Player Matchup

Artio
Artio
Masters
DirtyDab
Artio
Masters
Level 129
God Stats
144W - 130L
1,676 SR
Queue Stats
149W - 140L
2,259 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,676 SR
2,259 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,449 SR
1,367 MMR
Chaac
Chaac
Bronze III
SAUCEDA
Chaac
Bronze III
Level 75
God Stats
1W - 1L
1,449 SR
Queue Stats
5W - 7L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DirtyDab
Artio
20
3 / 0 / 0
14,201
835
17,323
17,282
20,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SolAh Muzen CabOlorunHou YiFreya

VS

Bans
UllrChronosHe BoSkadiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SAUCEDA
Chaac
17
0 / 3 / 0
11,679
687
9,413
21,347
19,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
DirtyDab
Artio
3
0
0
3
L
Chaac
SAUCEDA
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
9,413
17,282
Taken
21,347
20,349
Mitigated
19,271
11,298
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DirtyDab
Artio
17,323
3,433
0
11,298
17,282
20,349
1,363
722
16,560
114,711
0
L
Chaac
SAUCEDA
Chaac
9,413
2,656
0
8,840
21,347
19,271
0
17,689
3,338
0
73,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,201
Gold Earned
11,679
235
Minions Killed
172
12
Camps Cleared
4
364,267
Distance Traveled
338,185
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,201
835
235
14
12
364,267
5
L
Chaac
11,679
687
172
10
4
338,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role