Player Matchup

Tiamat
Tiamat
Diamond II
Buzzzzzy
Tiamat
Diamond II
Level 146
God Stats
2W - 1L
1,745 SR
Queue Stats
96W - 82L
2,248 MMR
Party 2
Izanami
Izanami
Diamond V
MeQueenYouLoser
Izanami
Diamond V
Level 101
God Stats
2W - 1L
1,824 SR
Queue Stats
201W - 186L
2,161 MMR
Solo
Artio
Artio
Diamond II
SenShi2
Artio
Diamond II
Level 152
God Stats
26W - 18L
1,690 SR
Queue Stats
410W - 389L
2,119 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond V
VodkaZombie
Zhong Kui
Diamond V
Level 152
God Stats
1W - 2L
1,759 SR
Queue Stats
93W - 83L
2,138 MMR
Solo
Set
Set
Platinum II
gexal
Set
Platinum II
Level 68
God Stats
2W - 1L
1,511 SR
Queue Stats
62W - 48L
2,236 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,706 SR
2,180 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,616 SR
1,881 MMR
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond IV
Serеnity
Sol
Diamond IV
Level 85
God Stats
4W - 1L
1,799 SR
Queue Stats
76W - 53L
2,195 MMR
Party 1
Scylla
Scylla
Diamond V
degenerateape
Scylla
Diamond V
Level 125
God Stats
39W - 22L
1,691 SR
Queue Stats
406W - 380L
2,115 MMR
Solo
Bastet
Bastet
Diamond IV
knighttart
Bastet
Diamond IV
Level 160
God Stats
6W - 4L
1,587 SR
Queue Stats
564W - 574L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Buzzzzzy
Tiamat
14
2 / 3 / 0
7,921
566
5,620
7,004
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 0
7,274
520
5,477
9,854
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
SenShi2
Artio
10
0 / 2 / 4
6,616
473
2,691
11,848
7,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
VodkaZombie
Zhong Kui
13
0 / 2 / 0
7,773
555
5,131
10,725
9,165
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
gexal
Set
10
1 / 3 / 1
6,482
463
2,594
6,069
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanCamazotzGeb

VS

Bans
AthenaLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 0 / 3
8,781
627
3,895
8,185
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
12
4 / 3 / 6
8,138
581
5,247
11,265
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 3
9,277
663
10,107
10,148
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 7
8,851
632
8,038
3,388
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
knighttart
Bastet
15
0 / 0 / 2
8,390
599
6,952
7,855
3,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
3
4.5
W
Ares
 
Ares
4
3
6
2.33
L
Tiamat
Buzzzzzy
Tiamat
2
3
0
0.67
L
2
5
0
0.4
L
Artio
SenShi2
Artio
0
2
4
1
W
5
2
3
3.25
L
Zhong Kui
VodkaZombie
Zhong Kui
0
2
0
0
W
3
0
7
6.5
L
Set
gexal
Set
1
3
1
0.5
W
Bastet
knighttart
Bastet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
34,239
45,500
Taken
40,841
25,744
Mitigated
20,751
15,515
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,895
1,069
0
4,700
8,185
3,289
0
1,350
6,768
0
63,257
W
Ares
 
Ares
5,247
410
0
2,239
11,265
9,910
17
3,897
7,148
19,940
0
L
Tiamat
Buzzzzzy
Tiamat
5,620
248
0
1,426
7,004
3,995
0
3,743
3,123
55,882
0
L
5,477
3,126
0
2,282
9,854
3,054
0
7,660
2,104
0
55,071
L
Artio
SenShi2
Artio
2,691
0
208
3,585
11,848
7,353
0
8,776
3,048
16,553
0
W
10,107
4,711
0
4,293
10,148
2,756
3,432
2,416
7,718
75,046
0
L
Zhong Kui
VodkaZombie
Zhong Kui
5,131
1,228
0
6,225
10,725
9,165
0
342
10,345
56,538
0
W
8,038
655
0
728
3,388
1,172
0
686
2,684
62,595
0
L
Set
gexal
Set
2,594
1,317
0
1,789
6,069
2,177
0
2,529
3,488
0
37,672
W
Bastet
knighttart
Bastet
6,952
773
0
3,188
7,855
3,624
0
4,834
3,021
0
55,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
43,437
509
Minions Killed
560
0
Camps Cleared
0
1,270,418
Distance Traveled
1,526,356
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,781
627
133
10
0
339,762
6
W
Ares
8,138
581
20
1
0
290,714
3
L
Tiamat
7,921
566
139
10
0
258,044
6
L
Izanami
7,274
520
120
9
0
259,542
3
L
Artio
6,616
473
21
2
0
316,173
8
W
Sol
9,277
663
133
10
0
261,309
1
L
Zhong Kui
7,773
555
153
11
0
232,844
6
W
Scylla
8,851
632
147
11
0
312,653
4
L
Set
6,482
463
76
5
0
203,815
1
W
Bastet
8,390
599
127
9
0
321,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role