
MrSweetRice
Sylvanus
2,447
1,008
776
1,342
4,296
3,416
0
1,249
3,047
13,787
3,266
W
Nu Wa
ProGrind
Nu Wa
4,013
952
0
500
5,065
1,481
0
3,007
2,058
32,482
0
L
Atlas
Relix80
Atlas
2,692
771
0
1,759
7,443
4,439
0
273
7,014
22,604
0
W
5,000
524
0
2,499
6,597
2,020
0
2,075
4,123
0
35,891
W
Medusa
Tapswell
Medusa
8,671
3,578
0
1,851
5,234
1,599
0
1,498
3,736
0
42,548
L
Baron Samedi
cinril
Baron Samedi
3,013
219
80
1,979
5,242
1,755
0
2,179
3,063
32,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
30,549
243
Minions Killed
305
0
Camps Cleared
0
901,007
Distance Traveled
939,313
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,175
618
53
5
0
229,582
4
L
Apollo
4,331
433
39
4
0
174,046
1
L
Cabrakan
4,754
475
32
3
0
176,386
2
L
Nemesis
5,365
537
59
6
0
206,096
3
W
Sylvanus
5,661
566
46
5
0
169,009
0
W
Nu Wa
6,008
601
61
6
0
183,092
1
L
Atlas
4,994
499
47
5
0
160,129
4
W
Nike
6,346
635
83
8
0
170,966
0
W
Medusa
6,359
636
62
6
0
186,664
6
L
Baron Samedi
5,771
577
66
7
0
184,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role