Player Matchup

Osiris
Osiris
CreativeName203
Osiris
Level 35
God Stats
5W - 5L
1,730 SR
Queue Stats
84W - 108L
1,400 Elo+
Party 2
Janus
Janus
Eternal_X_ikki
Janus
Level 81
God Stats
6W - 7L
1,227 SR
Queue Stats
269W - 293L
1,392 Elo+
Party 2
Thanatos
Thanatos
MustBeSnow
Thanatos
Level 98
God Stats
4W - 2L
1,683 SR
Queue Stats
299W - 282L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Shehatejaah
Danzaburou
Level 87
God Stats
67W - 60L
1,560 SR
Queue Stats
348W - 341L
1,404 Elo+
Party 2
Atlas
Atlas
ZeroHealth0
Atlas
Level 49
God Stats
7W - 3L
1,448 SR
Queue Stats
126W - 125L
1,508 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,436 Elo+

VS

Team Averages
Level 58
1,558 SR
1,518 Elo+
Danzaburou
Danzaburou
Berzas54
Danzaburou
Level 79
God Stats
0W - 2L
1,392 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
Chissy_boy_08
Guan Yu
Level 12
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Loki
Loki
Quality4_H20
Loki
Level 90
God Stats
4W - 4L
1,541 SR
Queue Stats
130W - 132L
1,489 Elo+
Party 1
Athena
Athena
Razormoon90
Athena
Level 66
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Scylla
Scylla
Simon07132562
Scylla
Level 42
God Stats
3W - 3L
1,701 SR
Queue Stats
217W - 217L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,678
607
4,896
6,729
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 0 / 6
6,347
577
2,492
3,093
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
MustBeSnow
Thanatos
11
6 / 1 / 6
6,859
624
5,296
6,947
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Shehatejaah
Danzaburou
9
5 / 2 / 2
6,235
567
5,582
5,915
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 6
6,386
581
2,724
7,033
3,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berzas54
Danzaburou
7
0 / 6 / 0
4,651
423
1,962
6,103
1,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
7
0 / 4 / 0
4,547
413
630
3,943
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 0
5,901
536
3,888
7,154
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
7
0 / 3 / 1
4,972
452
2,886
7,593
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 4 / 0
5,541
504
2,270
6,495
1,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
18
Kills
4
4
Deaths
18
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Berzas54
Danzaburou
0
6
0
0
L
Guan Yu
0
4
0
0
W
4
0
2
5
W
1
0
6
4
W
Thanatos
MustBeSnow
Thanatos
6
1
6
9
L
2
1
0
2
L
Athena
0
3
1
0.17
W
Danzaburou
Shehatejaah
Danzaburou
5
2
2
3
L
2
4
0
0.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
11,636
29,717
Taken
31,288
13,969
Mitigated
10,220
13,636
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Berzas54
Danzaburou
1,962
362
0
413
6,103
1,218
0
1,613
4,339
0
21,015
L
Guan Yu
630
63
0
238
3,943
2,512
0
794
2,845
0
8,695
W
4,896
758
0
1,904
6,729
5,528
476
957
5,584
6,860
19,833
W
2,492
224
0
794
3,093
760
931
466
2,627
33,321
0
W
Thanatos
MustBeSnow
Thanatos
5,296
1,623
0
7,004
6,947
2,661
93
1,151
5,796
0
37,502
L
3,888
1,015
0
2,729
7,154
1,623
0
438
6,625
0
33,247
L
Athena
2,886
631
0
972
7,593
3,096
0
2,017
5,464
8,833
0
W
Danzaburou
Shehatejaah
Danzaburou
5,582
1,945
0
1,441
5,915
1,571
550
1,088
4,827
0
24,645
L
2,270
40
0
705
6,495
1,771
0
1,549
4,657
25,368
0
W
2,724
1,189
1,128
1,365
7,033
3,449
65
1,494
5,539
16,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
25,612
260
Minions Killed
210
0
Camps Cleared
0
1,145,657
Distance Traveled
1,014,422
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,651
423
59
5
0
190,905
0
L
Guan Yu
4,547
413
17
2
0
214,510
0
W
Osiris
6,678
607
62
6
0
230,451
1
W
Janus
6,347
577
70
6
0
248,471
0
W
Thanatos
6,859
624
62
6
0
251,451
1
L
Loki
5,901
536
67
6
0
210,378
3
L
Athena
4,972
452
21
2
0
218,160
1
W
Danzaburou
6,235
567
36
3
0
187,046
3
L
Scylla
5,541
504
46
4
0
180,469
3
W
Atlas
6,386
581
30
3
0
228,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role