Player Matchup

Nemesis
Nemesis
Justice1705
Nemesis
Level 40
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 8L
1,231 Elo+
Party 1
Atlas
Atlas
SneakyPigeon87
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 1
Sol
Sol
mdseaking
Sol
Level 123
God Stats
3W - 4L
1,503 SR
Queue Stats
279W - 338L
1,414 Elo+
Solo
Team Averages
Level 76
1,420 SR
1,264 Elo+

VS

Team Averages
Level 79
1,477 SR
1,476 Elo+
The Morrigan
The Morrigan
PipeHHRs19
The Morrigan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,638 Elo+
Solo
Odin
Odin
ResearchBear
Odin
Level 124
God Stats
13W - 7L
1,545 SR
Queue Stats
59W - 67L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Yaybuttons
Cthulhu
Level 57
God Stats
5W - 2L
1,386 SR
Queue Stats
26W - 37L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Justice1705
Nemesis
13
0 / 5 / 7
9,193
541
8,708
11,304
4,687
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 6
9,593
564
6,766
26,957
12,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 3 / 2
10,362
610
18,191
13,142
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
PipeHHRs19
The Morrigan
15
2 / 2 / 11
11,007
647
12,664
10,028
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 9
10,303
606
7,498
13,814
4,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Yaybuttons
Cthulhu
17
10 / 0 / 3
12,235
720
21,836
17,430
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
13
13
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Justice1705
Nemesis
0
5
7
0.7
W
The Morrigan
PipeHHRs19
The Morrigan
2
2
11
3.75
W
1
6
9
0.92
L
2
5
6
1
W
Cthulhu
Yaybuttons
Cthulhu
10
0
3
11.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
41,998
51,403
Taken
41,272
21,538
Mitigated
25,521
15,752
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Justice1705
Nemesis
8,708
2,730
0
903
11,304
4,687
0
6,597
4,172
0
26,569
W
The Morrigan
PipeHHRs19
The Morrigan
12,664
1,283
849
2,150
10,028
3,667
890
7,274
2,744
43,341
91
W
7,498
1,149
0
1,125
13,814
4,758
866
8,281
5,533
0
37,889
L
6,766
2,199
1,131
9,153
26,957
12,545
0
17,023
8,711
28,177
0
W
Cthulhu
Yaybuttons
Cthulhu
21,836
720
1,784
9,034
17,430
17,096
339
9,983
7,447
47,977
0
L
18,191
2,145
190
4,375
13,142
4,306
0
9,158
3,574
54,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
33,545
159
Minions Killed
210
4
Camps Cleared
10
906,603
Distance Traveled
931,653
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,193
541
43
3
3
337,360
3
W
The Morrigan
11,007
647
71
4
1
305,015
5
W
Odin
10,303
606
62
4
9
302,301
3
L
Atlas
9,593
564
21
1
0
293,049
0
W
Cthulhu
12,235
720
77
5
0
324,337
5
L
Sol
10,362
610
95
6
1
276,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role