Player Matchup

Merlin
Merlin
JaIIu
Merlin
Level 108
God Stats
2W - 0L
1,556 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 3
Chiron
Chiron
Lucydity
Chiron
Level 99
God Stats
1W - 0L
1,636 SR
Queue Stats
2W - 5L
1,193 Elo+
Party 3
Mulan
Mulan
Sysiässä
Mulan
Level 119
God Stats
1W - 0L
1,459 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 3
Geb
Geb
daijuuna
Geb
Level 57
God Stats
1W - 0L
1,448 SR
Queue Stats
2W - 2L
1,244 Elo+
Party 3
Team Averages
Level 96
1,525 SR
1,296 Elo+

VS

Team Averages
Level 83
1,563 SR
1,246 Elo+
Hercules
Hercules
KANIBAL1488
Hercules
Level 107
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 19L
1,200 Elo+
Party 2
Bellona
Bellona
KrylMasta
Bellona
Level 106
God Stats
2W - 3L
1,907 SR
Queue Stats
9W - 18L
1,220 Elo+
Party 2
Kukulkan
Kukulkan
TiGA2904
Kukulkan
Level 102
God Stats
1W - 2L
1,411 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
YukoLuvsYou-
Nu Wa
Level 17
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JaIIu
Merlin
15
7 / 0 / 7
8,791
879
11,922
4,394
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Lucydity
Chiron
15
8 / 0 / 6
8,803
880
13,896
5,794
2,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
13
3 / 1 / 7
7,842
784
7,579
7,886
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 11
7,969
797
4,885
5,890
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KANIBAL1488
Hercules
11
0 / 5 / 1
6,620
662
3,229
15,405
7,727
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
KrylMasta
Bellona
11
0 / 4 / 1
6,595
660
3,424
14,478
10,080
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
TiGA2904
Kukulkan
12
1 / 5 / 0
7,187
719
5,009
6,461
2,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 1
6,820
682
3,758
6,967
2,358
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
1
1
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
JaIIu
Merlin
7
0
7
10.5
L
Hercules
KANIBAL1488
Hercules
0
5
1
0.1
L
Bellona
KrylMasta
Bellona
0
4
1
0.13
W
Chiron
Lucydity
Chiron
8
0
6
11
W
Mulan
3
1
7
6.5
L
Kukulkan
TiGA2904
Kukulkan
1
5
0
0.2
L
0
5
1
0.1
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
15,420
23,964
Taken
43,311
16,955
Mitigated
22,579
9,656
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
JaIIu
Merlin
11,922
391
152
2,098
4,394
1,552
317
2,093
2,301
44,763
0
L
Hercules
KANIBAL1488
Hercules
3,229
320
449
2,992
15,405
7,727
0
4,413
10,371
0
13,205
L
Bellona
KrylMasta
Bellona
3,424
378
259
2,546
14,478
10,080
0
4,499
9,563
0
13,655
W
Chiron
Lucydity
Chiron
13,896
6,205
534
2,610
5,794
2,129
1,462
2,309
3,485
0
35,063
W
Mulan
7,579
1,429
235
2,825
7,886
9,003
169
2,140
5,746
384
25,790
L
Kukulkan
TiGA2904
Kukulkan
5,009
146
377
293
6,461
2,414
210
4,907
1,207
30,271
0
L
3,758
2,112
0
305
6,967
2,358
616
2,983
3,846
17,816
0
W
4,885
532
0
1,202
5,890
4,271
200
2,759
3,131
12,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
27,222
188
Minions Killed
125
11
Camps Cleared
5
813,108
Distance Traveled
656,580
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,791
879
74
7
2
205,173
3
L
Hercules
6,620
662
20
2
0
178,032
0
L
Bellona
6,595
660
16
2
2
186,404
0
W
Chiron
8,803
880
59
6
3
205,758
3
W
Mulan
7,842
784
48
5
5
196,473
3
L
Kukulkan
7,187
719
54
5
1
145,634
0
L
Nu Wa
6,820
682
35
4
2
146,510
0
W
Geb
7,969
797
7
1
1
205,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role