Player Matchup

Odin
Odin
Silver IV
Booley2
Odin
Silver IV
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,310 MMR
Party 2
Merlin
Merlin
Silver II
GlompStomp
Merlin
Silver II
Level 89
God Stats
0W - 1L
1,212 SR
Queue Stats
10W - 10L
1,580 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
PlompyNuts
Heimdallr
Bronze III
Level 110
God Stats
0W - 1L
1,422 SR
Queue Stats
5W - 8L
1,396 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,378 SR
1,429 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,473 SR
1,155 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver III
Julisa0691
Discordia
Silver III
Level 122
God Stats
25W - 39L
1,403 SR
Queue Stats
151W - 171L
891 MMR
Party 1
Medusa
Medusa
Silver II
RedRanger_5oh3
Medusa
Silver II
Level 107
God Stats
4W - 2L
1,515 SR
Queue Stats
21W - 30L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Booley2
Odin
14
3 / 6 / 4
10,693
629
9,675
21,770
27,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
GlompStomp
Merlin
14
1 / 8 / 6
10,349
609
9,962
15,872
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
PlompyNuts
Heimdallr
14
4 / 8 / 3
11,055
650
15,215
20,013
6,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
FenrirAphroditeAresChaacZeus

VS

Bans
AthenaKukulkanKumbhakarnaSolArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
10 / 1 / 11
13,351
785
18,445
23,803
26,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Julisa0691
Discordia
15
2 / 2 / 13
11,512
677
15,094
10,737
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 5 / 6
12,932
761
14,680
14,084
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
22
22
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
1
11
15.5
L
Odin
Booley2
Odin
3
6
4
0.83
L
Merlin
GlompStomp
Merlin
1
8
6
0.5
W
Discordia
Julisa0691
Discordia
2
2
13
4.25
L
Heimdallr
PlompyNuts
Heimdallr
4
8
3
0.69
W
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
48,219
57,655
Taken
48,624
39,940
Mitigated
35,444
5,475
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
18,445
912
984
6,798
23,803
26,621
202
4,410
18,861
40,095
0
L
Odin
Booley2
Odin
9,675
1,970
457
1,002
21,770
27,975
0
8,946
12,824
0
23,369
L
Merlin
GlompStomp
Merlin
9,962
248
0
671
15,872
5,337
0
10,358
5,514
42,179
0
W
Discordia
Julisa0691
Discordia
15,094
545
0
2,491
10,737
3,075
974
1,975
8,477
49,400
0
L
Heimdallr
PlompyNuts
Heimdallr
15,215
5,783
0
3,345
20,013
6,628
0
14,475
5,538
0
46,344
W
14,680
6,890
0
3,593
14,084
5,748
2,239
3,419
10,403
0
59,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
37,795
159
Minions Killed
231
3
Camps Cleared
11
897,715
Distance Traveled
1,060,917
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,351
785
70
4
4
379,727
1
L
Odin
10,693
629
26
2
0
337,863
2
L
Merlin
10,349
609
66
4
3
272,736
2
W
Discordia
11,512
677
73
4
0
338,023
4
L
Heimdallr
11,055
650
67
4
0
287,116
0
W
Medusa
12,932
761
88
5
7
343,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role