Player Matchup

Jing Wei
Jing Wei
Cap_2105
Jing Wei
Level 107
God Stats
4W - 0L
1,905 SR
Queue Stats
297W - 266L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
Haywire_Pandora
Gilgamesh
Level 105
God Stats
7W - 7L
1,506 SR
Queue Stats
377W - 335L
1,490 Elo+
Party 2
Atlas
Atlas
ThiccMarsbar
Atlas
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
585W - 625L
1,450 Elo+
Solo
Cabrakan
Cabrakan
Xl-_Ronin_-lX
Cabrakan
Level 148
God Stats
199W - 165L
1,507 SR
Queue Stats
402W - 355L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
skylander1023
Zhong Kui
Level 81
God Stats
1W - 2L
1,513 SR
Queue Stats
161W - 151L
1,508 Elo+
Party 2
Team Averages
Level 111
1,586 SR
1,503 Elo+

VS

Team Averages
Level 80
1,535 SR
1,452 Elo+
Tyr
Tyr
 
Tyr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AplusPlays
Sobek
Level 127
God Stats
0W - 1L
1,690 SR
Queue Stats
13W - 21L
1,454 Elo+
Party 3
Ra
Ra
AyReX-_-CrAzY
Ra
Level 66
God Stats
0W - 2L
1,624 SR
Queue Stats
211W - 222L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
TPFC_Iggy_98__
Xbalanque
Level 107
God Stats
21W - 17L
1,487 SR
Queue Stats
648W - 690L
1,474 Elo+
Party 1
Arachne
Arachne
Y0U--G0T_H4CK3D
Arachne
Level 22
God Stats
2W - 5L
1,372 SR
Queue Stats
19W - 29L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cap_2105
Jing Wei
20
4 / 2 / 9
15,049
537
20,261
21,480
9,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Haywire_Pandora
Gilgamesh
20
8 / 2 / 11
16,960
606
20,549
25,491
13,806
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
4 / 4 / 17
13,153
470
10,458
27,416
39,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Xl-_Ronin_-lX
Cabrakan
20
10 / 2 / 7
16,297
582
23,822
21,939
31,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
skylander1023
Zhong Kui
19
6 / 5 / 11
13,677
488
20,798
24,557
19,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
3 / 3 / 4
13,372
478
16,073
25,511
33,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
16
1 / 5 / 9
11,859
424
10,854
35,622
51,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 8 / 5
11,819
422
18,093
21,751
9,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
TPFC_Iggy_98__
Xbalanque
19
2 / 7 / 3
12,355
441
23,427
23,927
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 9 / 2
13,979
499
12,677
26,362
13,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
32
Kills
15
15
Deaths
32
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
4
1.67
L
Sobek
1
5
9
1.1
L
1
8
5
0.44
W
Jing Wei
Cap_2105
Jing Wei
4
2
9
4.25
W
Gilgamesh
Haywire_Pandora
Gilgamesh
8
2
11
6.75
L
Xbalanque
TPFC_Iggy_98__
Xbalanque
2
7
3
0.5
W
4
4
17
3.13
W
Cabrakan
Xl-_Ronin_-lX
Cabrakan
10
2
7
6.75
L
8
9
2
1
W
Zhong Kui
skylander1023
Zhong Kui
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,888
Damage
81,124
120,883
Taken
133,173
113,714
Mitigated
116,165
37,675
Healing
39,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,073
726
0
8,014
25,511
33,908
0
14,529
10,982
12,383
64,118
L
Sobek
10,854
512
0
6,651
35,622
51,404
270
16,199
19,423
34,224
0
L
18,093
654
2,044
7,031
21,751
9,022
285
8,043
13,708
90,851
0
W
Jing Wei
Cap_2105
Jing Wei
20,261
16,470
0
6,166
21,480
9,811
3,099
4,366
17,114
0
136,810
W
Gilgamesh
Haywire_Pandora
Gilgamesh
20,549
5,981
0
8,972
25,491
13,806
10,634
7,488
18,003
0
165,060
L
Xbalanque
TPFC_Iggy_98__
Xbalanque
23,427
12,004
0
8,365
23,927
8,716
662
9,091
14,836
0
117,223
W
10,458
2,657
1,004
3,462
27,416
39,401
99
8,281
19,135
36,275
0
W
Cabrakan
Xl-_Ronin_-lX
Cabrakan
23,822
2,605
0
8,506
21,939
31,639
230
3,274
18,665
115,844
0
L
12,677
8,768
0
7,642
26,362
13,115
0
11,056
15,306
0
135,940
W
Zhong Kui
skylander1023
Zhong Kui
20,798
2,378
0
9,565
24,557
19,057
2,459
10,057
14,500
91,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,136
Gold Earned
63,384
813
Minions Killed
619
0
Camps Cleared
0
2,776,888
Distance Traveled
2,682,269
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,372
478
123
4
0
578,790
4
L
Sobek
11,859
424
33
1
0
485,809
4
L
Ra
11,819
422
156
6
0
534,096
1
W
Jing Wei
15,049
537
205
7
0
577,391
2
W
Gilgamesh
16,960
606
224
8
0
669,907
1
L
Xbalanque
12,355
441
165
6
0
497,542
6
W
Atlas
13,153
470
43
2
0
525,212
0
W
Cabrakan
16,297
582
202
7
0
512,237
2
L
Arachne
13,979
499
142
5
0
586,032
1
W
Zhong Kui
13,677
488
139
5
0
492,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role