Player Matchup

Horus
Horus
ChrolloLucilfer6
Horus
Level 86
God Stats
5W - 3L
1,323 SR
Queue Stats
249W - 280L
1,374 Elo+
Solo
Ra
Ra
Ochoa308
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 62L
1,389 Elo+
Party 2
Atlas
Atlas
a1ex_90nza1ez92
Atlas
Level 88
God Stats
2W - 7L
1,208 SR
Queue Stats
619W - 598L
1,468 Elo+
Party 2
Team Averages
Level 66
1,344 SR
1,410 Elo+

VS

Team Averages
Level 95
1,374 SR
1,375 Elo+
Atlas
Atlas
Cpt Canton
Atlas
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,314 Elo+
Party 1
Apollo
Apollo
Darzoc
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 125L
1,453 Elo+
Solo
Raijin
Raijin
Kunokuzei
Raijin
Level 82
God Stats
0W - 3L
1,121 SR
Queue Stats
23W - 38L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
11,405
760
17,468
17,808
14,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
5 / 8 / 7
10,616
708
10,486
14,084
5,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 10
11,563
771
6,807
16,333
20,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 6 / 8
9,122
608
9,281
17,826
12,821
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
Darzoc
Apollo
13
2 / 5 / 11
9,733
649
10,924
14,607
5,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Kunokuzei
Raijin
15
12 / 4 / 1
11,433
762
19,716
12,866
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
15
15
Deaths
15
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
Atlas
1
6
8
0.83
L
Apollo
Darzoc
Apollo
2
5
11
1.5
L
Raijin
Kunokuzei
Raijin
12
4
1
3.13
W
5
8
7
1.06
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
39,921
48,225
Taken
45,299
39,696
Mitigated
22,400
14,698
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,468
7,562
1,372
4,373
17,808
14,464
608
8,921
8,419
0
35,680
L
Atlas
9,281
3,984
0
0
17,826
12,821
0
8,100
9,726
22,008
0
L
Apollo
Darzoc
Apollo
10,924
5,387
0
1,730
14,607
5,274
513
6,641
7,966
0
33,778
L
Raijin
Kunokuzei
Raijin
19,716
1,200
0
1,908
12,866
4,305
852
3,523
9,343
43,198
0
W
10,486
1,873
2,653
3,261
14,084
5,076
371
9,345
4,291
29,270
0
W
6,807
2,703
1,226
1,813
16,333
20,156
192
9,788
6,187
24,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
30,288
124
Minions Killed
140
3
Camps Cleared
8
823,408
Distance Traveled
708,095
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,405
760
35
2
1
309,280
4
L
Atlas
9,122
608
18
1
1
220,566
0
L
Apollo
9,733
649
54
4
5
266,131
5
L
Raijin
11,433
762
68
5
2
221,398
0
W
Ra
10,616
708
54
4
2
237,730
1
W
Atlas
11,563
771
35
2
0
276,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role