Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Fawkins
Agni
Level 89
God Stats
2W - 5L
1,434 SR
Queue Stats
187W - 144L
1,662 Elo+
Party 2
Atlas
Atlas
GaaraFerrari
Atlas
Level 157
God Stats
5W - 1L
1,633 SR
Queue Stats
423W - 402L
1,629 Elo+
Party 2
Ratatoskr
Ratatoskr
RoostaCrowsNest
Ratatoskr
Level 37
God Stats
3W - 2L
1,668 SR
Queue Stats
127W - 46L
1,650 Elo+
Party 2
Bakasura
Bakasura
Ruin Wingz
Bakasura
Level 160
God Stats
25W - 19L
1,607 SR
Queue Stats
619W - 594L
1,574 Elo+
Party 2
Team Averages
Level 105
1,569 SR
1,603 Elo+

VS

Team Averages
Level 83
1,530 SR
1,656 Elo+
Chernobog
Chernobog
BigBoulders2010
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,648 Elo+
Party 1
Sun Wukong
Sun Wukong
FIREALLGAMING
Sun Wukong
Level 133
God Stats
13W - 11L
1,626 SR
Queue Stats
19W - 20L
1,788 Elo+
Party 1
Merlin
Merlin
HektoBiologist
Merlin
Level 114
God Stats
1W - 1L
1,501 SR
Queue Stats
27W - 26L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
Lazybeachwish
Ao Kuang
Level 130
God Stats
0W - 2L
1,523 SR
Queue Stats
8W - 12L
1,687 Elo+
Party 1
Khepri
Khepri
Perfect Per 4
Khepri
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 0 / 0
6,159
616
4,922
3,100
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Fawkins
Agni
12
4 / 0 / 6
6,913
691
5,350
4,129
1,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 7
5,581
558
4,190
6,433
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
RoostaCrowsNest
Ratatoskr
11
7 / 4 / 4
6,502
650
5,594
8,863
3,990
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Ruin Wingz
Bakasura
11
0 / 1 / 0
6,019
602
2,258
8,295
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigBoulders2010
Chernobog
9
0 / 1 / 0
5,118
512
2,272
4,491
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
FIREALLGAMING
Sun Wukong
12
2 / 0 / 0
6,744
674
4,971
4,595
1,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
5,180
518
1,375
4,816
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Lazybeachwish
Ao Kuang
9
3 / 5 / 1
5,785
579
5,328
9,466
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 1
4,895
490
1,320
9,181
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
5
5
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
0
3
L
Chernobog
BigBoulders2010
Chernobog
0
1
0
0
L
Sun Wukong
FIREALLGAMING
Sun Wukong
2
0
0
2
W
Agni
Fawkins
Agni
4
0
6
7
W
0
0
7
3.5
L
0
4
1
0.13
L
Ao Kuang
Lazybeachwish
Ao Kuang
3
5
1
0.7
L
0
4
1
0.13
W
Ratatoskr
RoostaCrowsNest
Ratatoskr
7
4
4
2.25
W
Bakasura
Ruin Wingz
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,314
Damage
15,266
30,820
Taken
32,549
13,108
Mitigated
12,398
15,896
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,922
2,767
0
2,080
3,100
922
0
442
2,658
0
38,662
L
Chernobog
BigBoulders2010
Chernobog
2,272
965
0
2,275
4,491
1,271
0
1,833
2,658
0
34,354
L
Sun Wukong
FIREALLGAMING
Sun Wukong
4,971
1,469
106
2,211
4,595
1,914
0
619
3,572
0
42,244
W
Agni
Fawkins
Agni
5,350
1,187
0
2,427
4,129
1,404
0
1,150
2,800
41,264
0
W
4,190
1,886
375
1,911
6,433
4,024
0
971
5,378
11,991
0
L
1,375
80
0
555
4,816
1,293
0
1,718
3,098
24,394
0
L
Ao Kuang
Lazybeachwish
Ao Kuang
5,328
1,719
0
2,410
9,466
3,122
0
2,438
7,028
18,619
6,231
L
1,320
255
73
2,480
9,181
4,798
0
2,932
6,249
11,023
0
W
Ratatoskr
RoostaCrowsNest
Ratatoskr
5,594
1,217
0
3,300
8,863
3,990
0
4,045
4,800
0
35,750
W
Bakasura
Ruin Wingz
Bakasura
2,258
1,331
0
5,803
8,295
2,768
0
552
7,220
0
24,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
27,722
337
Minions Killed
297
0
Camps Cleared
0
1,090,515
Distance Traveled
990,087
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,159
616
70
7
0
193,874
2
L
Chernobog
5,118
512
92
9
0
176,717
3
L
Sun Wukong
6,744
674
93
9
0
224,136
1
W
Agni
6,913
691
87
9
0
220,539
2
W
Atlas
5,581
558
19
2
0
210,060
3
L
Merlin
5,180
518
61
6
0
178,849
1
L
Ao Kuang
5,785
579
39
4
0
219,068
0
L
Khepri
4,895
490
12
1
0
191,317
0
W
Ratatoskr
6,502
650
64
6
0
226,906
2
W
Bakasura
6,019
602
97
10
0
239,136
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role