Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
Level 95
God Stats
46W - 50L
1,287 SR
Queue Stats
546W - 650L
1,413 Elo+
Solo
Achilles
Achilles
DardanBerisha
Achilles
Level 69
God Stats
9W - 15L
1,389 SR
Queue Stats
157W - 203L
1,404 Elo+
Party 2
Raijin
Raijin
LordOfDeath987
Raijin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 158L
1,480 Elo+
Party 2
Cerberus
Cerberus
arturusmex2
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 38
God Stats
105W - 131L
1,503 SR
Queue Stats
141W - 168L
1,460 Elo+
Solo
Team Averages
Level 75
1,436 SR
1,448 Elo+

VS

Team Averages
Level 116
1,447 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elenova
Izanami
Level 126
God Stats
28W - 30L
1,506 SR
Queue Stats
403W - 385L
1,468 Elo+
Party 1
Hun Batz
Hun Batz
Jahcure
Hun Batz
Level 122
God Stats
15W - 16L
1,470 SR
Queue Stats
301W - 287L
1,462 Elo+
Party 1
Geb
Geb
Kagami769
Geb
Level 106
God Stats
1W - 9L
1,259 SR
Queue Stats
273W - 316L
1,464 Elo+
Solo
Atlas
Atlas
MBITS3
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 392L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
9
1 / 4 / 1
5,446
495
2,644
6,670
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Achilles
DardanBerisha
Achilles
8
1 / 3 / 1
5,013
456
2,118
8,104
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,677
516
2,778
4,421
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
arturusmex2
Cerberus
6
0 / 1 / 0
4,177
380
928
4,109
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
benjivinilos
Sun Wukong
11
2 / 0 / 0
6,447
586
2,404
4,652
2,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 0 / 0
6,178
562
2,825
4,367
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Elenova
Izanami
10
3 / 0 / 2
6,045
550
4,825
5,429
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Jahcure
Hun Batz
10
2 / 1 / 3
5,933
539
3,597
5,428
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 5
5,384
489
2,400
5,788
2,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
MBITS3
Atlas
9
1 / 2 / 0
4,932
448
1,388
4,344
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
L
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
1
4
1
0.38
L
Achilles
DardanBerisha
Achilles
1
3
1
0.5
W
Izanami
Elenova
Izanami
3
0
2
4
W
Hun Batz
Jahcure
Hun Batz
2
1
3
3.5
W
1
1
5
3.5
L
0
2
0
0
W
Atlas
MBITS3
Atlas
1
2
0
0.5
L
Cerberus
arturusmex2
Cerberus
0
1
0
0
L
Sun Wukong
benjivinilos
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,872
Damage
15,035
27,956
Taken
25,356
10,675
Mitigated
9,918
8,018
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,825
262
0
1,637
4,367
1,251
0
1,954
2,413
34,079
0
L
Ah Muzen Cab
Buttwhole88
Ah Muzen Cab
2,644
1,505
102
1,941
6,670
1,314
1,029
702
5,968
0
27,136
L
Achilles
DardanBerisha
Achilles
2,118
713
0
2,570
8,104
3,606
0
2,572
5,493
0
19,814
W
Izanami
Elenova
Izanami
4,825
2,420
0
1,724
5,429
1,703
549
196
5,204
0
40,179
W
Hun Batz
Jahcure
Hun Batz
3,597
1,085
0
2,354
5,428
1,453
0
865
4,479
0
30,023
W
2,400
399
0
790
5,788
2,695
117
653
5,052
8,491
0
L
2,778
339
0
874
4,421
1,324
0
1,443
2,978
36,126
0
W
Atlas
MBITS3
Atlas
1,388
173
0
1,571
4,344
2,816
0
0
4,344
14,287
0
L
Cerberus
arturusmex2
Cerberus
928
100
0
1,996
4,109
1,691
0
606
3,503
8,431
0
L
Sun Wukong
benjivinilos
Sun Wukong
2,404
696
0
535
4,652
2,740
414
1,032
3,401
0
34,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
28,472
276
Minions Killed
253
0
Camps Cleared
0
905,373
Distance Traveled
1,050,448
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,178
562
71
6
0
221,421
2
L
Ah Muzen Cab
5,446
495
57
5
0
167,916
0
L
Achilles
5,013
456
42
4
0
193,459
2
W
Izanami
6,045
550
78
7
0
174,627
3
W
Hun Batz
5,933
539
67
6
0
241,903
2
W
Geb
5,384
489
11
1
0
215,296
3
L
Raijin
5,677
516
78
7
0
201,043
4
W
Atlas
4,932
448
26
2
0
197,201
0
L
Cerberus
4,177
380
15
1
0
132,770
2
L
Sun Wukong
6,447
586
84
8
0
210,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role