Player Matchup

Kukulkan
Kukulkan
DatBoiOnAKoi
Kukulkan
Level 64
God Stats
8W - 5L
1,528 SR
Queue Stats
21W - 18L
1,549 Elo+
Party 1
Atlas
Atlas
FlyingManiacs1
Atlas
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 175L
1,569 Elo+
Solo
Izanami
Izanami
Lumieree
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 331L
1,451 Elo+
Solo
Odin
Odin
R0B0TSANDWICH
Odin
Level 95
God Stats
5W - 13L
1,465 SR
Queue Stats
89W - 71L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
sacrilege
Sun Wukong
Level 152
God Stats
5W - 1L
1,446 SR
Queue Stats
219W - 193L
1,541 Elo+
Solo
Team Averages
Level 91
1,488 SR
1,545 Elo+

VS

Team Averages
Level 82
1,617 SR
1,555 Elo+
Artemis
Artemis
ArfoireASIC
Artemis
Level 135
God Stats
11W - 5L
1,724 SR
Queue Stats
223W - 196L
1,578 Elo+
Party 2
Chang'e
Chang'e
Godloveu
Chang'e
Level 63
God Stats
5W - 3L
1,520 SR
Queue Stats
164W - 174L
1,506 Elo+
Solo
Bastet
Bastet
ThundorChicken
Bastet
Level 108
God Stats
23W - 13L
1,679 SR
Queue Stats
115W - 97L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
ZetsuMaxwell
Gilgamesh
Level 39
God Stats
33W - 28L
1,581 SR
Queue Stats
139W - 162L
1,474 Elo+
Party 2
Yemoja
Yemoja
gdude1313
Yemoja
Level 66
God Stats
1W - 2L
1,582 SR
Queue Stats
164W - 135L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DatBoiOnAKoi
Kukulkan
16
1 / 4 / 5
9,667
879
16,428
8,047
3,723
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 4
11,079
1,007
11,549
17,428
24,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Lumieree
Izanami
16
0 / 7 / 6
9,281
844
9,139
14,214
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 4 / 5
9,880
898
9,234
17,295
12,967
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
sacrilege
Sun Wukong
16
2 / 5 / 3
9,959
905
14,379
19,545
15,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

153

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArfoireASIC
Artemis
19
11 / 1 / 12
12,939
1,176
30,579
11,592
6,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Godloveu
Chang'e
17
3 / 5 / 11
10,250
932
8,225
12,950
5,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
9 / 0 / 13
12,276
1,116
15,144
6,739
3,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ZetsuMaxwell
Gilgamesh
17
3 / 1 / 13
10,102
918
10,871
17,775
15,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
gdude1313
Yemoja
17
0 / 1 / 16
11,035
1,003
7,815
15,922
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
8
Kills
26
26
Deaths
8
23
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArfoireASIC
Artemis
11
1
12
17
L
Kukulkan
DatBoiOnAKoi
Kukulkan
1
4
5
0.88
L
3
6
4
0.83
W
Chang'e
Godloveu
Chang'e
3
5
11
1.7
L
Izanami
Lumieree
Izanami
0
7
6
0.43
L
2
4
5
1.13
W
9
0
13
15.5
W
Gilgamesh
ZetsuMaxwell
Gilgamesh
3
1
13
9.5
W
Yemoja
gdude1313
Yemoja
0
1
16
8
L
Sun Wukong
sacrilege
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,729
Damage
72,634
76,529
Taken
64,978
63,950
Mitigated
53,721
8,922
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArfoireASIC
Artemis
30,579
22,142
0
3,665
11,592
6,106
0
4,304
7,288
0
49,219
L
Kukulkan
DatBoiOnAKoi
Kukulkan
16,428
746
0
467
8,047
3,723
0
965
7,082
44,140
0
L
11,549
4,452
0
1,143
17,428
24,646
0
4,614
12,814
22,480
0
W
Chang'e
Godloveu
Chang'e
8,225
715
3,352
3,254
12,950
5,854
0
4,852
8,098
29,893
0
L
Izanami
Lumieree
Izanami
9,139
5,701
0
0
14,214
6,844
0
2,556
11,658
0
30,882
L
9,234
1,047
0
0
17,295
12,967
0
2,764
14,531
0
18,555
W
15,144
5,397
0
1,476
6,739
3,066
0
3,520
3,219
0
30,963
W
Gilgamesh
ZetsuMaxwell
Gilgamesh
10,871
2,889
136
1,209
17,775
15,915
0
8,442
9,333
0
18,739
W
Yemoja
gdude1313
Yemoja
7,815
1,752
1,805
3,152
15,922
22,780
0
6,958
8,964
24,711
0
L
Sun Wukong
sacrilege
Sun Wukong
14,379
1,149
420
6,892
19,545
15,770
0
5,141
14,404
99
37,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,866
Gold Earned
56,602
202
Minions Killed
203
4
Camps Cleared
8
966,569
Distance Traveled
1,105,707
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,939
1,176
43
4
1
213,648
1
L
Kukulkan
9,667
879
70
6
1
199,814
0
L
Atlas
11,079
1,007
14
1
0
194,457
0
W
Chang'e
10,250
932
60
5
1
195,020
0
L
Izanami
9,281
844
42
4
0
163,432
0
L
Odin
9,880
898
18
2
2
220,933
0
W
Bastet
12,276
1,116
45
4
3
269,895
0
W
Gilgamesh
10,102
918
22
2
0
222,235
0
W
Yemoja
11,035
1,003
33
3
3
204,909
4
L
Sun Wukong
9,959
905
58
5
1
187,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role