Player Matchup

Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Heavenly Liu
Izanami
Level 124
God Stats
9W - 8L
1,583 SR
Queue Stats
558W - 709L
1,460 Elo+
Solo
Chaac
Chaac
KingKenny3264
Chaac
Level 106
God Stats
25W - 43L
1,513 SR
Queue Stats
72W - 106L
1,459 Elo+
Party 3
Sol
Sol
MandoM4N
Sol
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
203W - 200L
1,527 Elo+
Solo
Thanatos
Thanatos
WarDog4201515
Thanatos
Level 42
God Stats
1W - 1L
1,923 SR
Queue Stats
84W - 82L
1,500 Elo+
Solo
Team Averages
Level 93
1,604 SR
1,489 Elo+

VS

Team Averages
Level 70
1,502 SR
1,562 Elo+
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Dr Gremory
Da Ji
Level 107
God Stats
0W - 3L
1,315 SR
Queue Stats
64W - 78L
1,523 Elo+
Solo
Guan Yu
Guan Yu
LlL CRIKE
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
TrillMartin
Ymir
Level 45
God Stats
6W - 4L
1,655 SR
Queue Stats
156W - 87L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
ᵇbashʰ
Danzaburou
Level 115
God Stats
8W - 9L
1,539 SR
Queue Stats
416W - 331L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 5 / 0
5,214
474
2,630
9,226
3,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Heavenly Liu
Izanami
10
1 / 5 / 1
6,568
597
3,706
8,523
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 2 / 4
7,140
649
8,269
10,480
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 0
6,884
626
5,175
5,659
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
WarDog4201515
Thanatos
12
9 / 1 / 0
7,356
669
6,162
8,156
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 7 / 0
5,052
459
3,144
6,177
1,607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
3
0 / 1 / 0
3,954
359
1,500
2,493
470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
LlL CRIKE
Guan Yu
8
1 / 9 / 0
5,339
485
2,576
11,678
4,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 5
5,617
511
3,149
7,858
4,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ᵇbashʰ
Danzaburou
12
11 / 2 / 0
7,837
712
13,869
9,222
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
19
Kills
13
14
Deaths
19
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
5
0
0
L
Zeus
 
Zeus
0
7
0
0
L
Da Ji
0
1
0
0
W
Izanami
Heavenly Liu
Izanami
1
5
1
0.3
W
6
2
4
4
L
Guan Yu
LlL CRIKE
Guan Yu
1
9
0
0.11
W
3
1
0
3
L
1
0
5
3.5
W
Thanatos
WarDog4201515
Thanatos
9
1
0
9
L
Danzaburou
ᵇbashʰ
Danzaburou
11
2
0
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
24,238
42,044
Taken
37,428
13,113
Mitigated
13,793
20,462
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,630
1,370
984
1,179
9,226
3,180
0
737
8,489
10,630
0
L
Zeus
 
Zeus
3,144
359
0
100
6,177
1,607
23
3,100
3,077
27,403
0
L
Da Ji
1,500
478
0
1,068
2,493
470
0
82
2,411
0
6,079
W
Izanami
Heavenly Liu
Izanami
3,706
2,417
0
664
8,523
879
279
664
7,859
0
31,670
W
8,269
3,944
0
6,081
10,480
4,798
1,419
0
10,480
0
35,402
L
Guan Yu
LlL CRIKE
Guan Yu
2,576
785
0
462
11,678
4,056
46
0
11,678
0
14,845
W
5,175
1,275
0
2,544
5,659
1,828
1,439
4,046
1,613
34,523
5,027
L
3,149
1,366
467
2,530
7,858
4,842
0
2,556
5,302
17,447
0
W
Thanatos
WarDog4201515
Thanatos
6,162
2,651
0
9,010
8,156
2,428
224
1,074
7,082
0
35,795
L
Danzaburou
ᵇbashʰ
Danzaburou
13,869
7,044
0
3,469
9,222
2,818
380
1,686
7,536
0
48,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
27,799
302
Minions Killed
195
0
Camps Cleared
0
977,286
Distance Traveled
827,085
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,214
474
13
1
0
178,842
0
L
Zeus
5,052
459
48
4
0
186,916
1
L
Da Ji
3,954
359
14
1
0
69,281
0
W
Izanami
6,568
597
77
7
0
187,753
2
W
Chaac
7,140
649
58
5
0
191,427
7
L
Guan Yu
5,339
485
28
3
0
183,445
0
W
Sol
6,884
626
85
8
0
198,262
2
L
Ymir
5,617
511
25
2
0
194,865
6
W
Thanatos
7,356
669
69
6
0
221,002
3
L
Danzaburou
7,837
712
80
7
0
192,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role