Player Matchup

Bacchus
Bacchus
Frizflow
Bacchus
Level 146
God Stats
1W - 1L
1,284 SR
Queue Stats
151W - 120L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
Its Kornlord
Cliodhna
Level 126
God Stats
18W - 18L
1,510 SR
Queue Stats
295W - 253L
1,485 Elo+
Party 1
Camazotz
Camazotz
Kxrzeehmeister
Camazotz
Level 86
God Stats
6W - 5L
1,383 SR
Queue Stats
96W - 75L
1,538 Elo+
Party 3
Apollo
Apollo
schuettster
Apollo
Level 101
God Stats
8W - 9L
1,433 SR
Queue Stats
124W - 108L
1,417 Elo+
Party 3
Scylla
Scylla
smite_sevarog
Scylla
Level 87
God Stats
6W - 8L
1,477 SR
Queue Stats
463W - 458L
1,493 Elo+
Solo
Team Averages
Level 109
1,417 SR
1,493 Elo+

VS

Team Averages
Level 123
1,538 SR
1,510 Elo+
Ao Kuang
Ao Kuang
AJG2805
Ao Kuang
Level 100
God Stats
14W - 15L
1,546 SR
Queue Stats
92W - 73L
1,565 Elo+
Party 2
Chaac
Chaac
BastinazoCai
Chaac
Level 146
God Stats
65W - 43L
1,602 SR
Queue Stats
916W - 872L
1,466 Elo+
Solo
Jing Wei
Jing Wei
SaberDino
Jing Wei
Level 142
God Stats
0W - 1L
1,517 SR
Queue Stats
75W - 65L
1,555 Elo+
Party 2
Atlas
Atlas
kyros25
Atlas
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
1,078W - 1,115L
1,475 Elo+
Solo
Fenrir
Fenrir
leventahmet540
Fenrir
Level 106
God Stats
38W - 51L
1,526 SR
Queue Stats
886W - 859L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Frizflow
Bacchus
16
4 / 4 / 3
9,329
549
11,679
16,214
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Its Kornlord
Cliodhna
16
8 / 1 / 9
9,792
576
12,322
10,669
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Camazotz
14
6 / 3 / 8
8,417
495
11,075
17,111
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
14
2 / 4 / 13
8,316
489
8,769
11,640
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 1 / 3
9,737
573
9,871
7,756
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AJG2805
Ao Kuang
14
3 / 2 / 1
8,775
516
6,602
14,874
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 1
8,899
523
11,157
16,646
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
SaberDino
Jing Wei
13
4 / 6 / 3
9,045
532
9,842
12,600
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
kyros25
Atlas
12
2 / 8 / 5
8,385
493
9,431
21,807
16,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 8 / 0
7,699
453
5,972
15,247
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
26
Kills
13
13
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AJG2805
Ao Kuang
3
2
1
1.75
L
2
4
1
0.63
W
Bacchus
Frizflow
Bacchus
4
4
3
1.38
W
Cliodhna
Its Kornlord
Cliodhna
8
1
9
12.5
W
Camazotz
6
3
8
3.33
L
Jing Wei
SaberDino
Jing Wei
4
6
3
0.92
L
Atlas
kyros25
Atlas
2
8
5
0.56
L
2
8
0
0.25
W
Apollo
2
4
13
2.13
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
43,004
63,390
Taken
81,174
29,794
Mitigated
42,405
27,307
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AJG2805
Ao Kuang
6,602
1,147
0
8,707
14,874
5,180
110
1,856
12,728
55,792
0
L
11,157
1,963
0
7,323
16,646
11,645
0
9,386
6,053
8,626
48,243
W
Bacchus
Frizflow
Bacchus
11,679
1,974
207
6,706
16,214
12,376
468
4,091
11,071
55,339
0
W
Cliodhna
Its Kornlord
Cliodhna
12,322
1,560
0
4,212
10,669
4,075
0
2,831
7,753
0
57,244
W
Camazotz
11,075
3,898
164
9,138
17,111
7,443
0
5,503
11,608
0
35,975
L
Jing Wei
SaberDino
Jing Wei
9,842
5,481
0
649
12,600
3,791
479
878
11,440
0
61,367
L
Atlas
kyros25
Atlas
9,431
2,401
500
5,265
21,807
16,954
60
2,982
18,069
27,127
0
L
5,972
1,612
0
2,841
15,247
4,835
0
4,742
10,140
0
29,931
W
Apollo
8,769
4,994
0
4,552
11,640
3,855
0
5,323
6,317
0
47,992
W
9,871
1,255
0
2,328
7,756
2,045
341
1,239
6,517
67,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
42,803
438
Minions Killed
412
0
Camps Cleared
0
1,763,991
Distance Traveled
1,599,431
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,775
516
109
6
0
343,692
1
L
Chaac
8,899
523
121
7
0
314,200
2
W
Bacchus
9,329
549
104
6
0
322,199
0
W
Cliodhna
9,792
576
100
6
0
395,665
0
W
Camazotz
8,417
495
36
2
0
340,999
2
L
Jing Wei
9,045
532
92
5
0
320,942
1
L
Atlas
8,385
493
31
2
0
301,893
5
L
Fenrir
7,699
453
59
3
0
318,704
0
W
Apollo
8,316
489
74
4
0
361,844
4
W
Scylla
9,737
573
124
7
0
343,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role